Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Hen Set Box    Item ID# 16976 (Hen_Set_Box)
Costume: Chicken Box
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
Wearing these items will give you the presence of the tastiest poultry in all of Rune Midgard.

A box that contains 1 ofeach:

This box can be stored and traded, the items inside are account bound.
Item Script
{ /*getgroupitem(IG_Hen_Set_Box);*/ getitem 19513,1; getitem 19517,1; },{},{}
Dropped By No Result

Heoric Nepenthes Shoes [1]   [Footgear]   Item ID# 22035 (Vet_Nepen_Heel)
Hero Nependess Shoes
Type
Armor
Class
Footgear
Buy
10z
Sell
5z
Weight
30
Defense
10
Required Lvl
160
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
This technology will help you to be faster. Made with nepenthes leaves, known for their effect to alleviate muscle tension.

Reduces variable cast by 10%.

Refine Level +8:
Reduces variable cast time by 5%.
Each refine level after +8, reduces variable cast time by 1% (applies up to +10).

Refine Level +11:
Reduces variable cast time by 3%.
Each refine level after +11, reduces variable cast time by 3% (applies up to +13).
Item Script
{ .@r = getrefine(); if (.@r>=8 && .@r<=10) .@i=5+.@r; else if (.@r>=11 && .@r<=13) .@i=5+(.@r*3); else if (.@r>13) .@i=42; bonus bVariableCastrate,-10-.@i; },{},{}
Dropped By No Result

Her Heart    Item ID# 659 (Heart_Of_Her)
Type
Taming Item
Class
n/a
Buy
500z
Sell
250z
Weight
5
Description
An old book rumored to be enchanted by a girl whose name has been forgotten with time. For some reason, Bongun is drawn to it.
Item Script
{ pet 1188; },{},{}
Dropped By No Result
Obtainable FromOld Blue Box, Old Violet Box

Herb    Item ID# 7872 (Grass)
Type
Miscellaneous
Class
n/a
Buy
10z
Sell
5z
Weight
3
Description
Light grass that is wet with dew.
Item Script
{},{},{}
Dropped By No Result

Herb Marinade Beef    Item ID# 12044 (Str_Dish04)
Type
Healing Item
Class
n/a
Buy
8000z
Sell
4000z
Weight
5
Description
Tender beef that has been marinated with herbs and sauces, using a secret Payon recipe.

Effect: STR +4
Heal: 5% HP
Duration: 20 minutes
Item Script
{ sc_start SC_STRFOOD,1200000,4; percentheal 5,0; },{},{}
Dropped By

Herb of Incantation    Item ID# 683 (Exorcize_Herb)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
5
Applicable Jobs
Every Job
Description
An enchanted herb which increases Magical Attack strength when eaten.
Item Script
{ sc_start SC_MATKPOTION,60000,30; },{},{}
Dropped By

Herbal Medicine    Item ID# 7252 (Herb_Medicine)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
A herbal medicine which is used in the eastern countries.
Item Script
{},{},{}
Dropped By No Result

Heritage Symbol of the Orcs [1]   [Upper Head]   Item ID# 400006 (Orcsuccessionhelm_TW)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ .@r = getrefine(); bonus bUnbreakableHelm; bonus bAllStats,1; bonus bMdef,10; bonus bMaxHPrate,3*(.@r/4); bonus2 bSubRace,RC_All,4*(.@r/4); },{},{}
Dropped By No Result

Hermit Plant Card [Accessory]   Item ID# 4232 (Wild_Ginseng_Card)
Type
Card
Class
Accessory Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
Refreshing
Description
Add a chance of gaining 'Red Herb', 'Yellow Herb' or 'White Herb' each time a Plant monster is killed.
Herb items restore 50% more HP.
Item Script
{ bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{}
Dropped By
Obtainable FromOld Card Album

Hermode Cap [1]   [Upper Head]   Item ID# 5481 (Hermose_Cap)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A cap worn by a desert assassin who fought with incredible speed.

ATK +3%, ASPD +5%.

Refine Level +9, ATK +4%.
Refine Level +10, ATK +1%.

(Select to show iRO description for different effect).
Item Script
{ bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10; },{},{}
Dropped By No Result

Hero Boots-LT [1]   [Footgear]   Item ID# 470094 (Hero_Boots_LT)
Hero's Boots-LT
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
60
Defense
15
Required Lvl
190
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improved version of the boots said to have been worn by great heroes.
It resonates with the improved hero's armor.

MaxHP +1500, MaxSP +150.

Base Level at least 210:
P.ATK +1, S.MATK +1.

For each 3 Refine Levels:
MaxHP +1%, MaxSP +1%.

Refine Level +7:
ATK +5%, MATK +5%.

Refine Level +9:
Critical +5, Perfect Hit +10%
Decreases variable cast time by 5%.

Refine Level +11:
Decreases fixed cast time by 0.8 seconds.
Decreases after skill cast delay by 5%.

[Bonus by Grade]
[Grade D]: RES +50, MRES +50
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: STA +5, WIS +5
[Grade A]: P.ATK +5, S.MATK +3, Refine Level +13: fixed cast time of all skills -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHP,1500; bonus bMaxSP,150; if (BaseLevel>=210) { bonus bPAtk,1; bonus bSmatk,1; } if (.@r>=7) { bonus bMatkRate,5; bonus bAtkRate,5; if (.@r>=9) { bonus bVariableCastrate,-5; bonus bPerfectHitAddRate,10; bonus bCritical,5; if (.@r>=11) { bonus bFixedCast,-800; bonus bDelayrate,-5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMres,50; bonus bRes,50; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_All,10; bonus2 bAddEle,Ele_All,10; if (.@g >= ENCHANTGRADE_B) { bonus bSta,5; bonus bWis,5; if (.@g >= ENCHANTGRADE_A) { bonus bPAtk,5; bonus bSmatk,5; if (.@r>=13) { bonus bFixedCast,-200; } } } } } bonus bMaxHPrate,(.@r/3); bonus bMaxSPrate,(.@r/3); },{},{}
Dropped By No Result

Hero Cape [1]   [Garment]   Item ID# 20783 (Hero_Cape)
Hero Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A manteau wore by a kid whose dream is to become a hero. Despite its look, the robe has outstanding protection abilities.

FLEE +1. Decreases damage taken from Neutral elemental attacks by 1%.

Refine Level +3:
FLEE +3. Decreases damage taken from Neutral elemental attacks by 3%.

Refine Level +10:
FLEE +20. Decreases damage taken from Neutral elemental attacks by 20%.

When equipped with Devilring Card:
Increases damage taken from Neutral elemental attacks by 50%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,1+(.@r/3); bonus bFlee,1+(.@r/3); if (.@r > 9) { bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; } },{},{}
Dropped By No Result

« First < 2829303132333435363738 > Last »
back to top