Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Sniper Stone (Middle)    Item ID# 25414 (RangerStone_Middle)
Type
Miscellaneous
Class
n/a
Buy
20z
Sell
10z
Weight
10
Description
A stone that awakens the potential of Snipers.

Gives the following effects when compounded on a slot of a Costume Middle Headgear:
Reduces fixed cast time of Sharp Shooting by 0.5 seconds.

Find NPC: Aver De Dosh at mal_in01 (23,113)
Item Script
{},{},{}
Dropped By No Result

Sniper Stone (Middle)    Item ID# 29429 (Ranger_Middle)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Reduces fixed cast time of Sharp Shooting by 0.5 seconds.
Item Script
{ bonus2 bSkillFixedCast,"SN_SHARPSHOOTING",-500; },{},{}
Dropped By No Result

Sniper Stone (Upper)    Item ID# 25413 (RangerStone_Top)
Type
Miscellaneous
Class
n/a
Buy
20z
Sell
10z
Weight
10
Description
A stone that awakens the potential of Snipers.

Gives the following effects when compounded on a slot of a Costume Upper Headgear:
For each level of Steel Crow: ATK +2.

Find NPC: Aver De Dosh at mal_in01 (23,113)
Item Script
{},{},{}
Dropped By No Result

Sniper Stone (Upper)    Item ID# 29428 (Ranger_Top)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each level of Steel Crow: ATK +2.
Item Script
{ bonus bBaseAtk,2*getskilllv("HT_STEELCROW"); },{},{}
Dropped By No Result

Sniper Stone II (Bottom)    Item ID# 310002 (Ranger_Bottom2)
Sniper Stone II(Lower)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each Levels of True Sight:
ATK +2
Item Script
{ bonus bBaseAtk,2*getskilllv("SN_SIGHT"); },{},{}
Dropped By No Result

Sniper Stone II (Bottom)    Item ID# 1000010 (RangerStone_Bottom2)
Sniper Stone II(Lower)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10
Description
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.

For each Level of True Sight:
ATK +2

Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150).
Item Script
{},{},{}
Dropped By No Result

Sniper Stone II (Middle)    Item ID# 310001 (Ranger_Middle2)
Sniper Stone II(Middle)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each 2 Levels of Beast Bane:
Increases ranged physical damage by 1%.
Item Script
{ bonus bLongAtkRate,(getskilllv("HT_BEASTBANE")/2); },{},{}
Dropped By No Result

Sniper Stone II (Middle)    Item ID# 1000009 (RangerStone_Middle2)
Sniper Stone II(Middle)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10
Description
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.

For each 2 Levels of Beast Bane:
Increases ranged physical damage by 1%.

Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150).
Item Script
{},{},{}
Dropped By No Result

Sniper Stone II (Top)    Item ID# 310000 (Ranger_Top2)
Sniper Stone II(Upper)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each 2 Levels of Wind Walk:
ASPD +1% (Decreases after attack delay by 1%).
Item Script
{ bonus bAspdRate,getskilllv("SN_WINDWALK")/2; },{},{}
Dropped By No Result

Sniper Stone II (Top)    Item ID# 1000008 (RangerStone_Top2)
Sniper Stone II(Upper)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10
Description
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.

For each 2 Levels of Wind Walk:
ASPD +1% (Decreases after attack delay by 1%).

Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150).
Item Script
{},{},{}
Dropped By No Result

Sniping Box M    Item ID# 14389 (Sniping_Box_M)
Sniping Suit Box
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Description
A box containing 1 "Sniping Suit" inside.
Item Script
{ getitem 2398,1; },{},{}
Dropped By No Result

Sniping Shoes [0]   [Footgear]   Item ID# 470006 (Sniping_Shoes_J)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
20
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
MaxHP + 3%
MaxSP + 3%
Enables Gloria Lv1.
Reduce after cast delay by 8% per No Limits skill level learned.
Increase physical damage to all size monsters by 5% per 1 Warg Ride skill level learned.
When Aimed Bolt Lv 10
Increase critical damage by 25%
Removes weapon size penalty.

When Electric Shocker Lv 5
All stats + 10
Reduces SP consumption of Camouflage by 20 SP.

When refined to +7 or higher
MaxHP increased by an additional 7%
MaxSP increased by an additional 7%
Increase ranged damage dealt by 5%.

When refined to +9 or higher
MaxHP increased by an additional 10%
MaxSP increased by an additional 10%
Increase ranged damage dealt by an additional 5%.

Type: Shoes Defense: 12
Required level: 100
Class: All
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableShoes; bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "PR_GLORIA",1; bonus bDelayrate,-8*getskilllv("RA_UNLIMIT"); bonus2 bAddSize,Size_All,5*getskilllv("RA_WUGRIDER"); if (getskilllv("RA_AIMEDBOLT") == 10) { bonus bCritAtkRate,25; bonus bNoSizeFix; } if (getskilllv("RA_ELECTRICSHOCKER") == 5) { bonus bAllStats,10; bonus2 bSkillUseSP,"RA_CAMOUFLAGE",20; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bLongAtkRate,5; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bLongAtkRate,5; } },{},{}
Dropped By No Result

« First < 979899100101102103104105106107 > Last »
back to top