Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Doppelganger   (E_DOPPELGANGER)   Mob-ID#2098
Elements
HP 380000
Level 77
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 413
Flee(95%) 474 Base Exp 1105
Walk Speed Very Fast Job Exp 1005
Atk Delay 0.48s MVP Exp 502
Attack 1641-2363
Magic Atk 967-1673 Base Exp / HP 0.003:1
Def 246 Job Exp / HP 0.003:1
Magic Def 86 Delay After Hit Very Short
Atk Range 1 cells Str 122 Int 67
Spell Range 10 cells Agi 122 Dex 203
Sight Range 12 cells Vit 105 Luk 72
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 3 (100% chance)

Doppelganger   (DOPPELGANGER)   Mob-ID#1046
Elements
HP 380000
Level 77
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 413
Flee(95%) 474 Base Exp 172260
Walk Speed Very Fast Job Exp 125280
Atk Delay 0.48s MVP Exp 86130
Attack 1881-2723
Magic Atk 967-1673 Base Exp / HP 0.453:1
Def 246 Job Exp / HP 0.33:1
Magic Def 86 Delay After Hit Very Short
Atk Range 1 cells Str 122 Int 67
Spell Range 10 cells Agi 122 Dex 203
Sight Range 12 cells Vit 105 Luk 72
3@tower(1)
- The Endless Tower
gef_dun02
- Geffen Dungeon F3
 + 1x / 120~130 min
gld_dun04
- Britoniah Guild Dungeon
 + 1x / 480~490 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 3 (100% chance)

Dracula   (E_DRACULA)   Mob-ID#2097
Elements
HP 350000
Level 75
Race Demon
Property
Shadow 4
Size Large
Hit(100%) 390
Flee(95%) 446 Base Exp 1105
Walk Speed Fast Job Exp 1005
Atk Delay 1.29s MVP Exp 502
Attack 1324-1906
Magic Atk 1435-2523 Base Exp / HP 0.003:1
Def 152 Job Exp / HP 0.003:1
Magic Def 146 Delay After Hit Average
Atk Range 3 cells Str 86 Int 92
Spell Range 10 cells Agi 99 Dex 174
Sight Range 12 cells Vit 88 Luk 82
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 5]
Energy Drain [Lv 1]
Hell's Judgement [Lv 10]
Invisible [Lv 1]
Silence Attack [Lv 5]
Sucking Blood [Lv 1]
Undead Attribute Change [Lv 1]
Slaves
When:
- Slave amount <= 5 (100% chance)

Dracula   (G_DRACULA)   Mob-ID#1530
Elements
HP 350000
Level 75
Race Demon
Property
Shadow 4
Size Large
Hit(100%) 390
Flee(95%) 446 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.29s
Attack 1324-1906
Magic Atk 1435-2523 Base Exp / HP 0:1
Def 152 Job Exp / HP 0:1
Magic Def 146 Delay After Hit Average
Atk Range 3 cells Str 86 Int 92
Spell Range 10 cells Agi 99 Dex 174
Sight Range 12 cells Vit 88 Luk 82
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%

Dracula   (DRACULA)   Mob-ID#1389
Elements
HP 350000
Level 75
Race Demon
Property
Shadow 4
Size Large
Hit(100%) 390
Flee(95%) 466 Base Exp 171864
Walk Speed Fast Job Exp 122760
Atk Delay 1.29s MVP Exp 85932
Attack 2124-3106
Magic Atk 1435-2523 Base Exp / HP 0.491:1
Def 252 Job Exp / HP 0.351:1
Magic Def 146 Delay After Hit Average
Atk Range 3 cells Str 86 Int 92
Spell Range 10 cells Agi 99 Dex 194
Sight Range 12 cells Vit 88 Luk 82
gef_dun01
- Geffen Dungeon F2
 + 1x / 60~70 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 5]
Energy Drain [Lv 1]
Hell's Judgement [Lv 10]
Invisible [Lv 1]
Silence Attack [Lv 5]
Sucking Blood [Lv 1]
Undead Attribute Change [Lv 1]
Slaves
When:
- Slave amount <= 5 (100% chance)

Dracula of Rage   (ILL_DRACULA)   Mob-ID#3757
Elements
HP 6909690
Level 139
Race Demon
Property
Shadow 4
Size Large
Hit(100%) 617
Flee(95%) 644 Base Exp 2682753
Walk Speed Fast Job Exp 1817882
Atk Delay 1.29s MVP Exp 1341376
Attack 5450-8010
Magic Atk 2275-3935 Base Exp / HP 0.388:1
Def 252 Job Exp / HP 0.263:1
Magic Def 146 Delay After Hit Average
Atk Range 3 cells Str 195 Int 201
Spell Range 10 cells Agi 239 Dex 270
Sight Range 12 cells Vit 174 Luk 195
gef_d01_i
- Illusion of Vampire
 + 1x / 120 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 5]
Critical Wounds [Lv 5]
Cross of Darkness [Lv 10]
Dark Breath [Lv 5]
Darkness Jupitel [Lv 10]
Energy Drain [Lv 1]
Grand cross of Darkness [Lv 10]
Hell's Judgement [Lv 10]
Invisible [Lv 1]
Soul Strike of Darkness [Lv 1]
Sucking Blood [Lv 1]
Undead Attribute Change [Lv 1]
Wide Silence [Lv 5]
Slaves
When:
- Slave amount <= 5 (100% chance)

Dragon Fly   (DRAGON_FLY)   Mob-ID#1091
Elements
HP 1035
Level 47
Race Insect
Property
Wind 1
Size Small
Hit(100%) 294
Flee(95%) 266 Base Exp 180
Walk Speed Very Fast Job Exp 202
Atk Delay 1.08s Player Lvl:
Attack 165-207
Magic Atk 85-105 Base Exp / HP 0.174:1
Def 57 Job Exp / HP 0.195:1
Magic Def 28 Delay After Hit Short
Atk Range 1 cells Str 37 Int 15
Spell Range 10 cells Agi 44 Dex 44
Sight Range 12 cells Vit 30 Luk 15
4@tower(5)
- The Endless Tower
moc_fild18
- Sograt Desert
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
90%
Earth
150%
Fire
100%
Wind
25%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Silence Attack [Lv 5]
Wind Attribute Attack [Lv 5]
Slaves
When:
- On Spawn (100% chance)
- Slave amount <= 0 (100% chance)

Dragon Tail   (DRAGON_TAIL)   Mob-ID#1321
Elements
HP 4680
Level 86
Race Insect
Property
Wind 2
Size Medium
Hit(100%) 355
Flee(95%) 324 Base Exp 1035
Walk Speed Average Job Exp 970
Atk Delay 0.86s Player Lvl:
Attack 307-387
Magic Atk 150-172 Base Exp / HP 0.221:1
Def 63 Job Exp / HP 0.207:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 61 Int 40
Spell Range 10 cells Agi 65 Dex 62
Sight Range 12 cells Vit 35 Luk 20
tur_dun01
- Turtle Island
 + 25x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
80%
Earth
175%
Fire
100%
Wind
0%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Sleep attack [Lv 3]
Sucking Blood [Lv 1]
Wind Attribute Attack [Lv 2]

Drake   (DRAKE)   Mob-ID#1112
Elements
HP 804500
Level 91
Race Undead
Property
Undead 1
Size Medium
Hit(100%) 408
Flee(95%) 446 Base Exp 309096
Walk Speed Very Slow Job Exp 208980
Atk Delay 0.62s MVP Exp 154548
Attack 2227-3235
Magic Atk 1180-2022 Base Exp / HP 0.384:1
Def 279 Job Exp / HP 0.26:1
Magic Def 135 Delay After Hit Short
Atk Range 1 cells Str 121 Int 107
Spell Range 10 cells Agi 103 Dex 162
Sight Range 12 cells Vit 114 Luk 71
1@tower(1)
- The Endless Tower
treasure02
- Sunken Ship F2
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
100%
Undead
0%
Drops
Monster Skills
Agility UP [Lv 10]
Break armor [Lv 10]
Guided Attack [Lv 5]
Water Attribute Attack [Lv 5]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Dream Metal   (DREAMMETAL)   Mob-ID#1846
Elements
HP 1499
Level 90
Race Formless
Property
Holy 1
Size Small
Hit(100%) 291
Flee(95%) 261 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay n/a Player Lvl:
Attack 91-93
Magic Atk 91-93 Base Exp / HP 0.001:1
Def 100 Job Exp / HP 0.001:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
125%
Ghost
90%
Undead
125%
Drops

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