Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Magic Seal   (MM_MAGIC_SEAL)   Mob-ID#2938
Elements
HP 10000000
Level 140
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 367
Flee(95%) 390 Base Exp 1
Walk Speed Slow Job Exp 7698
Atk Delay n/a Player Lvl:
Attack 156-158
Magic Atk 255-257 Base Exp / HP 0:1
Def 80 Job Exp / HP 0.001:1
Magic Def 200 Delay After Hit Long
Atk Range 1 cells Str 16 Int 115
Spell Range 10 cells Agi 26 Dex 79
Sight Range 12 cells Vit 30 Luk 5
1@tnm2(5)
- Top Floor of Devil Tower
Mode
  • Immovable
  • Non-Attacker
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%

Majoruros   (MAJORUROS)   Mob-ID#1310
Elements
HP 11801
Level 107
Race Brute
Property
Fire 2
Size Large
Hit(100%) 374
Flee(95%) 379 Base Exp 1845
Walk Speed Slow Job Exp 1759
Atk Delay 1.1s Player Lvl:
Attack 899-1239
Magic Atk 464-724 Base Exp / HP 0.156:1
Def 111 Job Exp / HP 0.149:1
Magic Def 25 Delay After Hit Long
Atk Range 1 cells Str 112 Int 55
Spell Range 10 cells Agi 58 Dex 86
Sight Range 12 cells Vit 65 Luk 49
4@tower(10)
- The Endless Tower
gl_dun02
- The Lowest Cave in Glast Heim F2
 + 52x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 0 (100% chance)

Marduk   (G_MARDUK)   Mob-ID#1458
Elements
HP 2893
Level 73
Race Demi-Human
Property
Fire 1
Size Large
Hit(100%) 327
Flee(95%) 330 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.54s
Attack 297-377
Magic Atk 191-259 Base Exp / HP 0:1
Def 66 Job Exp / HP 0:1
Magic Def 43 Delay After Hit Average
Atk Range 1 cells Str 66 Int 40
Spell Range 10 cells Agi 49 Dex 79
Sight Range 12 cells Vit 21 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
90%
Fire
25%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
90%
Monster Skills
Blind Attack [Lv 3]
Demon Shock Attack [Lv 1]
Fire Attribute Attack [Lv 1]

Marduk   (MARDUK)   Mob-ID#1140
Elements
HP 2893
Level 73
Race Demi-Human
Property
Fire 1
Size Large
Hit(100%) 327
Flee(95%) 330 Base Exp 766
Walk Speed Slow Job Exp 706
Atk Delay 1.54s Player Lvl:
Attack 297-377
Magic Atk 191-259 Base Exp / HP 0.265:1
Def 66 Job Exp / HP 0.244:1
Magic Def 43 Delay After Hit Average
Atk Range 1 cells Str 66 Int 40
Spell Range 10 cells Agi 49 Dex 79
Sight Range 12 cells Vit 21 Luk 25
2@tower(10)
- The Endless Tower
4@tower(20)
- The Endless Tower
in_sphinx3
- Sphinx F3
 + 82x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
90%
Fire
25%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
90%
Drops
Monster Skills
Blind Attack [Lv 3]
Demon Shock Attack [Lv 1]
Fire Attribute Attack [Lv 1]

Marozka's Guard   (GARM_R)   Mob-ID#1889
Elements
HP 100000
Level 73
Race Brute
Property
Water 4
Size Large
Hit(100%) 411
Flee(95%) 377 Base Exp 495
Walk Speed Very Slow Job Exp 450
Atk Delay 0.61s Player Lvl:
Attack 950-1346
Magic Atk 1033-1813 Base Exp / HP 0.005:1
Def 20 Job Exp / HP 0.005:1
Magic Def 23 Delay After Hit Short
Atk Range 3 cells Str 85 Int 50
Spell Range 10 cells Agi 126 Dex 114
Sight Range 12 cells Vit 10 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Guided Attack [Lv 5]
Water Attribute Attack [Lv 5]

Maya   (MAYA)   Mob-ID#1147
Elements
HP 380000
Level 55
Race Insect
Property
Earth 4
Size Large
Hit(100%) 342
Flee(95%) 342 Base Exp 89280
Walk Speed Very Fast Job Exp 66960
Atk Delay 1s MVP Exp 44640
Attack 587-809
Magic Atk 342-502 Base Exp / HP 0.235:1
Def 183 Job Exp / HP 0.176:1
Magic Def 50 Delay After Hit Short
Atk Range 1 cells Str 88 Int 102
Spell Range 10 cells Agi 72 Dex 92
Sight Range 12 cells Vit 76 Luk 76
1@tower(1)
- The Endless Tower
anthell02
- Ant Hell F2
 + 1x / 120~130 min
gld_dun02_2
- Luina Guild Dungeon F2
 + 1x / 480~490 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
60%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Break armor [Lv 10]
Guided Attack [Lv 5]
Power Up [Lv 5]
Wide Silence [Lv 5]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Maya Purple   (MAYA_PUPLE)   Mob-ID#1289
Elements
HP 77670
Level 81
Race Insect
Property
Earth 4
Size Large
Hit(100%) 356
Flee(95%) 378 Base Exp 6442
Walk Speed Very Fast Job Exp 3258
Atk Delay 1.02s Player Lvl:
Attack 1449-2087
Magic Atk 563-895 Base Exp / HP 0.083:1
Def 139 Job Exp / HP 0.042:1
Magic Def 40 Delay After Hit Short
Atk Range 2 cells Str 95 Int 95
Spell Range 10 cells Agi 52 Dex 88
Sight Range 12 cells Vit 80 Luk 119
gld2_ald
- Hall of the Abyss : Tear of Hero
 + 3x / 20 min
gld_dun02_2
- Luina Guild Dungeon F2
 + 3x / 20~30 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
60%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 0 (100% chance)

Mechaspider / Spider Chariot   (MECHASPIDER)   Mob-ID#3741
Elements
HP 9799123
Level 158
Race Formless
Property
Neutral 2
Size Large
Hit(100%) 500
Flee(95%) 577 Base Exp 3150895
Walk Speed Slow Job Exp 2112795
Atk Delay 1s Player Lvl:
Attack 6399-9463
Magic Atk 1703-2943 Base Exp / HP 0.322:1
Def 394 Job Exp / HP 0.216:1
Magic Def 123 Delay After Hit Average
Atk Range 1 cells Str 116 Int 99
Spell Range 10 cells Agi 123 Dex 217
Sight Range 12 cells Vit 154 Luk 98
rockmi1
- Rock Ridge Mine
 + 1x / 120~130 min
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
70%
Undead
100%
Drops

Megalith   (MIN_G_MEGALITH)   Mob-ID#3440
Elements
HP 100000
Level 100
Race Formless
Property
Neutral 4
Size Large
Hit(100%) 314
Flee(95%) 370 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.33s
Attack 254-304
Magic Atk 131-149 Base Exp / HP 0:1
Def 66 Job Exp / HP 0:1
Magic Def 18 Delay After Hit Average
Atk Range 9 cells Str 57 Int 10
Spell Range 10 cells Agi 14 Dex 99
Sight Range 12 cells Vit 35 Luk 3
1@infi(11)
- Infinite Space
Mode
  • Assist
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Megalith   (G_MEGALITH)   Mob-ID#1793
Elements
HP 2451
Level 65
Race Formless
Property
Neutral 4
Size Large
Hit(100%) 279
Flee(95%) 335 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.33s
Attack 219-269
Magic Atk 96-114 Base Exp / HP 0:1
Def 66 Job Exp / HP 0:1
Magic Def 18 Delay After Hit Average
Atk Range 9 cells Str 57 Int 10
Spell Range 10 cells Agi 14 Dex 99
Sight Range 12 cells Vit 35 Luk 3
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

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