.:Skill Search:.
Napalm Beat [Skill can hit trap-type skill] (Skill ID# 11)
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Type | Offensive | Max Lv | 10 | Attack Type | Sense / Ghost Property, Magic | ||||||||||||||||||||||
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SP Cost | L1-3 9 SP, L4-6 12 SP, L7-9 15 SP, L10 18 SP | Target | Enemy | Range | 9 cells | ||||||||||||||||||||||
Area | 3 x 3 cells | ||||||||||||||||||||||||||
Required For | Safety Wall (Lv 7, Magician), Soul Strike (Lv 4, Magician), Jupitel Thunder (Lv 1, Wizard), Safety Wall (Lv 7, Super Novice), Soul Strike (Lv 4, Super Novice), Napalm Vulcan (Lv 5, High Wizard), Jupitel Thunder (Lv 1, Expanded Super Novice) | ||||||||||||||||||||||||||
Cast Time | [Pre-Renewal: 1 sec] [Renewal: 0.4 sec] | ||||||||||||||||||||||||||
Fixed Cast Time | 0.1 sec (Renewal only) | ||||||||||||||||||||||||||
Cast Delay | Min-Max Lv: 1 / 1 / 1 / 0.9 / 0.9 / 0.8 / 0.8 / 0.7 / 0.6 / 0.5 sec | ||||||||||||||||||||||||||
Effect | Hits every Enemy in a 3x3 area around the target for an MATK of (70+10*SkillLV)% using Ghost Element. This damage is spread equally between all targets. For example, if 3 monsters are hit, then each takes 1/3rd of the damage a single target would take. | ||||||||||||||||||||||||||
Other Notes |
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