.:Renewal Item Database:.
Shadow Gear
Gargantua Shield (Shadow) [Shadow Shield] Item ID# 24055 (S_Gargantua_Shield) Gargantua Shadow Shield | |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Reduces damage taken from Insect monster by 1%. Refined to +7: reduces damage taken from Insect monster by 1%. Refined to +9: reduces damage taken from Insect monster by 1%. [+Insecticide Shadow Shoes] Increase experience gained when killing Insect monsters by 3%. More Information on Combo: |
Item Script | { bonus2 bSubRace,RC_Insect,1; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=7) { bonus2 bSubRace,RC_Insect,1; } if (.@r>=9) { bonus2 bSubRace,RC_Insect,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | An armor worn on top of normal armor for additional defense. Can be equipped alone but needs a complete set to have bonus effect. CRIT +5. Each 2 refines, CRIT +1. When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant): All stats +1. If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills. SP cost of skills increase by (100 - total refine level of set)%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bCritical,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect it's wearer. It also draws the wearer's potential abilities. MATK +5. Each 2 refines, MATK +1. When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant): All stats +1. If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills. SP cost of skills increase by (100 - total refine level of set)%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMatk,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MATK +5. Reduces SP cost by 2%. Refine Level +7: Reduces SP cost by 1%. [Gemstone Shadow set] Gemstone Shadow Weapon, Gemstone Shadow Armor, Gemstone Shadow Shield Gemstone Shadow Shoes, Gemstone Shadow Earring II, Gemstone Shadow Pendant All Stats +1. If total refine levels of entire set at least +45: Removes gemstone from the requirement of skills. Increases SP cost of skills by (100 - total refine levels of set)%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r >= 7) { .@val = 3; } else { .@val = 2; } bonus bMatk,5; bonus bUseSPrate,-.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. ATK +5. Each 2 refines, ATK +1. When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant): All stats +1. If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills. SP cost of skills increase by (100 - total refine level of set)%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. DEF +5. Each 2 refines, DEF +1. When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant): All stats +1. If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills. SP cost of skills increase by (100 - total refine level of set)%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. DEF +5, SP cost -2%. Refine Level +7: SP cost -1%. [Gemstone II Shadow set] Gemstone Shadow Shield II, Gemstone Shadow Weapon II, Gemstone Shadow Earring II All Stats +1. If total refine levels of entire set at least +25: Nullifies gemstone requirement of certain skills. SP cost +70%. SP cost reduced by (total refine levels of set)%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,5; if (.@r >= 7) { bonus bUseSPrate,-3; } else { bonus bUseSPrate,-2; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. FLEE +5. Each 2 refines, FLEE +1. When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant): All stats +1. If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills. SP cost of skills increase by (100 - total refine level of set)%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bFlee,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that can draw the wearer's potential ability. HIT +5. Each 2 refines, HIT +1. When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant): All stats +1. If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills. SP cost of skills increase by (100 - total refine level of set)%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bHit,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that can draw the wearer's potential ability. HIT +5, SP cost -2%. Refine Level +7: SP cost -1%. [Gemstone II Shadow set] Gemstone Shadow Shield II, Gemstone Shadow Earring II, Gemstone Shadow Weapon II All Stats +1. If total refine levels of entire set at least +25: Nullifies gemstone requirement of certain skills. SP cost +70%, SP cost reduced by (total refine level of set)%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bHit,5; if (.@r >= 7) { bonus bUseSPrate,-3; } else { bonus bUseSPrate,-2; } },{},{} |
Dropped By | No Result |
Genesis Shadow Earring [Shadow Pendant] Item ID# 24583 (S_Genesis_Earing) Genesis Shadow Earrings | |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Decreases Genesis Ray skill cooldown by 0.2 seconds. For each 3 Refine Levels: Decreases Genesis Ray skill cooldown by additional 0.1 second. |
Item Script | { bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-200-100*(getrefine()/3); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Genesis Ray by 5%. For each 2 refine levels: Increases damage of Genesis Ray by additional 2%. |
Item Script | { bonus2 bSkillAtk,"LG_RAYOFGENESIS",5+2*(getrefine()/2); },{},{} |
Dropped By | No Result |