.:Renewal Item Database:.
Shadow Gear - Shadow Pendant
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Decreases Feint Bomb skill cooldown by 0.2 seconds. For each 3 Refine Levels: Decreases Feint Bomb skill cooldown by additional 0.1 second. |
Item Script | { bonus2 bSkillCooldown,"SC_FEINTBOMB",-200-100*(getrefine()/3); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxHP +100, MATK +5. |
Item Script | { bonus bMatk,5; bonus bMaxHP,.@r*10+100; },{},{} |
Dropped By | No Result |
Physical Earring (Shadow) [Shadow Pendant] Item ID# 24018 (S_Physical_Earring) Physical Shadow Earring | |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. ASPD +1%. If refined to +7 or higher, ASPD +2%. [Physical Shadow Set] Physical Shadow Weapon Physical Shadow Earring Physical Shadow Pendant Every refine level, ATK +1. If total combined refine levels of the entire set is +23 or higher, ATK +1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bAspdRate,(.@r>=7)?2:1; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. STR +1. When refined to +7 or higher, STR +1. When refined to +9 or higher, STR +1. +Power Shadow Pendant STR +1. More Information on Combo: |
Item Script | { bonus bStr,1; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>6) { bonus bStr,1; } if (.@r>=9) { bonus bStr,1; } },{},{} |
Dropped By | No Result |