.:Card Captor RO:.
10x/10x/10x
Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
85%
Availability
80%
Community Rating:
Friendliness
85%
Eventfulness
60%
Game Master Rating:
Friendliness
75%
Availability
70%
Helpfulness
75%
Game-Play Rating:
Economy
60%
Guild Play
50%
Class Balance
75%
Average Rating:
72 / 100
Population Median Reference:
148
Donation Level:
Balanced
100%
Customization Level:
Occasional
50%
Extensive
50%
Slopsmith | Played for 1 month | 2024-05-04 |
Unique gimmick, held back by poor design choices. Lack of trans classes removes a lot of the more interesting options for characters, so while the card effects make you very strong by endgame, it feels hollow and unusually basic compared to a normal trans server. Some classes, such as Rogue, are basically locked behind season costume RNG. The worst part of the server is that rampant GRF editing dominates the automated events, and is considered "normal" to use. I have never seen a GM on seasonal.
Server
Stability: 8
Availability: 7
Stability: 8
Availability: 7
Community
Friendliness: 7
Eventfulness: 2
Friendliness: 7
Eventfulness: 2
Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 5
Friendliness: 5
Availability: 5
Helpfulness: 5
Game-play
Economy: 3
Guild Competition: 1
Class Balance: 5
Economy: 3
Guild Competition: 1
Class Balance: 5
Tyris | Played for more than 1 year | 2023-12-20 |
I really love the concept of the seasonal server, where you can try a new strategy every season, depending on the costumes you got or the little changes they've applied. I've been playing RO for decades and since I play this server I don't feel like going back to the traditional one. I enjoy challenging myself during 3 months and see how far I can get. And next season I can take a break without regrets. This server brings the perfect amount of fun and challenge for me.
Server
Stability: 9
Availability: 9
Stability: 9
Availability: 9
Community
Friendliness: 10
Eventfulness: 10
Friendliness: 10
Eventfulness: 10
Game Masters
Friendliness: 10
Availability: 9
Helpfulness: 10
Friendliness: 10
Availability: 9
Helpfulness: 10
Game-play
Economy: 9
Guild Competition: 9
Class Balance: 10
Economy: 9
Guild Competition: 9
Class Balance: 10