.:Project Alfheim:.
3x/3x/5x
Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
85%
Availability
91%
Community Rating:
Friendliness
81%
Eventfulness
75%
Game Master Rating:
Friendliness
82%
Availability
83%
Helpfulness
82%
Game-Play Rating:
Economy
77%
Guild Play
71%
Class Balance
82%
Average Rating:
81 / 100
Population Median Reference:
300
Donation Level:
Unavailable
19%
Balanced
77%
Imbalance
3%
Customization Level:
Unavailable
4%
Occasional
48%
Extensive
48%
jenniplume | Played for less than 1 month | 2021-12-30 |
I'm new to the game itself but it has been interesting to play and everyone I've encountered so far in-game (and on discord) has been super friendly and helpful. The server just started to there hasn't been any guild stuff yet but I've seen people forming them so I'm sure that will pick up soon.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 10
Friendliness: 10
Eventfulness: 10
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 10
Guild Competition: 7
Class Balance: 10
Economy: 10
Guild Competition: 7
Class Balance: 10
tochiro | Played for less than 1 month | 2021-12-30 |
Very well thought out server with enough custom to keep it interesting. Sitting regens hp/sp super fast which makes leveling easy. Dungeons are unlocked via warper after visiting once, equipment and weapons have random properties when dropped from monster or quests. For a 3x this server levels more like 5x with the features added. No downtimes player community very very nice and GM is helpful. All cash shop are costume only and all are easily obtainable. Server is stable and will last a long tim
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 8
Friendliness: 10
Eventfulness: 8
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 5
Guild Competition: 3
Class Balance: 6
Economy: 5
Guild Competition: 3
Class Balance: 6