Renewal
.:RebirthRO - Low Rate:.
5x/5x/3x


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Server Rating Summary [?]
Server Rating:
Stability
  88%


Availability
  89%


Community Rating:
Friendliness
  74%


Eventfulness
  60%


Game Master Rating:
Friendliness
  74%


Availability
  68%


Helpfulness
  73%


Game-Play Rating:
Economy
  63%


Guild Play
  65%


Class Balance
  74%

Average Rating:
73 / 100
Based on 52 player reviews:
Positive (28)
 54%

Neutral (17)
 33%

Negative (7)
 13%

Since 2010-01-21
Population Median Reference: 165
Donation Level:
Balanced
  64%

Imbalance
  36%

Customization Level:
Occasional
  57%

Extensive
  43%

  lackey
Played for more than 1 year 2010-01-23
I have played this server for about one year now, and have rarely had problems with being unable to connect/server crashing. When I first started the server was a lot of fun and had seemingly good (and fair) competition between players/guilds. Lately this is not the case as there is a lot of poor etiquette between players. GM team is very helpful however and tries their best to keep the community happy. It feels as though it is slowly dying, however, which hopefully does not happen. =/
Rating: 70
Comment #51
Server
Stability: 10
Availability: 10
Community
Friendliness: 5
Eventfulness: 3
Game Masters
Friendliness: 9
Availability: 9
Helpfulness: 9
Game-play
Economy: 5
Guild Competition: 3
Class Balance: 7

  ShunShun
Played for more than 1 year 2010-01-23
RRO LowRate is a pretty stable server thats been up for more than 3 years and rarely crashes. Even though the GMs do an excellent job (IMO) the server is currently in a near-death state mainly because of peoples that shall remain nameless that basically ruin it for the others by slightly bending the rules to their advantage (mobdrops as well) and since you need screenshot to report its sometimes really hard when they T/P right after. Lack events but not a problem. Used to be good, now isn't =| .
Rating: 73
Comment #52
Server
Stability: 10
Availability: 10
Community
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 9
Availability: 9
Helpfulness: 10
Game-play
Economy: 6
Guild Competition: 3
Class Balance: 6

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