Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Baphomet   (EVENT_BAPHOMET_)   Mob-ID#1897
Elements
HP 668000
Level 81
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 253
Flee(95%) 276 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.77s
Attack 3220-4040 Base Exp / HP 0:1
Def 35 Job Exp / HP 0:1
Magic Def 45 Delay After Hit Average
Atk Range 2 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 120
Sight Range 12 cells Vit 30 Luk 95
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

Baphomet   (EVENT_BAPHO)   Mob-ID#1399
Elements
HP 1264000
Level 68
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 240
Flee(95%) 263 Base Exp 261750
Walk Speed Very Fast Job Exp 83685
Atk Delay 0.77s MVP Exp 130875
Attack 1847-2267 Base Exp / HP 0.207:1
Def 35 Job Exp / HP 0.066:1
Magic Def 45 Delay After Hit Average
Atk Range 3 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 120
Sight Range 12 cells Vit 96 Luk 95
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 3 (100% chance)

Baphomet   (BAPHOMET)   Mob-ID#1039
Elements
HP 668000
Level 81
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 253
Flee(95%) 276 Base Exp 107250
Walk Speed Very Fast Job Exp 37895
Atk Delay 0.77s MVP Exp 53625
Attack 3220-4040 Base Exp / HP 0.161:1
Def 35 Job Exp / HP 0.057:1
Magic Def 45 Delay After Hit Average
Atk Range 2 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 120
Sight Range 12 cells Vit 30 Luk 95
3@tower(1)
- The Endless Tower
prt_maze03
- Labyrinth Forest F3
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Break armor [Lv 10]
Dark Breath [Lv 5]
Earthquake [Lv 5]
Guided Attack [Lv 5]
Hell's Judgement [Lv 5]
Power Up [Lv 5]
Soul Strike of Darkness [Lv 10]
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 3 (100% chance)

Baphomet   (EVENT_BAPHOMET)   Mob-ID#1848
Elements
HP 45000
Level 50
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 130
Flee(95%) 285 Base Exp 1000
Walk Speed Very Fast Job Exp 1000
Atk Delay 0.77s
Attack 1500-3000 Base Exp / HP 0.022:1
Def 10 Job Exp / HP 0.022:1
Magic Def 10 Delay After Hit Average
Atk Range 2 cells Str 1 Int 15
Spell Range 10 cells Agi 60 Dex 160
Sight Range 12 cells Vit 15 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

Baphomet (Re-Stats)   (M_BAPHOMET_)   Mob-ID#2325
Elements
HP 7510
Level 57
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 137
Flee(95%) 189 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.87s
Attack 810-955 Base Exp / HP 0:1
Def 70 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Very Short
Atk Range 1 cells Str 52 Int 17
Spell Range 10 cells Agi 60 Dex 57
Sight Range 12 cells Vit 36 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Baphomet Jr.   (BAPHOMET_)   Mob-ID#1101
Elements
HP 8578
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 145
Flee(95%) 218 Base Exp 2706
Walk Speed Very Fast Job Exp 1480
Atk Delay 0.87s
Attack 487-590 Base Exp / HP 0.315:1
Def 15 Job Exp / HP 0.173:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 75 Dex 93
Sight Range 12 cells Vit 55 Luk 45
1@tower(10)
- The Endless Tower
2@tower(20)
- The Endless Tower
3@tower(20)
- The Endless Tower
prt_maze03(25)
- Labyrinth Forest F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Hallucination [Lv 1]
Shadow Attribute Attack [Lv 2]

Baphomet Jr.   (R_BAPHOMET_)   Mob-ID#1729
Elements
HP 8578
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 145
Flee(95%) 218 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.87s
Attack 487-590 Base Exp / HP 0:1
Def 15 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 75 Dex 93
Sight Range 12 cells Vit 55 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Baphomet Jr.   (G_BAPHOMET_)   Mob-ID#1431
Elements
HP 8578
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 145
Flee(95%) 218 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.87s
Attack 487-590 Base Exp / HP 0:1
Def 15 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 75 Dex 93
Sight Range 12 cells Vit 55 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Monster Skills
Dark Breath [Lv 1]
Hallucination [Lv 1]
Shadow Attribute Attack [Lv 2]

Great Demon Baphomet   (BAPHOMET_I)   Mob-ID#1929
Elements
HP 4520000
Level 98
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 270
Flee(95%) 373 Base Exp 4520000
Walk Speed Very Fast Job Exp 2520000
Atk Delay 0.77s
Attack 16000-16001 Base Exp / HP 1:1
Def 35 Job Exp / HP 0.558:1
Magic Def 45 Delay After Hit Average
Atk Range 2 cells Str 1 Int 85
Spell Range 10 cells Agi 152 Dex 200
Sight Range 12 cells Vit 5 Luk 95
2@cata(1)
- Sealed Shrine
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Break armor [Lv 10]
Dark Breath [Lv 1]
Darkness Breath [Lv 3]
Evil Land [Lv 10]
Full Heal [Lv 1]
Hell's Judgement [Lv 3]
Invincible [Lv 1]
Pulse Strike [Lv 5]
Soul Strike of Darkness [Lv 10]
Slaves
When:
- Slave amount <= 2 (100% chance)

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