Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Water Crystal   (CRYSTAL_4)   Mob-ID#1398
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 22
Flee(95%) 331 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 0-0 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 255
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops

Wild Gift Box (Re-Stats)   (MYSTCASE_EVENT)   Mob-ID#2025
Elements
HP 10
Level 10
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 31
Flee(95%) 133 Base Exp 77
Walk Speed Very Slow Job Exp 77
Atk Delay 1.25s
Attack 10-10 Base Exp / HP 7.7:1
Def 1 Job Exp / HP 7.7:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 48
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    25%
    Undead
    100%
    Drops

    Wind Crystal   (CRYSTAL_1)   Mob-ID#1395
    Elements
    HP 15
    Level 1
    Race Formless
    Property
    Neutral 1
    Size Small
    Hit(100%) 22
    Flee(95%) 331 Base Exp 0
    Walk Speed Average Job Exp 0
    Atk Delay n/a
    Attack 0-0 Base Exp / HP 0:1
    Def 100 Job Exp / HP 0:1
    Magic Def 99 Delay After Hit n/a
    Atk Range non-attacker Str 1 Int 1
    Spell Range n/a Agi 1 Dex 255
    Sight Range 0 cells Vit 1 Luk 1
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Non-Attacker
    • Takes 1 damage (phyiscal)
    • Takes 1 damage (magic)
    • Takes 1 damage (ranged)
    • Takes 1 damage (other)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    25%
    Undead
    100%
    Drops

    Zanzou   (KO_ZANZOU)   Mob-ID#2308
    Elements
    HP 50
    Level 1
    Race Demi-Human
    Property
    Neutral 1
    Size Medium
    Hit(100%) 22
    Flee(95%) 77 Base Exp 0
    Walk Speed Very Slow Job Exp 0
    Atk Delay n/a
    Attack 1-1 Base Exp / HP 0:1
    Def 0 Job Exp / HP 0:1
    Magic Def 0 Delay After Hit Short
    Atk Range 1 cells Str 1 Int 1
    Spell Range n/a Agi 1 Dex 1
    Sight Range 1 cells Vit 1 Luk 1
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Immovable
    • Non-Attacker
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    25%
    Undead
    100%

    Zherlthsh / Zealotus   (ZHERLTHSH)   Mob-ID#1200
    Elements
    HP 18300
    Level 63
    Race Demi-Human
    Property
    Neutral 3
    Size Medium
    Hit(100%) 168
    Flee(95%) 263 Base Exp 3608
    Walk Speed Slow Job Exp 2304
    Atk Delay 2.11s
    Attack 700-850 Base Exp / HP 0.197:1
    Def 10 Job Exp / HP 0.126:1
    Magic Def 15 Delay After Hit Long
    Atk Range 1 cells Str 70 Int 30
    Spell Range 10 cells Agi 85 Dex 125
    Sight Range 12 cells Vit 40 Luk 60
    3@tower(5)
    - The Endless Tower
    gl_prison1
    - Glast Heim Underprison
     + 1x / 60~90 min
    Mode
    • Aggressive
    • Assist
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%
    Drops
    Monster Skills
    Guided Attack [Lv 3]
    Lick [Lv 3]
    Stop [Lv 1]
    Slaves
    When:
    - Slave amount <= 0 (100% chance)

    Zherlthsh / Zealotus   (G_ZHERLTHSH)   Mob-ID#1482
    Elements
    HP 18300
    Level 63
    Race Demi-Human
    Property
    Neutral 3
    Size Medium
    Hit(100%) 168
    Flee(95%) 263 Base Exp 0
    Walk Speed Slow Job Exp 0
    Atk Delay 0.8s
    Attack 700-850 Base Exp / HP 0:1
    Def 10 Job Exp / HP 0:1
    Magic Def 15 Delay After Hit Short
    Atk Range 1 cells Str 70 Int 30
    Spell Range 10 cells Agi 85 Dex 125
    Sight Range 12 cells Vit 40 Luk 60
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%
    Monster Skills
    Guided Attack [Lv 3]
    Lick [Lv 3]

    Zukadam / Zakudam   (ZAKUDAM)   Mob-ID#1979
    Elements
    HP 43699
    Level 82
    Race Demi-Human
    Property
    Neutral 3
    Size Large
    Hit(100%) 167
    Flee(95%) 237 Base Exp 27213
    Walk Speed Average Job Exp 16300
    Atk Delay 0.58s
    Attack 2000-3227 Base Exp / HP 0.623:1
    Def 30 Job Exp / HP 0.373:1
    Magic Def 30 Delay After Hit Short
    Atk Range 3 cells Str 65 Int 75
    Spell Range 10 cells Agi 65 Dex 80
    Sight Range 12 cells Vit 35 Luk 15
    schg_dun01(20)
    - Schwartzvald Guild Dungeon
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    100%
    Wind
    100%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    0%
    Undead
    100%
    Drops
    Monster Skills
    Guided Attack [Lv 2]
    Piercing Attack [Lv 5]
    Random Attack [Lv 5]
    Slaves
    When:
    - On Spawn (100% chance)

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