Renewal
.:Monster Database:.
 

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Abysmal Dark Priest / Dark Priest (Re-Stats)   (GLD_DARK_PRIEST)   Mob-ID#2283
On Maps Elements
HP 181878
Level 141
Race Demon
Property Undead 4
Size Medium
Hit(100%) 221
Flee(95%) 310 Base Experience 10548
Walk Speed Slow Job Experience 10801
Atk Delay 1.25s
Attack 1326-2977 Base Exp Per HP 0.058:1
Def 62 Job Exp Per HP 0.059:1
Magic Def 41 Delay After Hit Short
Atk Range 2 cells Str 5 Int 89
Spell Range 10 cells Agi 60 Dex 94
Sight Range 12 cells Vit 41 Luk 42
gld2_gef
- Hall of the Abyss : Hill of death
 + 20x / 5 sec
gld_dun04_2
- Britoniah Guild Dungeon F2
 + 15x / 5 sec
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
- Detector
Neutral 100%
Water 150%
Earth 50%
Fire 200%
Wind 100%
Poison -100%
Holy 200%
Shadow -100%
Ghost 175%
Undead 0%

Drops
Red Gemstone (2.25%) Hand of God (0.01%) Glittering Jacket [1] (0.03%) Dark Priest Card (0.01%) Skull (15%)
Monster Skills
Shadow Attribute Attack [Lv 2] Dark Breath [Lv 2] Body Relocation [Lv1] Cross of Darkness [Lv 3]
Undead Attribute Change [Lv 1] Bleeding [Lv 3]

Ancient Mummy   (G_ANCIENT_MUMMY)   Mob-ID#1522
On Maps Elements
HP 40599
Level 64
Race Undead
Property Undead 2
Size Medium
Hit(100%) 103
Flee(95%) 222 Base Experience 0
Walk Speed Average Job Experience 0
Atk Delay 1.77s
Attack 836-1129 Base Exp Per HP 0:1
Def 27 Job Exp Per HP 0:1
Magic Def 27 Delay After Hit Short
Atk Range 1 cells Str 28 Int 5
Spell Range 10 cells Agi 19 Dex 83
Sight Range 12 cells Vit 32 Luk 35
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 150%
Wind 100%
Poison -50%
Holy 175%
Shadow -50%
Ghost 125%
Undead 0%


Ancient Mummy   (ANCIENT_MUMMY)   Mob-ID#1297
On Maps Elements
HP 40599
Level 64
Race Undead
Property Undead 2
Size Medium
Hit(100%) 103
Flee(95%) 222 Base Experience 8040
Walk Speed Average Job Experience 3499
Atk Delay 1.77s
Attack 836-1129 Base Exp Per HP 0.198:1
Def 27 Job Exp Per HP 0.086:1
Magic Def 27 Delay After Hit Short
Atk Range 1 cells Str 28 Int 5
Spell Range 10 cells Agi 19 Dex 83
Sight Range 12 cells Vit 32 Luk 35
2@tower(25)
- The Endless Tower
4@tower(10)
- The Endless Tower
moc_pryd04(3)
- Inside Pyramid F4
moc_pryd06(20)
- Inside Pyramid B2
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 150%
Wind 100%
Poison -50%
Holy 175%
Shadow -50%
Ghost 125%
Undead 0%

Drops
Yellow Herb (6.5%) Rough Oridecon (1.5%) Rough Elunium (1%) Rotten Bandage (44.13%) Memento (18%)
Silver Ring (1.5%) Glove [1] (0.01%) Ancient Mummy Card (0.01%)
Monster Skills
Teleportation [Lv1] Dark Breath [Lv 3] Undead Element Attack [Lv 3]

Ancient Mummy   (A_ANCIENT_MUMMY)   Mob-ID#1593
On Maps Elements
HP 8613
Level 52
Race Undead
Property Undead 3
Size Medium
Hit(100%) 119
Flee(95%) 196 Base Experience 0
Walk Speed Average Job Experience 0
Atk Delay 1.77s
Attack 830-930 Base Exp Per HP 0:1
Def 40 Job Exp Per HP 0:1
Magic Def 27 Delay After Hit Short
Atk Range 1 cells Str 58 Int 5
Spell Range 10 cells Agi 47 Dex 69
Sight Range 12 cells Vit 42 Luk 26
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Cast Sensor (Idle)
- Immune to knockback
- Immune to Status Change
- Boss Type Immunity to Skills
Neutral 100%
Water 125%
Earth 75%
Fire 175%
Wind 100%
Poison -75%
Holy 200%
Shadow -75%
Ghost 150%
Undead 0%

Drops
Orange Potion (20%)

Antique Firelock / Firelock Soldier   (G_ANTIQUE_FIRELOCK)   Mob-ID#1523
On Maps Elements
HP 3852
Level 47
Race Undead
Property Undead 2
Size Medium
Hit(100%) 102
Flee(95%) 242 Base Experience 0
Walk Speed Average Job Experience 0
Atk Delay 2.3s
Attack 289-336 Base Exp Per HP 0:1
Def 10 Job Exp Per HP 0:1
Magic Def 10 Delay After Hit Average
Atk Range 10 cells Str 15 Int 15
Spell Range 10 cells Agi 35 Dex 120
Sight Range 12 cells Vit 29 Luk 42
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 150%
Wind 100%
Poison -50%
Holy 175%
Shadow -50%
Ghost 125%
Undead 0%


Antique Firelock / Firelock Soldier   (ANTIQUE_FIRELOCK)   Mob-ID#1403
On Maps Elements
HP 3852
Level 47
Race Undead
Property Undead 2
Size Medium
Hit(100%) 102
Flee(95%) 242 Base Experience 1293
Walk Speed Average Job Experience 1003
Atk Delay 2.3s
Attack 289-336 Base Exp Per HP 0.336:1
Def 10 Job Exp Per HP 0.26:1
Magic Def 10 Delay After Hit Average
Atk Range 10 cells Str 15 Int 15
Spell Range 10 cells Agi 35 Dex 120
Sight Range 12 cells Vit 29 Luk 42
1@tower(15)
- The Endless Tower
2@tower(5)
- The Endless Tower
ama_dun01(45)
- Tatami Maze
ama_dun02
- Battle Field in the Underground Forest
 + 20x / 1~2 min
ama_dun03(25)
- Amatsu Underground Shrine
Mode
- Aggressive
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 150%
Wind 100%
Poison -50%
Holy 175%
Shadow -50%
Ghost 125%
Undead 0%

Drops
Yellow Herb (0.4%) Panacea (2.5%) Yam (3.5%) Iron (55%) Apple of Archer (0.01%)
Firelock Soldier Card (0.01%) Large Jellopy (14%) Cyclone [2] (0.05%)
Monster Skills
Fire Attribute Attack [Lv 3]

Anubis   (ANUBIS)   Mob-ID#1098
On Maps Elements
HP 38000
Level 75
Race Demi-Human
Property Undead 2
Size Large
Hit(100%) 160
Flee(95%) 227 Base Experience 28000
Walk Speed Fast Job Experience 22000
Atk Delay 1.25s
Attack 530-1697 Base Exp Per HP 0.737:1
Def 25 Job Exp Per HP 0.579:1
Magic Def 31 Delay After Hit Short
Atk Range 1 cells Str 5 Int 82
Spell Range 10 cells Agi 65 Dex 77
Sight Range 12 cells Vit 10 Luk 33
2@tower(10)
- The Endless Tower
4@tower(15)
- The Endless Tower
in_sphinx4(15)
- Sphinx F4
in_sphinx5(10)
- Sphinx F5
Mode
- Aggressive
- Cast Sensor (Idle)
- Cast Sensor (Chase)
- Change Chase
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 150%
Wind 100%
Poison -50%
Holy 175%
Shadow -50%
Ghost 125%
Undead 0%

Drops
Rotten Bandage (30%) Memento (5.5%) Oridecon (1.05%) Cultish Masque (43.65%) Wand of Occult (0.03%)
Healing Staff (0.1%) Celebrant's Mitten (0.01%) Anubis Card (0.01%)
Monster Skills
Fire Wall [Lv5] Thunder Storm [Lv5] Teleportation [Lv1] Heal [Lv5]
Jupitel Thunder [Lv3] Sonic Blow [Lv10] Blind Attack [Lv 3] Curse Attack [Lv 1]
Demon Shock Attack [Lv 1] Dark Breath [Lv 3] Soul Strike of Darkness [Lv 9] Undead Element Attack [Lv 3]
Critical Wounds [Lv 2]

Archer Skeleton   (G_ARCHER_SKELETON)   Mob-ID#1420
On Maps Elements
HP 3040
Level 31
Race Undead
Property Undead 1
Size Medium
Hit(100%) 59
Flee(95%) 196 Base Experience 0
Walk Speed Slow Job Experience 0
Atk Delay 2.86s
Attack 128-153 Base Exp Per HP 0:1
Def 0 Job Exp Per HP 0:1
Magic Def 0 Delay After Hit Average
Atk Range 9 cells Str 1 Int 5
Spell Range 10 cells Agi 8 Dex 90
Sight Range 12 cells Vit 14 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
- Aggressive
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 125%
Wind 100%
Poison -25%
Holy 150%
Shadow -25%
Ghost 100%
Undead 0%

Monster Skills
Double Strafing [Lv1] Fire Attribute Attack [Lv 2]

Archer Skeleton   (ARCHER_SKELETON)   Mob-ID#1016
On Maps Elements
HP 3040
Level 31
Race Undead
Property Undead 1
Size Medium
Hit(100%) 59
Flee(95%) 196 Base Experience 483
Walk Speed Slow Job Experience 283
Atk Delay 2.86s
Attack 128-153 Base Exp Per HP 0.159:1
Def 0 Job Exp Per HP 0.093:1
Magic Def 0 Delay After Hit Average
Atk Range 9 cells Str 1 Int 5
Spell Range 10 cells Agi 8 Dex 90
Sight Range 12 cells Vit 14 Luk 5
1@tower(15)
- The Endless Tower
moc_pryd02(30)
- Inside Pyramid F2
pay_dun01
- Payon Cave F2
 + 30x / 5~8 min
pay_dun02
- Payon Cave F3
 + 20x / 3~5 min
pay_dun04(15)
- Payon Cave F5
Mode
- Aggressive
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 125%
Wind 100%
Poison -25%
Holy 150%
Shadow -25%
Ghost 100%
Undead 0%

Drops
Red Herb (18%) Rough Oridecon (0.7%) Skel-Bone (45%) Bow [3] (1.5%) Great Bow [3] (0.35%)
Fire Arrow (10%) Apple of Archer (0.03%) Archer Skeleton Card (0.01%)
Monster Skills
Double Strafing [Lv1] Undead Element Attack [Lv 2]

Bongun   (BON_GUN)   Mob-ID#1188
On Maps Elements
HP 3520
Level 32
Race Undead
Property Undead 1
Size Medium
Hit(100%) 67
Flee(95%) 155 Base Experience 424
Walk Speed Slow Job Experience 242
Atk Delay 1.72s
Attack 220-260 Base Exp Per HP 0.12:1
Def 0 Job Exp Per HP 0.069:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 45 Int 10
Spell Range 10 cells Agi 15 Dex 48
Sight Range 12 cells Vit 36 Luk 15
1@tower(15)
- The Endless Tower
pay_dun02(30)
- Payon Cave F3
pay_dun03(3)
- Payon Cave F4
Mode
- Aggressive
- Cast Sensor (Idle)
- Change Target (Attack)
- Change Target (Chase)
Neutral 100%
Water 100%
Earth 100%
Fire 125%
Wind 100%
Poison -25%
Holy 150%
Shadow -25%
Ghost 100%
Undead 0%

Drops
Yellow Herb (10%) Yellow Herb (12.5%) Amulet (0.15%) Worn Out Scroll (0.6%) Short Daenggie (55%)
Bongun Card (0.01%) Bongun Hat (0.01%) Old Portrait (0.4%)
Monster Skills
Spear Stab [Lv5] Stun Attack [Lv 3]