Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Bacsojin / White Lady   (BACSOJIN_)   Mob-ID#1630
Elements
HP 253221
Level 85
Race Demi-Human
Property
Wind 3
Size Large
Hit(100%) 170
Flee(95%) 312 Base Exp 45250
Walk Speed Very Fast Job Exp 16445
Atk Delay 0.96s MVP Exp 22625
Attack 1868-6124 Base Exp / HP 0.179:1
Def 20 Job Exp / HP 0.065:1
Magic Def 55 Delay After Hit Short
Atk Range 3 cells Str 52 Int 112
Spell Range 10 cells Agi 65 Dex 152
Sight Range 12 cells Vit 44 Luk 35
2@tower(1)
- The Endless Tower
lou_dun03
- Suei Long Gon
 + 1x / 117~127 min
Mode
  • MVP Boss
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 1 (100% chance)

Tao Gunka   (TAO_GUNKA)   Mob-ID#1583
Elements
HP 193000
Level 70
Race Demon
Property
Neutral 3
Size Large
Hit(100%) 175
Flee(95%) 285 Base Exp 59175
Walk Speed Fast Job Exp 10445
Atk Delay 1.02s MVP Exp 29587
Attack 1450-1770 Base Exp / HP 0.307:1
Def 20 Job Exp / HP 0.054:1
Magic Def 20 Delay After Hit Very Short
Atk Range 2 cells Str 1 Int 35
Spell Range 10 cells Agi 85 Dex 140
Sight Range 12 cells Vit 78 Luk 60
beach_dun
- Karu, the West cave
 + 1x / 300~310 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Agility UP [Lv 5]
Break armor [Lv 10]
Defense disregard attack [Lv 1]
Guided Attack [Lv 10]
Multi-stage Attack [Lv 10]
Spirit Destruction [Lv 5]
Stun Attack [Lv 5]
Slaves
When:
- Slave amount <= 4 (100% chance)

Lady Tanee   (LADY_TANEE)   Mob-ID#1688
Elements
HP 493000
Level 89
Race Plant
Property
Wind 3
Size Large
Hit(100%) 234
Flee(95%) 374 Base Exp 64995
Walk Speed Very Fast Job Exp 43222
Atk Delay 0.58s MVP Exp 32497
Attack 450-2170 Base Exp / HP 0.132:1
Def 20 Job Exp / HP 0.088:1
Magic Def 44 Delay After Hit Short
Atk Range 14 cells Str 1 Int 78
Spell Range 10 cells Agi 125 Dex 210
Sight Range 12 cells Vit 48 Luk 38
ayo_dun02
- Inside Ancient Shrine
 + 1x / 420~430 min
Mode
  • MVP Boss
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Defender [Lv 1]
Defense disregard attack [Lv 1]
Expulsion [Lv 1]
Guided Attack [Lv 5]
Multi-stage Attack [Lv 1]
Power Up [Lv 5]
Stun Attack [Lv 5]
Slaves
When:
- Slave amount <= 2 (100% chance)

Kubkin / Kublin   (KUBLIN)   Mob-ID#1980
Elements
HP 1176000
Level 85
Race Demi-Human
Property
Earth 1
Size Medium
Hit(100%) 211
Flee(95%) 232 Base Exp 100000
Walk Speed Very Fast Job Exp 100000
Atk Delay 0.96s MVP Exp 50000
Attack 1180-1400 Base Exp / HP 0.085:1
Def 20 Job Exp / HP 0.085:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 40
Spell Range 10 cells Agi 106 Dex 72
Sight Range 12 cells Vit 25 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
MVP Drops

Gopinich   (GOPINICH)   Mob-ID#1885
Elements
HP 299321
Level 85
Race Brute
Property
Earth 3
Size Large
Hit(100%) 170
Flee(95%) 312 Base Exp 45250
Walk Speed Fast Job Exp 16445
Atk Delay 1.54s MVP Exp 22625
Attack 1868-6124 Base Exp / HP 0.151:1
Def 20 Job Exp / HP 0.055:1
Magic Def 42 Delay After Hit Short
Atk Range 3 cells Str 50 Int 103
Spell Range 10 cells Agi 65 Dex 152
Sight Range 12 cells Vit 55 Luk 35
mosk_dun03
- Dremuci Forest
 + 1x / 120~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
0%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Agility UP [Lv 5]
Power Up [Lv 5]
Silence Attack [Lv 5]
Spirit Destruction [Lv 5]
Slaves
When:
- Slave amount <= 0 (50% chance)
- Slave amount <= 1 (100% chance)

Sniper Shecil / Sniper Cecil   (B_SHECIL)   Mob-ID#1650
Elements
HP 1349000
Level 99
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 299
Flee(95%) 367 Base Exp 4093000
Walk Speed Very Fast Job Exp 1526000
Atk Delay 0.38s MVP Exp 2046500
Attack 4892-9113 Base Exp / HP 3.034:1
Def 22 Job Exp / HP 1.131:1
Magic Def 35 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 67
Spell Range 10 cells Agi 180 Dex 193
Sight Range 12 cells Vit 39 Luk 130
1@lhz(1)
- Wolfchev's Lab
lhz_dun03
- Bio Laboratory F3
 + 1x / 100~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-50%
Poison
75%
Holy
75%
Shadow
75%
Ghost
25%
Undead
25%
Drops
Monster Skills
Agility UP [Lv 5]
Defense disregard attack [Lv 1]
Ghost Attribute Change [Lv 1]
Holy Attribute Change [Lv 1]
Power Up [Lv 5]
Stun Attack [Lv 5]
Water Attribute Change [Lv 1]
Wind Attribute Attack [Lv 10]
Slaves

Atroce   (ATROCE)   Mob-ID#1785
Elements
HP 1008420
Level 82
Race Brute
Property
Shadow 3
Size Large
Hit(100%) 189
Flee(95%) 246 Base Exp 295550
Walk Speed Fast Job Exp 118895
Atk Delay 0.6s MVP Exp 147775
Attack 2526-3646 Base Exp / HP 0.293:1
Def 25 Job Exp / HP 0.118:1
Magic Def 25 Delay After Hit Very Short
Atk Range 2 cells Str 100 Int 49
Spell Range 10 cells Agi 87 Dex 89
Sight Range 12 cells Vit 30 Luk 72
3@tower(1)
- The Endless Tower
gld_dun03_2
- Valkyrie Guild Dungeon F2
 + 1x / 480~490 min
ra_fild02
- Od Canyon
 + 1x / 240~250 min
ra_fild03
- The Plain of Ida
 + 1x / 180~190 min
ra_fild04
- Audhumbla Grassland
 + 1x / 300~310 min
ve_fild01
- Veins Field
 + 1x / 180~190 min
ve_fild02
- Veins Field
 + 1x / 360~370 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Bleeding [Lv 5]
Defender [Lv 1]
Power Up [Lv 2]
Pulse Strike [Lv 5]
Shadow Attribute Attack [Lv 3]
Slaves
When:
- Slave amount <= 0 (100% chance)

Valkyrie Randgris   (RANDGRIS)   Mob-ID#1751
Elements
HP 3567200
Level 99
Race Angel
Property
Holy 4
Size Large
Hit(100%) 239
Flee(95%) 394 Base Exp 2854900
Walk Speed Very Fast Job Exp 3114520
Atk Delay 0.58s MVP Exp 1427450
Attack 5560-9980 Base Exp / HP 0.8:1
Def 25 Job Exp / HP 0.873:1
Magic Def 42 Delay After Hit Short
Atk Range 3 cells Str 100 Int 120
Spell Range 10 cells Agi 120 Dex 220
Sight Range 12 cells Vit 30 Luk 210
4@tower(1)
- The Endless Tower
odin_tem03
- Odin Temple F3
 + 1x / 480~490 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
0%
Fire
0%
Wind
0%
Poison
0%
Holy
-100%
Shadow
200%
Ghost
0%
Undead
175%
Drops
Monster Skills
Slaves
When:
- On Spawn (100% chance)
When:
- Slave amount <= 1 (100% chance)

Evil Snake Lord   (DARK_SNAKE_LORD)   Mob-ID#1418
Elements
HP 254993
Level 73
Race Brute
Property
Ghost 3
Size Large
Hit(100%) 176
Flee(95%) 312 Base Exp 34288
Walk Speed Slow Job Exp 17950
Atk Delay 0.82s MVP Exp 17144
Attack 2433-4210 Base Exp / HP 0.134:1
Def 25 Job Exp / HP 0.07:1
Magic Def 55 Delay After Hit Short
Atk Range 3 cells Str 70 Int 80
Spell Range 10 cells Agi 83 Dex 164
Sight Range 12 cells Vit 30 Luk 88
3@tower(1)
- The Endless Tower
gon_dun03
- Arcadia
 + 1x / 94~104 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%
Drops
Monster Skills
Break shield [Lv 10]
Dark Breath [Lv 5]
Dragon Fear [Lv 5]
Power Up [Lv 5]
Stop [Lv 1]
Wide Silence [Lv 5]
Slaves

Amon Ra   (AMON_RA)   Mob-ID#1511
Elements
HP 1214138
Level 88
Race Demi-Human
Property
Earth 3
Size Large
Hit(100%) 109
Flee(95%) 237 Base Exp 87264
Walk Speed Average Job Exp 35891
Atk Delay 2.02s MVP Exp 43632
Attack 1647-2576 Base Exp / HP 0.072:1
Def 26 Job Exp / HP 0.03:1
Magic Def 52 Delay After Hit Short
Atk Range 3 cells Str 0 Int 124
Spell Range 14 cells Agi 1 Dex 74
Sight Range 12 cells Vit 90 Luk 45
2@tower(1)
- The Endless Tower
moc_pryd06
- Inside Pyramid B2
 + 1x / 60~70 min
Mode
  • MVP Boss
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
0%
Fire
200%
Wind
0%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Dark Blessing [Lv 1]
Sucking Blood [Lv 1]
Slaves
When:
- a target is in cast range (50% chance)
- range attacked (50% chance)
- After hit by Fire Wall (50% chance)
- After hit by Thunder Storm (50% chance)
- After hit by Heal (50% chance)
- After hit by Magnus Exorcismus (50% chance)
- After hit by Meteor Storm (50% chance)
- After hit by Storm Gust (50% chance)

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