Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Zherlthsh / Zealotus (Re-Stats)   (MER_ZHERLTHSH)   Mob-ID#2345
Elements
HP 9815
Level 83
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 193
Flee(95%) 243 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.08s
Attack 1100-1300 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 85 Int 43
Spell Range 10 cells Agi 90 Dex 85
Sight Range 12 cells Vit 71 Luk 105
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%

Zipper Bear   (ZIPPER_BEAR)   Mob-ID#1417
Elements
HP 2901
Level 35
Race Brute
Property
Shadow 1
Size Medium
Hit(100%) 80
Flee(95%) 138 Base Exp 370
Walk Speed Fast Job Exp 225
Atk Delay 1.01s
Attack 248-289 Base Exp / HP 0.128:1
Def 10 Job Exp / HP 0.078:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 30 Int 15
Spell Range 10 cells Agi 25 Dex 28
Sight Range 12 cells Vit 55 Luk 25
2@tower(5)
- The Endless Tower
gon_dun01(30)
- Shrine of Gonryun Queen
gon_fild01(20)
- Gonryun Field
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Stun Attack [Lv 2]

Zombie Master   (ZOMBIE_MASTER)   Mob-ID#1298
Elements
HP 14211
Level 62
Race Undead
Property
Undead 1
Size Medium
Hit(100%) 102
Flee(95%) 214 Base Exp 7610
Walk Speed Average Job Exp 2826
Atk Delay 2.61s
Attack 824-1084 Base Exp / HP 0.536:1
Def 37 Job Exp / HP 0.199:1
Magic Def 26 Delay After Hit Very Short
Atk Range 1 cells Str 25 Int 5
Spell Range 10 cells Agi 20 Dex 77
Sight Range 12 cells Vit 30 Luk 35
1@cata(40)
- Catacombs
3@tower(10)
- The Endless Tower
gld_dun04(20)
- Britoniah Guild Dungeon
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
-25%
Holy
150%
Shadow
-25%
Ghost
100%
Undead
0%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 0 (100% chance)

Zombie Slaughter   (ZOMBIE_SLAUGHTER)   Mob-ID#1864
Elements
HP 43000
Level 77
Race Undead
Property
Undead 3
Size Medium
Hit(100%) 127
Flee(95%) 227 Base Exp 12000
Walk Speed Slow Job Exp 8500
Atk Delay 0.68s
Attack 1055-1655 Base Exp / HP 0.279:1
Def 35 Job Exp / HP 0.198:1
Magic Def 45 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 30 Dex 75
Sight Range 12 cells Vit 50 Luk 35
abbey01(30)
- Cursed Monastery F1
abbey02
- Cursed Monastery F2
 + 30x / 6 sec
 + 60x / 1 min
 + 30x / 1 min
 + 30x / 2 min
 + 30x / 2 min
 + 30x / 2 min
nameless_n
- Nameless Island
 + 12x / 15 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
125%
Earth
75%
Fire
175%
Wind
100%
Poison
-75%
Holy
200%
Shadow
-75%
Ghost
150%
Undead
0%
Drops
Monster Skills
Blind Attack [Lv 5]
Multi-stage Attack [Lv 1]
Poison Attack [Lv 5]

Zukadam / Zakudam   (ZAKUDAM)   Mob-ID#1979
Elements
HP 43699
Level 82
Race Demi-Human
Property
Neutral 3
Size Large
Hit(100%) 167
Flee(95%) 237 Base Exp 27213
Walk Speed Average Job Exp 16300
Atk Delay 0.58s
Attack 2000-3227 Base Exp / HP 0.623:1
Def 30 Job Exp / HP 0.373:1
Magic Def 30 Delay After Hit Short
Atk Range 3 cells Str 65 Int 75
Spell Range 10 cells Agi 65 Dex 80
Sight Range 12 cells Vit 35 Luk 15
schg_dun01(20)
- Schwartzvald Guild Dungeon
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills
Guided Attack [Lv 2]
Piercing Attack [Lv 5]
Random Attack [Lv 5]
Slaves
When:
- On Spawn (100% chance)

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