Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
High Wizard Katrinn / High Wizard Kathryne   (G_KATRINN)   Mob-ID#1645
Elements
HP 189920
Level 99
Race Demi-Human
Property
Ghost 3
Size Medium
Hit(100%) 208
Flee(95%) 302 Base Exp 18000
Walk Speed Fast Job Exp 10000
Atk Delay 1.15s
Attack 497-2094 Base Exp / HP 0.095:1
Def 10 Job Exp / HP 0.053:1
Magic Def 88 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 223
Spell Range 10 cells Agi 89 Dex 128
Sight Range 12 cells Vit 42 Luk 93
lhz_dun03
- Bio Laboratory F3
 + 1x / 43~84 min
 + 1x / 100~130 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
100%
Drops
Monster Skills

Hill Wind   (HILL_WIND_1)   Mob-ID#1680
Elements
HP 4233
Level 45
Race Brute
Property
Wind 3
Size Medium
Hit(100%) 107
Flee(95%) 187 Base Exp 2132
Walk Speed Average Job Exp 1722
Atk Delay 0.5s
Attack 320-510 Base Exp / HP 0.504:1
Def 10 Job Exp / HP 0.407:1
Magic Def 15 Delay After Hit Short
Atk Range 3 cells Str 21 Int 50
Spell Range 10 cells Agi 42 Dex 67
Sight Range 12 cells Vit 31 Luk 23
3@tower(5)
- The Endless Tower
lhz_fild03(10)
- Lighthalzen Field
ra_fild05(70)
- Audhumbla Grassland
ra_fild06(50)
- Portus Luna
ra_fild09(10)
- Audhumbla Grassland
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Wind Attribute Attack [Lv 3]

Hill Wind   (HILL_WIND)   Mob-ID#1629
Elements
HP 3189
Level 43
Race Brute
Property
Wind 3
Size Medium
Hit(100%) 105
Flee(95%) 159 Base Exp 1800
Walk Speed Slow Job Exp 1100
Atk Delay 0.54s
Attack 290-480 Base Exp / HP 0.564:1
Def 10 Job Exp / HP 0.345:1
Magic Def 15 Delay After Hit Short
Atk Range 3 cells Str 21 Int 50
Spell Range 10 cells Agi 42 Dex 41
Sight Range 12 cells Vit 31 Luk 23
1@tower(5)
- The Endless Tower
3@tower(5)
- The Endless Tower
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Wind Attribute Attack [Lv 3]

Hode   (HODE)   Mob-ID#1127
Elements
HP 2282
Level 26
Race Brute
Property
Earth 2
Size Medium
Hit(100%) 72
Flee(95%) 150 Base Exp 550
Walk Speed Slow Job Exp 300
Atk Delay 1.48s
Attack 146-177 Base Exp / HP 0.241:1
Def 0 Job Exp / HP 0.131:1
Magic Def 30 Delay After Hit Long
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 26 Dex 49
Sight Range 12 cells Vit 42 Luk 40
2@tower(5)
- The Endless Tower
cmd_fild09
- Fortress Saint Darmain (South)
 + 3x / 3 min
moc_fild11(10)
- Sograt Desert
moc_fild16(30)
- Sograt Desert
moc_fild17(100)
- Sograt Desert
Mode
    Neutral
    100%
    Water
    100%
    Earth
    50%
    Fire
    175%
    Wind
    25%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    75%
    Undead
    75%
    Drops
    Monster Skills
    Earth Attribute Attack [Lv 3]

    Hodremlin   (HODREMLIN)   Mob-ID#1773
    Elements
    HP 12180
    Level 61
    Race Demon
    Property
    Shadow 3
    Size Medium
    Hit(100%) 122
    Flee(95%) 198 Base Exp 6782
    Walk Speed Fast Job Exp 2022
    Atk Delay 0.96s
    Attack 845-1678 Base Exp / HP 0.557:1
    Def 29 Job Exp / HP 0.166:1
    Magic Def 25 Delay After Hit Short
    Atk Range 1 cells Str 80 Int 56
    Spell Range 10 cells Agi 41 Dex 62
    Sight Range 12 cells Vit 81 Luk 11
    ra_san01
    - Holy Ground F1
     + 6x / 1 min
    ra_san02(3)
    - Holy Ground F2
    ra_san03(60)
    - Holy Ground F3
    ra_san04(10)
    - Holy Ground F4
    ra_san05(20)
    - Holy Ground F5
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    • Detector
    Neutral
    100%
    Water
    50%
    Earth
    50%
    Fire
    50%
    Wind
    50%
    Poison
    0%
    Holy
    175%
    Shadow
    -50%
    Ghost
    25%
    Undead
    0%
    Drops
    Monster Skills
    Blind Attack [Lv 3]
    Defense disregard attack [Lv 1]
    Shadow Attribute Attack [Lv 2]

    Horn   (HORN)   Mob-ID#1128
    Elements
    HP 659
    Level 18
    Race Insect
    Property
    Earth 1
    Size Medium
    Hit(100%) 56
    Flee(95%) 140 Base Exp 134
    Walk Speed Slow Job Exp 86
    Atk Delay 1.53s
    Attack 58-69 Base Exp / HP 0.203:1
    Def 10 Job Exp / HP 0.131:1
    Magic Def 0 Delay After Hit Very Short
    Atk Range 1 cells Str 22 Int 10
    Spell Range 10 cells Agi 18 Dex 47
    Sight Range 12 cells Vit 28 Luk 15
    ein_fild03
    - Einbroch Field
     + 5x / 1~2 min
    lhz_fild02(10)
    - Lighthalzen Field (Grim Reaper's Valley)
    lhz_fild03(10)
    - Lighthalzen Field
    mjolnir_01(20)
    - Mt.Mjolnir
    mjolnir_06(20)
    - Mt.Mjolnir
    mjolnir_07(20)
    - Mt.Mjolnir
    mjolnir_09(70)
    - Mt.Mjolnir
    prt_maze01
    - Labyrinth Forest F1
     + 5x / 2~3 min
    um_fild04(15)
    - Hoomga Jungle
     + 4x / 2~3 min
     + 2x / 20~21 min
    yuno_fild02(40)
    - Kiel Hyre's Cottage
    yuno_fild05(30)
    - El Mes Plateau
    yuno_fild09(40)
    - Schwaltzwald Guards Camp
    Mode
    • Cast Sensor (Idle)
    • Detector
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    150%
    Wind
    50%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Earth Attribute Attack [Lv 1]
    Piercing Attack [Lv 2]

    Hornet   (S_HORNET)   Mob-ID#2158
    Elements
    HP 60
    Level 1
    Race Plant
    Property
    Water 1
    Size Medium
    Hit(100%) 22
    Flee(95%) 82 Base Exp 27
    Walk Speed Very Slow Job Exp 20
    Atk Delay 1.87s
    Attack 8-9 Base Exp / HP 0.45:1
    Def 2 Job Exp / HP 0.333:1
    Magic Def 5 Delay After Hit Short
    Atk Range 1 cells Str 6 Int 0
    Spell Range 10 cells Agi 1 Dex 6
    Sight Range 12 cells Vit 1 Luk 5
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Change Target (Attack)
    • Detector
    Neutral
    100%
    Water
    25%
    Earth
    100%
    Fire
    50%
    Wind
    175%
    Poison
    100%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%

    Hyegun / Yao Jun   (HYEGUN)   Mob-ID#1512
    Elements
    HP 9981
    Level 56
    Race Undead
    Property
    Undead 2
    Size Medium
    Hit(100%) 116
    Flee(95%) 204 Base Exp 2199
    Walk Speed Average Job Exp 1022
    Atk Delay 1.32s
    Attack 710-1128 Base Exp / HP 0.22:1
    Def 12 Job Exp / HP 0.102:1
    Magic Def 10 Delay After Hit Long
    Atk Range 1 cells Str 60 Int 10
    Spell Range 10 cells Agi 40 Dex 73
    Sight Range 12 cells Vit 36 Luk 15
    1@tower(15)
    - The Endless Tower
    lou_dun02
    - Inside the Royal Tomb
     + 40x / 5~7 min
    lou_dun03
    - Suei Long Gon
     + 25x / 2~3 min
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    150%
    Wind
    100%
    Poison
    -50%
    Holy
    175%
    Shadow
    -50%
    Ghost
    125%
    Undead
    0%
    Drops
    Monster Skills
    Defense disregard attack [Lv 1]

    Hyegun / Yao Jun   (A_HYEGUN)   Mob-ID#1612
    Elements
    HP 9981
    Level 56
    Race Undead
    Property
    Undead 4
    Size Medium
    Hit(100%) 116
    Flee(95%) 204 Base Exp 0
    Walk Speed Average Job Exp 0
    Atk Delay 1.32s
    Attack 710-1128 Base Exp / HP 0:1
    Def 12 Job Exp / HP 0:1
    Magic Def 10 Delay After Hit Long
    Atk Range 1 cells Str 60 Int 10
    Spell Range 10 cells Agi 40 Dex 73
    Sight Range 12 cells Vit 36 Luk 15
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    • Boss Type Immunity to Skills
    Neutral
    100%
    Water
    150%
    Earth
    50%
    Fire
    200%
    Wind
    100%
    Poison
    -100%
    Holy
    200%
    Shadow
    -100%
    Ghost
    175%
    Undead
    0%
    Drops

    Iara   (IARA)   Mob-ID#2069
    Elements
    HP 5890
    Level 79
    Race Fish
    Property
    Water 3
    Size Medium
    Hit(100%) 113
    Flee(95%) 223 Base Exp 1070
    Walk Speed Slow Job Exp 890
    Atk Delay 0.67s
    Attack 171-270 Base Exp / HP 0.182:1
    Def 0 Job Exp / HP 0.151:1
    Magic Def 39 Delay After Hit Very Short
    Atk Range 1 cells Str 69 Int 60
    Spell Range 10 cells Agi 14 Dex 69
    Sight Range 12 cells Vit 41 Luk 20
    bra_dun01
    - Brasilis Dungeon F1, Beyond the Waterfall
     + 60x / 5 sec
    bra_dun02
    - Brasilis Dungeon F2, Beyond the Waterfall
     + 120x / 5 sec
    Mode
    • Cast Sensor (Idle)
    Neutral
    100%
    Water
    -25%
    Earth
    100%
    Fire
    0%
    Wind
    200%
    Poison
    50%
    Holy
    100%
    Shadow
    100%
    Ghost
    50%
    Undead
    50%
    Drops
    Monster Skills
    Stop [Lv 1]
    Water Attribute Attack [Lv 3]

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