Renewal
.:Renewal Combo Item Database:.
 


{ bonus2 bMagicAtkEle,Ele_Wind,40;
bonus2 bMagicAtkEle,Ele_Earth,-30;
bonus2 bSubEle,Ele_Earth,-50; }

{ bonus2 bSubSize,Size_All,15; }

{ bonus bBaseAtk,30; bonus
bMatk,30; bonus2
bAddMonsterDropItem,529, ...

{ bonus bMaxHP,700; bonus
bMaxSP,50; bonus4
bAutoSpellWhenHit,"AL_IN ...

{ bonus2 bSubEle,Ele_Neutral,15;
bonus bMaxHPrate,25; bonus
bMaxSPrate,25; bonus bMatkRate,10;
}

{ bonus bAspdRate,3; bonus
bAspd,1; bonus2
bAddClass,Class_All,-5; i ...

{ autobonus "{ bonus bAtk,100;
}",30,6000,BF_WEAPON,"{
active_transf ...


{ bonus bLongAtkRate,20; bonus3
bAutoSpell,"NJ_HUUJIN",5,(readpara
m(bInt)>39) ? -300 : -100; if
(geteq ...



{ bonus bAspd,1; autobonus "{
bonus bBaseAtk,50;
}",20,10000,0,"{ sp ...


{ bonus bFlee,5;
if(getequiprefinerycnt(EQI_SHADOW_
SHOES)+getequipre ...

{ bonus2 bSubRace,RC_Angel,9; }

{ bonus bFixedCastrate,-10; }

{ .@r =
getequiprefinerycnt(EQI_HEAD_TOP);
if (.@r < 4) { .@a = 4; } ...

{ bonus5
bAutoSpell,"MG_LIGHTNINGBOLT",5,10
+(getequiprefinerycnt(EQI ...

{ bonus bBaseAtk,30; bonus
bAspd,1; bonus bCritAtkRate,20; }

{ bonus bBaseAtk,30; bonus
bAspd,1; bonus bCritAtkRate,20; }

{ bonus bBreakArmorRate,900; bonus
bBreakWeaponRate,900; }

{ bonus2 bSkillAtk,"PR_MAGNUS",20;
bonus3 bAutoSpellWhenHit,"PR_TURN ...

{ bonus bBaseAtk,5;
if(getequiprefinerycnt(EQI_SHADOW_
WEAPON)+getequiprefinerycnt(EQI_SH
ADOW_ACC_R)+ge ...

{ bonus2 bExpAddRace,RC_Fish,3; }

{ bonus bLongAtkDef,-35; }

{ bonus2
bSkillAtk,"MO_TRIPLEATTACK",5;
bonus2 bSkillAtk,"MO_COMBOFI ...


{ bonus2
bSkillCooldown,"KO_HUUMARANKA",-10
00; bonus bLongAtkRate,15; }

{ bonus bLongAtkRate,50; }

{ bonus bLongAtkRate,50; }


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