.:Renewal Combo Item Database:. | ||
{ bonus bAspd,1; bonus bFlee2,3; }
{ bonus3
bAutoSpell,"RG_SNATCHER",5,20; bonus bDex,2; bonus bAgi,1; ... { bonus2 bAddRace,RC_Undead,30;
bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus2 bSkillUseSP,"AB_ADORAMUS", ... { bonus2 bAddRace,RC_Undead,15;
bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus2 bSkillUseSP,"AB_ADORAMUS", ... { bonus2 bExpAddClass,Class_All,5;
bonus2 bDropAddClass,Class_All,5; ... { bonus2 bAddDefMonster,2311,30;
bonus2 bAddDefMonster,2312,30; bonus2 bAddDefMonster,2320,30; bonus2 bAddDefMonster,2321,30; bonus2 bAd ... { bonus bNoMadoFuel; }
{ bonus2
bSkillAtk,"AS_SONICBLOW",50; bonus bBaseAtk,50; bonus bFlee ... { .@r =
getequiprefinerycnt(EQI_HAND_L)*4; bonus2 bVariableCastrate, ... { .@r =
getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillC ... { .@r_2198 =
getequiprefinerycnt(EQI_HAND_L); .@r_1649 = getequipref ... { bonus bMaxHPrate,1; bonus
bMaxSPrate,1; } { .@r =
getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } ... { bonus5
bAutoSpell,"MG_COLDBOLT",5,10+(get equiprefinerycnt(EQI_HAND ... { bonus bAspd,1; bonus bFlee2,3; }
{ .@r =
getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAs ... { bonus2 bAddEle,Ele_Neutral,5;
.@r = getequiprefinerycnt(EQI_GARMEN ... { bonus2
bAddEle,Ele_Neutral,getequiprefine rycnt(EQI_HAND_L); bonus2 ... { bonus2 bSubEle,Ele_Neutral,5;
bonus2 bAddEle,Ele_Neutral,getequipr ... { .@r =
getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray ... { bonus bMaxHP,500; bonus bDef,5;
bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bVariableCastrate,-15; } } { bonus2 bAddClass,Class_All,4;
bonus bDef,2; } { bonus3
bAutoSpellWhenHit,"HP_ASSUMPTIO",2 ,5; } { bonus3
bAutoSpellWhenHit,"HP_ASSUMPTIO",2 ,5; } { bonus bLongAtkDef,10; }
{ skill "AS_CLOAKING",1; }
{ bonus bLuk,1; }
{ bonus bMaxHP,300; bonus
bMaxSP,60; } { bonus bDex,1; bonus bMaxSP,50;
bonus bSPrecovRate,10; } { bonus bFlee,18; }
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