Renewal
.:Renewal Combo Item Database:.
 


{ bonus2 bAddClass,Class_All,
-(getequiprefinerycnt(EQI_HEAD_TOP
)/2); }

{ bonus
bBaseAtk,-(getequiprefinerycnt(EQI
_HAND_R)*10); }

{ bonus
bBaseAtk,-(getequiprefinerycnt(EQI
_HAND_R)*5); }

{ bonus2 bAddClass,Class_All,10;
bonus bMatkRate,10; }

{ bonus
bMatkRate,getequiprefinerycnt(EQI_
HAND_R)*5; }

{ bonus
bMatkRate,getequiprefinerycnt(EQI_
HAND_R)*5; }

{ bonus
bMatkRate,-(getequiprefinerycnt(EQ
I_HAND_R)*5); }

{ bonus bFlee,10; bonus
bCritical,15; bonus
bCritAtkRate,40; bonus2
bSkillAtk,"GC_CROSSIMPACT",20;
bonus bUseSPrate,10; }

{ bonus2
bSubRace,RC_DemiHuman,-10; bonus2
bSubRace,RC_Player,-10; b ...

{ bonus2 bSubRace,RC_Demon,-10;
bonus2 bExpAddRace,RC_Demon,5; }

{ bonus2 bSubRace,RC_Angel,-10;
bonus2 bExpAddRace,RC_Angel,5; }

{ bonus2 bSubRace,RC_Dragon,-10;
bonus2 bExpAddRace,RC_Dragon,5; }

{ bonus2 bSubRace,RC_Plant,-10;
bonus2 bExpAddRace,RC_Plant,5; }

{ bonus2 bSubRace,RC_Fish,-10;
bonus2 bExpAddRace,RC_Fish,5; }

{ bonus2 bSubRace,RC_Formless,-10;
bonus2 bExpAddRace,RC_Formless,5; ...

{ bonus2 bSubRace,RC_Brute,-10;
bonus2 bExpAddRace,RC_Brute,5; }

{ bonus2 bSubRace,RC_Insect,-10;
bonus2 bExpAddRace,RC_Insect,5; }

{ bonus2 bSubRace,RC_Undead,-10;
bonus2 bExpAddRace,RC_Undead,5; }

{ bonus2 bAddRace,10,5; bonus2
bMagicAddRace,10,5; }

{ .@r =
getequiprefinerycnt(EQI_HEAD_TOP);
if( .@r >= 7 ){ bonus bLo ...

{ bonus2 bSubEle,Ele_Water,2; }

{ bonus3
bAutoSpellWhenHit,"WZ_WATERBALL",5
,50; }

{ bonus3
bAutoSpellWhenHit,"WZ_WATERBALL",5
,50; }

{ bonus bAtk,100; autobonus
"{}",30,6000,BF_WEAPON,"{
active_transfo ...

{ bonus2 bExpAddRace,RC_Angel,3; }

{ .@r =
max(getequiprefinerycnt(EQI_ARMOR)
,1); bonus3 bAddMonsterDro ...

{ .@r =
getequiprefinerycnt(EQI_HEAD_TOP);
bonus bBaseAtk,min(.@r,10 ...

{ bonus bMatk,BaseLevel/3; bonus2
bExpAddClass,Class_All,5; }

{ bonus bBaseAtk,BaseLevel/3;
bonus2 bExpAddClass,Class_All,5; }

{ bonus2 bAddSize,Size_Small,10;
bonus2
bMagicAddSize,Size_Small,10; ...


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