.:Renewal Combo Item Database:. | ||
{ bonus2 bAddClass,Class_All,
-(getequiprefinerycnt(EQI_HEAD_TOP )/2); } { bonus
bBaseAtk,-(getequiprefinerycnt(EQI _HAND_R)*10); } { bonus
bBaseAtk,-(getequiprefinerycnt(EQI _HAND_R)*5); } { bonus2 bAddClass,Class_All,10;
bonus bMatkRate,10; } { bonus
bMatkRate,getequiprefinerycnt(EQI_ HAND_R)*5; } { bonus
bMatkRate,getequiprefinerycnt(EQI_ HAND_R)*5; } { bonus
bMatkRate,-(getequiprefinerycnt(EQ I_HAND_R)*5); } { bonus bFlee,10; bonus
bCritical,15; bonus bCritAtkRate,40; bonus2 bSkillAtk,"GC_CROSSIMPACT",20; bonus bUseSPrate,10; } { bonus2
bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; b ... { bonus2 bSubRace,RC_Demon,-10;
bonus2 bExpAddRace,RC_Demon,5; } { bonus2 bSubRace,RC_Angel,-10;
bonus2 bExpAddRace,RC_Angel,5; } { bonus2 bSubRace,RC_Dragon,-10;
bonus2 bExpAddRace,RC_Dragon,5; } { bonus2 bSubRace,RC_Plant,-10;
bonus2 bExpAddRace,RC_Plant,5; } { bonus2 bSubRace,RC_Fish,-10;
bonus2 bExpAddRace,RC_Fish,5; } { bonus2 bSubRace,RC_Formless,-10;
bonus2 bExpAddRace,RC_Formless,5; ... { bonus2 bSubRace,RC_Brute,-10;
bonus2 bExpAddRace,RC_Brute,5; } { bonus2 bSubRace,RC_Insect,-10;
bonus2 bExpAddRace,RC_Insect,5; } { bonus2 bSubRace,RC_Undead,-10;
bonus2 bExpAddRace,RC_Undead,5; } { bonus2 bAddRace,10,5; bonus2
bMagicAddRace,10,5; } { .@r =
getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bLo ... { bonus2 bSubEle,Ele_Water,2; }
{ bonus3
bAutoSpellWhenHit,"WZ_WATERBALL",5 ,50; } { bonus3
bAutoSpellWhenHit,"WZ_WATERBALL",5 ,50; } { bonus bAtk,100; autobonus
"{}",30,6000,BF_WEAPON,"{ active_transfo ... { bonus2 bExpAddRace,RC_Angel,3; }
{ .@r =
max(getequiprefinerycnt(EQI_ARMOR) ,1); bonus3 bAddMonsterDro ... { .@r =
getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,min(.@r,10 ... { bonus bMatk,BaseLevel/3; bonus2
bExpAddClass,Class_All,5; } { bonus bBaseAtk,BaseLevel/3;
bonus2 bExpAddClass,Class_All,5; } { bonus2 bAddSize,Size_Small,10;
bonus2 bMagicAddSize,Size_Small,10; ... back to top |
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