Renewal
.:Renewal Item Database:.
 

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Current Item Drop Rate is set to 1x Hide items that are not dropped by monster?
Illusion Boots [1]   [Footgear]   Item ID# 22190 (Illusion_Boots)
Type Armor Class Footgear Buy n/a Sell n/a Weight 60
Defense 16Required Lvl 100Slot 1
Applicable Jobs
Swordman Archer Merchant Thief Knight Blacksmith
Hunter Assassin Crusader Rogue Alchemist Bard / Dancer
Taekwon Star Gladiator Gunslinger Rebellion
Description Not Available

[iRO Description]
Not Available

More Information on Combo:
Combo Script
{ bonus2 bAddClass,Class_All,10; [email protected] = getequiprefinerycnt(EQI_SHOES); [email protected] = getequiprefinerycnt(EQI_HAND_R); if ([email protected] >= 7 && [email protected] >= 7) { bonus bLongAtkRate,5; } if (([email protected] + [email protected]) >= 18) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; if (([email protected] + [email protected]) >= 22) { autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */ } } }
Item Script
{ [email protected] = getrefine(); bonus bCritical,(5*([email protected]/3)); bonus bAspdRate,[email protected]; },{},{}
Dropped ByNo Result

Illusion Butcher [2]   [Two Handed]   Item ID# 28254 (Illusion_Butcher)
Type Weapon Class Gatling Gun Buy 20z Sell 10z Weight 250
Attack 210Required Lvl 120Weapon Lvl 4Slot 2Range 9
Applicable Jobs
Gunslinger Rebellion
Description Not Available

[iRO Description]
Not Available

More Information on Combo:
Combo Script
{ bonus2 bAddClass,Class_All,10; [email protected] = getequiprefinerycnt(EQI_SHOES); [email protected] = getequiprefinerycnt(EQI_HAND_R); if ([email protected] >= 7 && [email protected] >= 7) { bonus bLongAtkRate,5; } if (([email protected] + [email protected]) >= 18) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; if (([email protected] + [email protected]) >= 22) { autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */ } } }
Item Script
{ [email protected] = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*[email protected]; if ([email protected] >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if ([email protected] >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if ([email protected] >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{}
Dropped ByNo Result