Renewal
.:Renewal Item Database:.

Illusion Infiltrator [2]   [Two Handed]   Item ID# 28022 (Infiltrator_IL)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
150
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Assassin Cross
Description
A lethal Katar that has been perfectly designed to carry out quick assasinations.

DEF +3, Flee +5, Perfect Dodge +2.
Increases physical damage on Demihuman monsters by 60%.

Refine Level +9: Flee +5, Pefect Dodge +2.
Refine Level +10: ATK +5%.

When equipped with Illusion Ring:
Decrease after atttck delay by 10%.

Refine Level of Illusion Infiltrator is +9 or higher:
Increases critical damage by 10%.

Refine Level of Illusion Infiltrator is +11 or higher:
Increases physical damage against Brute race monsters by 25%.

More Information on Combo:
Combo Script
{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,10; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,25; } } }
Item Script
{ bonus2 bAddRace,RC_DemiHuman,60; bonus bDef,3; .@flee = 5; .@flee2 = 2; if (getrefine() >= 9) { .@flee += 5; .@flee2 += 2; bonus bAtkRate,5; } bonus bFlee,.@flee; bonus bFlee2,.@flee2; },{},{}
Dropped By No Result

Illusion Ring [1]   [Accessory]   Item ID# 28509 (Ring_IL)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
20
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
Ancient ring.
STR +3.
When base STR at least 100: ATK + 30.

More Information on Combo:
Combo Script
{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,10; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,25; } } }
Item Script
{ bonus bStr,3; if (readparam(bStr) >= 100) { bonus bBaseAtk,30; } },{},{}
Dropped By No Result

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