.:Renewal Item Database:.
Shadow Gear
Flare Dance Shadow Shoes [Shadow Footgear] Item ID# 24606 (S_Flare_Dance_Shoes) Fire Dance Shadow Shoes | |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Increases physical damage against Small, Medium and Large size monsters by 5%. For each 2 refine levels: Increases physical damage against Small, Medium and Large size monsters by 1%. |
Item Script | { bonus2 bAddSize,Size_All,5+(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that can draw the wearer's potential ability. ATK +5 Every refine level increases ATK by 1. Every 2 refine levels: Ignores physical defense of Demihuman monster (except player) by 1%. When combined with Executioner Shadow Earring and Pendant: If total refine levels of entire set at least +25: Ignores 100% physical defense of Demihuman monster (Except Player). When combined with Force Shadow Weapon, Earring and Pendant: ATK +10. If total refine levels of entire set at least +20: ATK +1%. If total refine levels of entire set at least +25: ATK +1%. |
Item Script | { .@r = getrefine(); bonus bMatk,.@r; bonus bBaseAtk,5+.@r; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@r/2; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
10z
Sell
5z
Weight
0 Required Lvl 70 | |
Applicable Jobs | Every Job |
---|---|
Description | Earring that increase wearer's potential ability ATK +5 Every refine increase ATK by 1. Refined to +7 increase MaxHP by 1%. Refined to +9 increase ATK by 1%. [Force Shadow Set] Force Shadow Weapon Force Shadow Earring Force Shadow Pendant ATK +10. If total refine levels of entire set is at least +20, increase ATK by 1%. If total refine levels of entire set is at least +25, increase ATK by 1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,(5+.@r); if (.@r>=7) bonus bMaxHPrate,1; if (.@r>=9) bonus bMaxSPrate,1; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
10z
Sell
5z
Weight
0 Required Lvl 70 | |
Applicable Jobs | Every Job |
---|---|
Description | Pendant that increase wearer's potential ability ATK +5 Every refine increase ATK by 1. Refined to +7 increase MaxHP by 1%. Refined to +9 increase ATK by 1%. [Force Shadow Set] Force Shadow Weapon Force Shadow Earring Force Shadow Pendant ATK +10. If total refine levels of entire set is at least +20, increase ATK by 1%. If total refine levels of entire set is at least +25, increase ATK by 1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,(5+.@r); if (.@r>=7) bonus bMaxSPrate,1; if (.@r>=9) bonus2 bAddClass,Class_All,1; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
10z
Sell
5z
Weight
0 Required Lvl 70 | |
Applicable Jobs | Every Job |
---|---|
Description | Gloves that increase wearer's potential ability ATK +1%. Refined to +7 increase ATK by 1%. Refined to +9 increase ATK by 1%. [Force Shadow Set] Force Shadow Weapon Force Shadow Earring Force Shadow Pendant ATK +10. If total refine levels of entire set is at least +20, increase ATK by 1%. If total refine levels of entire set is at least +25, increase ATK by 1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bAddClass,Class_All,(.@r<7)?1:((.@r<9)?2:3); },{},{} |
Dropped By | No Result |
Formless Shadow Weapon [Shadow Weapon] Item ID# 24163 (S_Vibration_Weapon) Vibration Shadow Weapon | |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Ignores physical defense of Formless monsters by 5%. For each 2 refine levels: Ignores physical defense of Formless monsters by additional 1%. [+ Penetration Shadow Pendant & Penetration Shadow Earring]: ATK +5. If total refine level of entire set at least +25: Ignores physical defense of Formless monsters by 100%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bIgnoreDefRaceRate,RC_Formless,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. DEF +1. Each refine increase resistence to the Curse status by 1%. When equipped with Stability Shadow Shield + Curse Lift / Frozen Curse Shadow Set (earring, pendant): DEF +5. If the refine levels of the entire set is +20 or higher, gains immunity to the Curse status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Curse,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. DEF +1. Each refine increase resistence to the Curse status by 1%. When equipped with Stability Shadow Shield + Curse Lift / Frozen Curse Shadow Set (earring, pendant): DEF +5. If the refine levels of the entire set is +20 or higher, gains immunity to the Curse status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Curse,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Ignores physical defense of all race, except Players, by 5%. For each 2 Refine Levels: Ignores physical defense of all race, except Players, by additional 1%. Refine Level +10: Increases physical damage against enemies of every race, except Players, by 3%. When equipped with Full Penetration Shadow Shoes: ATK +2% Total Refine Level of entire set at least +18: Ignores physical defense of all race, except Players, by 100%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2); if (.@r>=10) { bonus2 bAddRace,RC_All,3; bonus2 bAddRace,RC_Player_Human,-3; bonus2 bAddRace,RC_Player_Doram,-3; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Ignores physical defense of all race, except Players, by 5%. For each 2 Refine Levels: Ignores physical defense of all race, except Players, by additional 1%. Refine Level +10: Increases physical damage against enemies of every race, except Players, by 3%. When equipped with Full Penetration Shadow Pendant: ATK +2% Total Refine Level of entire set at least +18: Ignores physical defense of all race, except Players, by 100%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2); if (.@r>=10) { bonus2 bAddRace,RC_All,3; bonus2 bAddRace,RC_Player_Human,-3; bonus2 bAddRace,RC_Player_Doram,-3; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job except Novice |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Ignores physical defense of all race, except Players, by 5%. For each 2 Refine Levels: Ignores physical defense of all race, except Players, by additional 1%. Refine Level +10: Increases physical damage against enemies of every race, except Players, by 3%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2); if (.@r>=10) { bonus2 bAddRace,RC_All,3; bonus2 bAddRace,RC_Player_Human,-3; bonus2 bAddRace,RC_Player_Doram,-3; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job except Novice |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Ignores physical defense of all race, except Players, by 5%. For each 2 Refine Levels: Ignores physical defense of all race, except Players, by additional 1%. Refine Level +10: Increases physical damage against enemies of every race, except Players, by 3%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-(.@r/2); if (.@r>=10) { bonus2 bAddRace,RC_All,3; bonus2 bAddRace,RC_Player_Human,-3; bonus2 bAddRace,RC_Player_Doram,-3; } },{},{} |
Dropped By | No Result |