.:Renewal Item Database:.
Shadow Gear
Guillotine Cross Shadow Shield [Shadow Shield] Item ID# 24307 (S_Guillotine_Shield) Guillotine Cross Shield Shadow | |
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0 Required Lvl 99 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. Reduces cooldown time of Dark Claw by 10 seconds. For each refine level, reduces cooldown time of Dark Claw by 2 seconds. When equipped with Guillotine Cross Shadow Weapon: Increases damage of Dark Illusion by 20%. Random chance to autocast Level 1 Dark Claw when dealing physical attack. When equipped with 2 types of Thief Shadow, Assassin Shadow or Guillotine Cross Shadow Equipment: All Stats +10, MaxHP +5%, MaxSP +5%. Pierces physical and magical defense of Normal monsters by 50%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r)); },{},{} |
Dropped By | No Result |
Guillotine Cross Shadow Weapon [Shadow Weapon] Item ID# 24294 (S_Guillotine_Weapon) Guillotine Cross Weapon Shadow | |
Type
Shadow Gear
Class
Shadow Weapon
Buy
10z
Sell
5z
Weight
0 Required Lvl 99 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A glove that can draw the wearer's potential ability. Reduces SP cost of Dark Illusion by 20%. For every refine level, reduces SP cost of Dark Illusion by 3%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bSkillUseSPrate,"GC_DARKILLUSION",(20+(.@r*3)); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. ATK +10, MATK +10. When equipped with Booster Shadow Armor, Booster Shadow Shield, Booster Shadow Shoes, Booster Shadow Earring and Booster Shadow Pendant: Critical +10. Increases ranged physical damage by 15%. Decreases after skill cast delay of all skills by 15%. Ignores 70% physical and magical defense of all race monsters (Except Players). Increases damage of Rolling Cutter and Counter Slash by 15%. |
Item Script | { bonus bMatk,10; bonus bBaseAtk,10; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. Increases critical damage by 5%. For each refine level, Critical +1 For each level of Single Action: Critical +2. Refine Level +7: Increases critical damage by 2%. Refine Level +9: Increases critical damage by 3%. When equipped with Gunslinger Shadow Weapon: All Stats +3, MaxHP +2%, MaxSP +2%. Reduces SP cost of all skills by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bCritAtkRate,5; bonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r; if (.@r>=7) bonus bCritAtkRate,2; if (.@r>=9) bonus bCritAtkRate,3; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A glove that can draw the wearer's potential ability. ASPD +1. Every learned skill level of Snake Eyes, ignore physical defense of Normal monsters by 3%. Every refine level, increases rate of ignored physical defense by 3%. Refine Level +7: ASPD +1, long range physical attacks +3%. Refine Level +9: ASPD +1, long range physical attacks +5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r); .@aspd = 1; if (.@r>=7) { .@aspd += 1; bonus bLongAtkRate,3; } if (.@r>=9) { .@aspd += 1; bonus bLongAtkRate,5; bonus bAspd,.@aspd; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | An armor worn on top of normal armor for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Increase physical and magical damage against Shadow property monsters by 1%. Each 2 refine increase physical and magical damage against Shadow property monsters by 1%. [Hallowed Shadow Set] Hallowed Shadow Armor Hallowed Shadow Shield Reduces physical and magical damage taken from Shadow property monsters by 2%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bAddEle,Ele_Dark,(1+(.@r/2)); bonus2 bMagicAddEle,Ele_Dark,(1+(.@r/2)); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Reduces physical and magical damage taken from Shadow property monsters by 1%. Refined to +7, reduces physical and magical damage taken from Shadow property monsters by 1%. Refined to +9, reduces physical and magical damage taken from Shadow property monsters by 1%. [Hallowed Shadow Set] Hallowed Shadow Armor Hallowed Shadow Shield Reduces physical and magical damage taken from Shadow property monsters by 2%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Dark,.@i; bonus2 bMagicSubDefEle,Ele_Dark,.@i; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. MaxHP +200, MaxSP +100. Every 2 refine levels, MaxHP +1% and MaxSP +1% |
Item Script | { .@r = getrefine()/2; bonus bMaxHP,.@r*10+200; bonus bMaxSP,100; bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Sacred earring protecting the owner. Enables user's potential ability. MaxHP +100. Refined to +7: Max HP +1%. Refined to +9: Max HP +1%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,100+.@r*10; if (.@r>8) { bonus bMaxHPrate,2; } else if (.@r>6) { bonus bMaxHPrate,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. MaxHP +50 Refine Level +7: MaxHP +1%. When equipped with Champion's Shadow Shoes: For each refine level of entire set: MaxHP and MaxSP +1. If total refine level of entire set at least +15: MaxHP +1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxHP,50; if (.@r>6) { bonus bMaxHPrate,1; } },{},{} |
Dropped By | No Result |
Harrods Plaster Shadow Armor [Shadow Body] Item ID# 24091 (S_Plasterer's_Armor) Plasterer Shadow Armor | |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | An armor worn on top of normal armor for additional defense. Can be equipped alone but needs a complete set to have bonus effect. DEF +1. Each refine add a 1% resistance to the Stone Curse status. When equipped with Stability Shadow Shield, Plasterus / Harrods Plaster Set (armor, shoes): DEF +5. If the refine levels of the entire set is +20 or higher, gains immunity to the Stone Curse status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Stone,.@r; },{},{} |
Dropped By | No Result |
Harrods Plaster Shadow Shoes [Shadow Footgear] Item ID# 24092 (S_Plasterer's_Shoes) Plasterus Shadow Shoes | |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. DEF +1. Each refine add a 1% resistance to the Stone Curse status. When equipped with Stability Shadow Shield, Plasterus / Harrods Plaster Set (armor, shoes): DEF +5. If the refine levels of the entire set is +20 or higher, gains immunity to the Stone Curse status. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Stone,.@r; },{},{} |
Dropped By | No Result |