Renewal
.:Renewal Item Database:.
Armor - Upper Headgear

Survival Circlet-LT [1]   [Upper Head]   Item ID# 400154 (Survive_Circlet_K_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
10
Required Lvl
150
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improvised version of the headdress used by practitioners.

INT +3
MATK +50

Base Level at least 180:
MATK +50

Base Level at least 210:
P.ATK +2
S.MATK +2

For each 2 Refine Levels:
MATK +10

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases magical damage with every element by 15%.

Refine Level +10:
MATK +5%

Refine Level +11:
Increases magical damage against monsters of Boss class by 20%.

When equipped with Survivor Orb-LT:
Protects from skill cast interruption.
Increases magical damage against enemies of every element by 10%.

Refine Level of Survival Circlet-LT is +11 or higher:
Decreases after skill cast delay by 12%.

[Bonus by Grade]
[Grade D]: Refine Level +11: After skill cast delay of all skills -5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,50; bonus bInt,3; if (BaseLevel>=180) { bonus bMatk,50; } if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=10) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } if (.@g >= ENCHANTGRADE_D) { bonus bDelayrate,-5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } bonus bMatk,10*(.@r/2); },{},{}
Dropped By No Result

Survive Circlet [1]   [Upper Head]   Item ID# 19020 (Survive_Circlet)
Survivor's Circlet
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
10
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A headgear worn by practitioner.

INT +3, MATK +4%.

Base Level is below 100:
For each 2 refine levels: INT +1.

Base Level at least 100:
For each refine level: INT +1.

When equipped with Staff of Survival[1]:
For each refine level of Staff of Survival[1]:
MATK +10
When Staff of Survival[1] Refined to +9:
Random chance to Decreases variable cast time of all skills by 50% for 5 seconds when dealing magical attack.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bInt,(3 + (BaseLevel > 99 ? .@r : .@r/2)); bonus bMatkRate,4; },{},{}
Dropped By No Result

Survivor's Circlet [1]   [Upper Head]   Item ID# 19266 (Survive_Circlet_K)
Survival Circlet
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Headdress used by monks. The power to draw the wearer's magic is said to be hidden.

INT +3.
For each 2 refine levels: MATK +10.
Base Level at least 130: Matk + 50

Refine Level +10: Matk + 5%

When equippedd with Survivor's Orb:
Reduces aftercast delay as percent equal to refine rate of Survivor's Circlet.

When equipped with Survivor's Rod:
For each refine level of Survivor's Rod:
Matk + 10.

When equipped with Survivor's Manteau:
For each 2 refine level of Survivor's Manteau:
Reduces variable cast time by 5%.
Item Script
{ .@r = getrefine(); bonus bInt,3; bonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0); if (.@r >= 10) { bonus bMatkRate,5; } },{},{}
Dropped By No Result

Sweet Gent [0]   [Upper Head]   Item ID# 2245 (Sweet_Gents)
Type
Armor
Class
Upper Headgear
Buy
15000z
Sell
7500z
Weight
40
Defense
5
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A dark colored and very stylish hat that was popularized by smooth crooners.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Sweet Valentine Out [0]   [Upper Head]   Item ID# 18873 (Sweet_Valentine_Out)
Sweet Valentine
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
1
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A heart-shaped yellow hat celebrating 2013 Valentine's Day.
Max HP +7%, Max SP +7%.

During event period, Ends March 5, 2013:
Adds a chance to autocast Level 10 Blessing on yourself when receiving physical damage.
If refined to +7: MaxHP and MaxSP +4%.
If refined to +8: MaxHP and MaxSP +5%.
If refined to +9: MaxHP and MaxSP +6%.
If refined to +10: MaxHP and MaxSP +7%.
Item Script
{ .@r = getrefine(); if (.@r>6) { bonus bMaxHPrate,.@r-3; bonus bMaxSPrate,.@r-3; } bonus4 bAutoSpellWhenHit,"AL_BLESSING",10,50,0; },{},{}
Dropped By No Result

Sword Master Crown [1]   [Upper Head]   Item ID# 18865 (Sword_Master_Crown)
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
100
Defense
30
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A crown for the master of all weapon.
Base Lv 50, ATK +5.
Base Lv 100, ATK +10.
Base Lv 150, ATK +15.

Sword Mastery Lv 10, HIT +10.
Two Handed Sword Mastery Lv 10, decrease SP consumption by 5%.
Spear Mastery Lv 10, decrease after cast delay by 10%.
Axe Mastery Lv 10, decrease variable cast time by 15%.
Katar Mastery Lv 10, increase critical damage by 20%.
Mace Mastery Lv 10, increase attack speed by 10%.

When equipping with Mysteltainn Card, increase damage on Small size monster by 5%.
When equipping with Tirfing Card, increase damage on Medium size monster by 5%.
When equipping with Executioner Card, increase damage on Large size monster by 5%.

More Information on Combo:
Item Script
expand to view script
{ .@i = BaseLevel; bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0))); if (getskilllv("SM_SWORD") == 10) bonus bHit,10; if (getskilllv("SM_TWOHAND") == 10) bonus bUseSPrate,-5; if (getskilllv("AM_AXEMASTERY") == 10) bonus bVariableCastrate,-5; if (getskilllv("AS_KATAR") == 10) bonus bCritAtkRate,20; if (getskilllv("PR_MACEMASTERY") == 10) bonus bAspdRate,10; },{},{}
Dropped By No Result

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