.:Renewal Item Database:.
Armor - Upper Headgear
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An improvised version of the headdress used by practitioners. INT +3 MATK +50 Base Level at least 180: MATK +50 Base Level at least 210: P.ATK +2 S.MATK +2 For each 2 Refine Levels: MATK +10 Refine Level +7: Decreases variable cast time by 10%. Refine Level +9: Increases magical damage with every element by 15%. Refine Level +10: MATK +5% Refine Level +11: Increases magical damage against monsters of Boss class by 20%. When equipped with Survivor Orb-LT: Protects from skill cast interruption. Increases magical damage against enemies of every element by 10%. Refine Level of Survival Circlet-LT is +11 or higher: Decreases after skill cast delay by 12%. [Bonus by Grade] [Grade D]: Refine Level +11: After skill cast delay of all skills -5%. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,50; bonus bInt,3; if (BaseLevel>=180) { bonus bMatk,50; } if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=10) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } if (.@g >= ENCHANTGRADE_D) { bonus bDelayrate,-5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } bonus bMatk,10*(.@r/2); },{},{} |
Dropped By | No Result |
Survive Circlet [1] [Upper Head] Item ID# 19020 (Survive_Circlet) Survivor's Circlet | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A headgear worn by practitioner. INT +3, MATK +4%. Base Level is below 100: For each 2 refine levels: INT +1. Base Level at least 100: For each refine level: INT +1. When equipped with Staff of Survival[1]: For each refine level of Staff of Survival[1]: MATK +10 When Staff of Survival[1] Refined to +9: Random chance to Decreases variable cast time of all skills by 50% for 5 seconds when dealing magical attack. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bInt,(3 + (BaseLevel > 99 ? .@r : .@r/2)); bonus bMatkRate,4; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Headdress used by monks. The power to draw the wearer's magic is said to be hidden. INT +3. For each 2 refine levels: MATK +10. Base Level at least 130: Matk + 50 Refine Level +10: Matk + 5% When equippedd with Survivor's Orb: Reduces aftercast delay as percent equal to refine rate of Survivor's Circlet. When equipped with Survivor's Rod: For each refine level of Survivor's Rod: Matk + 10. When equipped with Survivor's Manteau: For each 2 refine level of Survivor's Manteau: Reduces variable cast time by 5%. |
Item Script | { .@r = getrefine(); bonus bInt,3; bonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0); if (.@r >= 10) { bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
15000z
Sell
7500z
Weight
40 Defense
5 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A dark colored and very stylish hat that was popularized by smooth crooners. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Sweet Valentine Out [0] [Upper Head] Item ID# 18873 (Sweet_Valentine_Out) Sweet Valentine | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10 Defense
1 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A heart-shaped yellow hat celebrating 2013 Valentine's Day. Max HP +7%, Max SP +7%. During event period, Ends March 5, 2013: Adds a chance to autocast Level 10 Blessing on yourself when receiving physical damage. If refined to +7: MaxHP and MaxSP +4%. If refined to +8: MaxHP and MaxSP +5%. If refined to +9: MaxHP and MaxSP +6%. If refined to +10: MaxHP and MaxSP +7%. |
Item Script | { .@r = getrefine(); if (.@r>6) { bonus bMaxHPrate,.@r-3; bonus bMaxSPrate,.@r-3; } bonus4 bAutoSpellWhenHit,"AL_BLESSING",10,50,0; },{},{} |
Dropped By | No Result |
Sword Master Crown [1] [Upper Head] Item ID# 18865 (Sword_Master_Crown) | |
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
100 Defense
30 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A crown for the master of all weapon. Base Lv 50, ATK +5. Base Lv 100, ATK +10. Base Lv 150, ATK +15. Sword Mastery Lv 10, HIT +10. Two Handed Sword Mastery Lv 10, decrease SP consumption by 5%. Spear Mastery Lv 10, decrease after cast delay by 10%. Axe Mastery Lv 10, decrease variable cast time by 15%. Katar Mastery Lv 10, increase critical damage by 20%. Mace Mastery Lv 10, increase attack speed by 10%. When equipping with Mysteltainn Card, increase damage on Small size monster by 5%. When equipping with Tirfing Card, increase damage on Medium size monster by 5%. When equipping with Executioner Card, increase damage on Large size monster by 5%. More Information on Combo: |
Item Script |
expand to view script{ .@i = BaseLevel; bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0))); if (getskilllv("SM_SWORD") == 10) bonus bHit,10; if (getskilllv("SM_TWOHAND") == 10) bonus bUseSPrate,-5; if (getskilllv("AM_AXEMASTERY") == 10) bonus bVariableCastrate,-5; if (getskilllv("AS_KATAR") == 10) bonus bCritAtkRate,20; if (getskilllv("PR_MACEMASTERY") == 10) bonus bAspdRate,10; },{},{} |
Dropped By | No Result |