.:Renewal Item Database:.
Weapon
Demon Hunting Bible [2] [One Hand] Item ID# 28602 (Demon_Hunting_Bible) Book of Exorcism | |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
50 Attack
30 / MATK 170 Required Lvl 110 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Arch Bishop |
---|---|
Description | A Bible that only skilled clergy are allowed to have. The content about the demon extermination passed down from generation to generation is recorded. MATK +170, INT +2, DEX +2. Increases damage of Magnus Exorcismus by 30%. Increases restoration gained from Healing skills and Restorative items by 10%. For each base INT: Increases damage of Magnus Exorcismus by 1%. (Applies up to 120 base INT) Refine Level +1: Adds a chance of ignoring 100% of the attacker's magical defense for 1 second when attacked physical attacks. Every refine level, extends the activation time by 1 second. When equipped with Spiritual Ring: Decreases variable cast time of Magnus Exorcismus by 25%. Indestructible in battle More Information on Combo: |
Item Script |
expand to view script{ bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120); bonus bHealPower,10; bonus bAddItemHealRate,10; .@r = (getrefine()*1000); autobonus2 "{ bonus bIgnoreMdefRace,RC_All; }",50,1000+.@r,BF_WEAPON,"{ specialeffect2 EF_FLOWERCAST; }"; bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
20z
Sell
10z
Weight
140 Attack
275 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A shotgun with the power of the soul used by those who have reached the level of Gunmaster, which can handle all firearms skillfully. It resonates with Ancient Hero's Boots. Enable splash damage on attack. For each 2 refine levels, increases long ranged physical damage by 3%. For each 3 refine levels, MaxSP +2%. Refine Level +7: Increases physical damage against Boss monsters by 10%. Refine Level +9: ATK +50. After using Platinum Altar, increases long ranged physical damage by 10% for 90 seconds. Refine Level +11: Increases physical damage against Undead and Demon race monsters by 15%. When equipped with Ancient Hero's Boots: Random chance to increase DEX by 20 and long ranged physical damage by 10% for 7 sec when dealing physical attack. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230 Attack
295 Required Lvl 190 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | An improved version of the demon extermination shotgun used by those who have reached the level of a gunmaster who can handle all firearms proficiently. Resonates with Hero's Boots-LT. Deals Splash Damage. Indestructible in battle Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: Increases damage of Banishing Buster and Shattering Storm by 30%. Increases ranged physical damage by additional 10%. Refine Level +9: Decreases Shattering Storm skill cooldown by 1 second. Increases damage of Banishing Buster and Shattering Storm by additional 25%. Refine Level +11: Increases physical damage against enemies of Boss class, Demon and Undead race by 15%. Increases physical damage against enemies of every size by 15%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSplashRange,1; bonus bUnbreakableWeapon; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",30; bonus2 bSkillAtk,"RL_S_STORM",30; if (.@r>=9) { bonus2 bSkillCooldown,"RL_S_STORM",-1000; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",25; bonus2 bSkillAtk,"RL_S_STORM",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bAddClass,Class_Boss,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150 Attack
210 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Inquisitor |
---|---|
Description | A knuckle imbued with the power to slay numerous demons. Indestructible in battle ATK +5%, POW +2. Increases damage of Explosion Blaster by 5%. Refine Level +5: Increases damage of Explosion Blaster by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Explosion Blaster by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Explosion Blaster by additional 5%. Increases damage of Oleum Sanctum by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5; if (.@r>=5) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"IQ_OLEUM_SANCTUM",15; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
60 Attack
130 Required Lvl 70 Weapon Lvl 2 Slot 2 Property Neutral | |
Applicable Jobs | Assassin Cross |
---|---|
Description | One of a pair of daggers made for the Assassin's Guild. [+ Sandstorm] Increases damage against large size monsters by 30%. Max SP +20, Max HP +5%, HIT + 10. Has a small chance to activate 190 ASPD for 7 seconds. More Information on Combo: |
Item Script | {},{},{} |
Dropped By |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
220 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A revolver designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Chain Action: Increases ranged physical damage by 1%. Refine Level +9: Increases ranged physical damage by additional 10%. Increases damage of Desperado and Fire Dance by 25%. Refine Level +11: Decreases after skill cast delay by 15%. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Desperado and Fire Dance by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_CHAINACTION"); if (.@r>=9) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"GS_DESPERADO",25; bonus2 bSkillAtk,"RL_FIREDANCE",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-15; if (.@r>=13) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
120 Attack
110 / MATK 290 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Mage |
---|---|
Description | A two-handed staff with the power to choose fate. Indestructible in battle MATK +290 MATK +5%, SPL +2 Increases damage of Frozen Slash by 5%. Refine Level +5: Increases damage of Frozen Slash by additional 10%. Refine Level +7: Increases Magical Damage with Water element by 5%. Refine Level +9: Increases damage of Frozen Slash by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Frozen Slash by additional 5%. Increases damage of Rain of Crystal by 15%. [Bonus by Grade] [Grade D]: Magical Damage with Water element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"AG_FROZEN_SLASH",5; if (.@r>=5) { bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Water,5; if (.@r>=9) { bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",15; bonus2 bSkillAtk,"AG_FROZEN_SLASH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Water,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
110000z
Sell
55000z
Weight
120 Attack
220 Required Lvl 52 Weapon Lvl 2 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A top of the line, high performance grenade launcher. Each physical attack has a low chance of destroying an enemy's armor. |
Item Script | { bonus bBreakArmorRate,200; },{},{} |
Dropped By |
Type
Weapon
Class
Grenade Launcher
Buy
110000z
Sell
55000z
Weight
120 Attack
220 Required Lvl 52 Weapon Lvl 2 Slot 1 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A top of the line, high performance grenade launcher. Each physical attack has a low chance of destroying an enemy's armor. |
Item Script | { bonus bBreakArmorRate,200; },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
440 Attack
230 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Meister |
---|---|
Description | A one-handed axe which is said to have changed for the destruction of the world. Indestructible in battle ATK +5%, POW +2 Increases damage of Triple Laser by 5%. Refine Level +5: Increases damage of Triple Laser by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Triple Laser by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Triple Laser by additional 5%. Increases critical damage by 20%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"MT_TRIPLE_LASER",5; if (.@r>=5) { bonus2 bSkillAtk,"MT_TRIPLE_LASER",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"MT_TRIPLE_LASER",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus bCritAtkRate,20; bonus2 bSkillAtk,"MT_TRIPLE_LASER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200 Attack
180 / MATK 330 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A detector used to find special metals in the Einbech mine. After the magic amplification effect was added to a lot of cases other than the intended use. MATK + 330, MATK + 10%. Indestructible in battle Refine Level +7: MATK +60. Decreases variable cast time by 10%. Refine Level +9: Increases Fire elemental magic damage by 15%. Magical attacks have a chance to increase magical damage against all size enemies by 20% for 10 seconds. Refine Level +11: Decreases after skill cast delay of all skills by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; if (.@r >= 7) { bonus bMatk,60; bonus bVariableCastrate,-10; } if (.@r >= 9) { bonus2 bMagicAtkEle,Ele_Fire,15; autobonus "{ bonus2 bMagicAddSize,Size_All,20; }",10,10000,BF_MAGIC; } if (.@r >= 11) { bonus bDelayrate,-20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
200 Attack
100 / MATK 330 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Kagerou / Oboro |
---|---|
Description | A huuma shuriken that is imbued with demonic power and transformed into demonic claws. Indestructible in battle MATK +330 MATK +5%, SPL +2 Increases damage of Darkening Cannon by 5%. Refine Level +5: Increases damage of Darkening Cannon by additional 10%. Refine Level +7: Increases Magical Damage with Shadow and Fire element by 5%. Refine Level +9: Increases damage of Darkening Cannon by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Darkening Cannon by additional 5%. Increases damage of Red Flame Cannon by 15%. [Bonus by Grade] [Grade D]: Magical Damage with Shadow and Fire element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"SS_ANTENPOU",5; if (.@r>=5) { bonus2 bSkillAtk,"SS_ANTENPOU",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@r>=9) { bonus2 bSkillAtk,"SS_ANTENPOU",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"SS_SEKIENHOU",15; bonus2 bSkillAtk,"SS_ANTENPOU",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |