.:Renewal Item Database:.
Weapon - One-handed Staff
Type
Weapon
Class
One-handed Staff
Buy
50000z
Sell
25000z
Weight
80 Attack
110 / MATK 180 Required Lvl 175 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
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Description | A Staff which was used by a Ice Ghost. Contains water magic. Beware of frostbite while using it. INT +5, MATK +180. Every 2 refine levels, MATK +15. Indestructible in battle Refine Level +7: Increases Water and Holy elemental magic damage by 5%. Refine Level +9: Increases Water and Holy elemental magic damage by additional 10%. |
Item Script | { .@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val; },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
100 Attack
50 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Arch Bishop |
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Description | A long staff engraved with the divine goddess of light. Indestructible in battle MATK +190 INT +6 VIT +2 Magical attacks have a certain chance to recover 150 SP per second for 4 seconds. For each 3 Refine Levels: Increases damage of Judex by 20%. Refine Level +7: Increases magical damage with Holy element by 15%. Refine Level +9: Increases damage of Judex by additional 30%. Decreases after skill cast delay by 15%. Refine Level +11: When using Magnus Exorcismus: Increases magical damage against enemies of every size by 20% for 15 seconds. When equipped with Illusion Saint Robe: MATK +50 Decreases after skill cast delay by 10%. Refine Level of Illusion Dea Staff and Illusion Saint Robe is +7 or higher: MATK +10% ASPD +2 Total Refine Level of entire set at least +18: Increases magical damage against monsters of every race by 20%. Total Refine Level of entire set at least +22: Decreases variable cast time by 15%. Decreases after skill cast delay by additional 10%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon; bonus bMatk,190; bonus bVit,2; bonus bInt,6; autobonus "{ bonus2 bSPRegenRate,150,1000; }",1,4000,BF_MAGIC; bonus2 bSkillAtk,"AB_JUDEX",20*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,15; if (.@r>=9) { bonus bDelayrate,-15; bonus2 bSkillAtk,"AB_JUDEX",30; if (.@r>=11) { autobonus3 "{ bonus2 bMagicAddSize,Size_All,20; }",1000,15000,"PR_MAGNUS"; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
60 / MATK 180 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | High Mage High Wizard Professor |
---|---|
Description | A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it. INT +3, DEX +2, MATK +180. When Dragonology is mastered: MATK +5%. Reduces SP cost of all skills by 15%. Every 3 refine levels: MATK +1% and reduces SP cost of all skills by 5%. When equipped with Illusion Muffler: Increases damage of Psychic Wave by 10%. If refine level of Illusion Staff of Bordeaux and Illusion Muffler at least +7: Increases damage of Earth Grave by 40%. If total refine level of entire set at least +18: Increases damage of Neutral and Earth elemental magic attack by 10%. If total refine level of entire set at least +22: Increases damage of Water elemental magic attack by 10%. More Information on Combo: |
Item Script | { bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); } },{},{} |
Dropped By | No Result |
Illusion Thorn Staff of Darkness [2] [One Hand] Item ID# 550030 (Thorn_Staff_IL) Illusion Thorny Staff of Darkness | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
120 Attack
60 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
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Description | It is a staff surrounded by thorn vines and has a strong magical meaning. Indestructible in battle MATK +180 INT +3 DEX +3 For each Refine Level: Ignores Magical Defense of monsters of every race, except Players, by 3%. For each 2 Refine Levels: Decreases after skill cast delay by 3%. Refine Level +7: MATK +7% Decreases variable cast time by 7%. Refine Level +9: Increases magical damage against enemies of Holy element and monsters of Angel race by 20%. Refine Level +11: Increases magical damage with Poison, Shadow, Undead and Ghost element by 15%. When equipped with Illusion Morpheus's Hood: MATK +20 Refine Level of Illusion Thorny Staff of Darkness and Illusion Morpheus's Hood is +7 or higher: Increases magical damage against enemies of every element by 10%. Total Refine Level of entire set at least +18: Increases magical damage against enemies of Shadow element and monsters of Demon race by 20%. Total Refine Level of entire set at least +22: Increases magical damage against enemies of every size by 15%. Decreases fixed cast time by 0.5 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon; bonus bMatk,180; bonus bInt,3; bonus bDex,3; bonus2 bIgnoreMdefRaceRate,RC_All,3*.@r; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-3*.@r; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-3*.@r; bonus bDelayrate,-3*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-7; bonus bMatkRate,7; if (.@r>=9) { bonus2 bMagicAddRace,RC_Angel,20; bonus2 bMagicAddEle,Ele_Holy,20; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Undead,15; bonus2 bMagicAtkEle,Ele_Poison,15; bonus2 bMagicAtkEle,Ele_Dark,15; } } } },{},{} |
Dropped By | No Result |
Intermediate Guild Member's Arc Wand [1] [One Hand] Item ID# 550005 (Woe_Wand2_Z) | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
50 Attack
60 / MATK 140 Required Lvl 70 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,5*(.@r/2); bonus2 bMagicAddRace,RC_Player_Human,15+.@r; bonus2 bMagicAddRace,RC_Player_Doram,15+.@r; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,10; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,10; if (.@r>=7) { bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bMagicAddRace,RC_Player_Human,5; bonus2 bMagicAddRace,RC_Player_Doram,5; } if (.@r>=10) { bonus2 bVariableCastrate,"SA_LANDPROTECTOR",-30; autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_DELUGE"; autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_VIOLENTGALE"; autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_VOLCANO"; } },{},{} |
Dropped By | No Result |
Intermediate Guild Member's Healing Staff [1] [One Hand] Item ID# 550004 (Woe_Healstaff2_Z) | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
50 Attack
70 / MATK 145 Required Lvl 70 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bHealPower,10+.@r; bonus bDelayrate,-5; bonus2 bSkillUseSPrate,"AL_INCAGI",2+.@r; bonus2 bSkillUseSPrate,"AL_BLESSING",2+.@r; if (.@r>=7) bonus bHealPower,5; if (.@r>=9) bonus bHealPower,10; if (.@r>=10) autobonus3 "{ .@r = getrefine(); bonus bHealPower,25+(.@r-10); }",100,20000,"AL_HEAL"; },{},{} |
Dropped By | No Result |