.:Renewal Item Database:.
Weapon - One-handed Staff
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
75 Attack
40 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Sorcerer |
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Description | An improved version of a staff with a blue light that is said to have been used by ancient heroes. Resonates with Hero's Boots-LT. MATK +195 MATK +5% Base Level at least 210: SPL +2, S.MATK +1. For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: Increases damage of Diamond Dust by 12%. Refine Level +7: Increases magical damage against enemies of every element by 15%. Increases damage of Varetyr Spear by 15%. Refine Level +9: Increases damage of Varetyr Spear by additional 30%. Decreases variable cast time by 15%. Refine Level +11: Increases magical damage with Wind and Water element by 15%. Decreases Varetyr Spear skill cooldown by 2 seconds. When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: Magical Damage of Wind and Water element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bMatk,195; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; if (.@r>=9) { bonus bVariableCastrate,-15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",30; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"SO_DIAMONDDUST",12*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
10z
Sell
5z
Weight
60 Attack
60 / MATK 70 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Novice Mage Acolyte Priest Wizard Supernovice Monk Sage Soul Linker |
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Description | Rod with red light radiance. INT +4, MATK +70. MATK increased by (Refine*Refine), up to +15 refine. For every 10 Base Level above 70: MATK +5. |
Item Script | { .@r = getrefine(); bonus bInt,4; bonus bMatk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Crimson Rose Stick [1] [One Hand] Item ID# 26168 (Crimson_Rose_Stick_J) | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
30 Attack
60 / MATK 180 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Warlock |
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Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"WL_CRIMSONROCK",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
70 Attack
100 / MATK 180 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | This staff is great for doing great magic damage. MATK +180. Increases Fire and Shadow elemental magic damage by 5%. For each refine level: MATK +4. Indestructible in battle Refine Level +9: Increases damage of Hell Inferno by 30%. Refine Level +11: Decreases Crimson Rock skill cooldown by 1 second. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@r >= 9) { bonus2 bSkillAtk,"WL_HELLINFERNO",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
30 / MATK 175 Required Lvl 50 Weapon Lvl 3 Slot 1 Property Holy | |
Applicable Jobs | High Acolyte High Priest Champion |
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Description | A staff topped with the red symbol of the Prontera cathedral. Used by high-ranking members of the clergy. MATK +175, INT +4. When using Heal skill, has a chance to autocasts Level 1 Blessing to self. (Blessing skill will be cast with the player's learnt skill Level.) More Information on Combo: |
Item Script | { bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20; },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
140 Attack
150 / MATK 330 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Summoner |
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Description | A foxtail model that grew up in a place where the power of darkness is settled. Indestructible in battle MATK +330 MATK +5%, SPL +2 Increases damage of Hyunrok Cannon by 5%. Refine Level +5: Increases damage of Hyunrok Cannon by additional 10%. Refine Level +7: Increases Magical Damage with every element by 5%. Refine Level +9: Increases damage of Hyunrok Cannon by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Hyunrok Cannon by additional 5%. Increases damage of Hyunrok Breeze by 15%. [Bonus by Grade] [Grade D]: Magical Damage with every element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; if (.@r>=5) { bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,5; if (.@r>=9) { bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",15; bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
10 Attack
100 / MATK 155 Required Lvl 70 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
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Description | A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder. INT +4 For each refine level above +5: INT +1. Refine Level +6 or higher: MaxHP -200, MaxSP -100. |
Item Script | { bonus bInt,4; .@r = getrefine(); if (.@r>5) { bonus bInt,.@r-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Staff
Buy
50000z
Sell
25000z
Weight
30 Attack
195 Required Lvl 100 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Summoner Spirit Handler |
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Description | A crafted detailed model of foxtail. Increases long range physical attack by 8%, MaxHP +200. For every 3 refine level: DEX +3, MaxSP +15. Refine level +7: Increases base weapon's ATK and MATK by 40%. For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10). |
Item Script | { bonus bLongAtkRate,8; bonus bMaxHP,200; .@r = getrefine(); bonus bDex,(.@r/3)*3; bonus bMaxSP,(.@r/3)*15; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(39*.@r)+78; } },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
200 Attack
400 / MATK 400 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Summoner |
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Description | A foxtail that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. Indestructible in battle MATK +400 |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
130 Attack
150 / MATK 230 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Novice Mage Acolyte Priest Wizard Supernovice Monk Sage Soul Linker |
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Description | A one-handed staff that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. Indestructible in battle MATK +230 |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Diva Foxtail [1] [One Hand] Item ID# 26143 (Diva_Foxtail) | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
40 Attack
150 / MATK 180 Required Lvl 150 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A weapon of unknown origin with the magical power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. MATK +180. For each refine level: Increases your Healing skills effectiveness by 2%. Refine Level +7: ATK +30, HIT +5, MATK +4%. Refine Level +9: ATK +30, HIT +5, MATK +4%. When compounded with Labyrinth Baphomet Card: Increases physical damage by 10%. Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); bonus bHealPower,2*.@r; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; bonus bMatkRate,4; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; bonus bMatkRate,4; } },{},{} |
Dropped By | No Result |
Diva Wand [1] [One Hand] Item ID# 26105 (Diva_Wand) | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
30 Attack
60 / MATK 180 Required Lvl 150 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Arch Bishop Warlock Expanded Supernovice Shura Sorcerer Soul Reaper |
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Description | A weapon of unknown origin with the magical power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. MATK +180 Every refine level, your Healing skills effectiveness +2%. Refine Level +7: MATK +4%. Refine Level +9: MATK +4%. When compounded with Labyrinth Baphomet Card: ATK +10%. Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); bonus bHealPower,2*.@r; if (.@r>=7) bonus bMatkRate,4; if (.@r>=9) bonus bMatkRate,4; },{},{} |
Dropped By | No Result |