Renewal
.:Renewal Item Database:.
Weapon - Rifle

Novice Rifle [3]   [Two Handed]   Item ID# 13180 (Novice_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
50
Attack
50
Weapon Lvl
1
Slot
3
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
Small fire arm adjusted for range and accuracy. Actually easy to handle than a pistol.
Item Script
{},{},{}
Dropped By No Result

Paradise Gunslinger Rifle [0]   [Two Handed]   Item ID# 810003 (2Para_Rifle_GS)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Description
A rifle made by the Paradise Group.

ATK +3%

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Tracking by 20%.

Base Level at least 90:
Increases damage of Tracking by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_TRACKING",10; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_TRACKING",15; },{},{}
Dropped By No Result

Patent Master Soul Rifle [2]   [Two Handed]   Item ID# 810001 (Up_Master_Soul_Rifle)
Awakened Master Soul Rifle
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
100
Attack
200 / MATK 250
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle with the power of the soul used by those who have reached the Level of Gunmaster who can handle all guns skillfully.
A powerful force was inhabited and began to show its natural strength.
It seems to resonate with the Great Hero's Boots.

MATK +250

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases damage of Soul Strike and Napalm Vulcan by 15%.

Refine Level +7:
Increases damage of Soul Expansion by 20% and magical damage with Fire element by 15%.

Refine Level +9:
Ranged physical attacks have a 15% chance to autocast Level 10 Soul Strike.

Refine Level +11:
Ranged physical attacks have a 7% chance to autocast Level 3 Napalm Vulcan or Level 3 Soul Expansion.

When equipped with Great Hero's Boots:
INT +10
Increases magical damage with Ghost element by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3); bonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WL_SOULEXPANSION",20; bonus2 bMagicAddEle,Ele_Ghost,15; } if (.@r>=9) { bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1; } if (.@r>=11) { bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1; } },{},{}
Dropped By No Result

Poenitentia Penet [2]   [Two Handed]   Item ID# 810007 (Poenitentia_Penet)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
180
Attack
270
Required Lvl
230
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle containing the pain of bereavement.

ATK +10%

Increases damage of Only One Bullet and Spiral Shooting by 10%.

For each 2 Refine Levels:
Increases damage of Hammer of God by 3%.

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Hammer of God by additional 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.
Decreases Hammer of God skill cooldown by 8 seconds.

[Bonus by Grade]
[Grade D]: Damage of Only One Bullet and Spiral Shooting +5%.
[Grade C]: Damage of Only One Bullet and Spiral Shooting +3%, P.ATK +1.
[Grade B]: Damage of Only One Bullet and Spiral Shooting +5%, CON +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",3*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",3; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",3; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; } } } },{},{}
Dropped By No Result

Precision Piercer [2]   [Two Handed]   Item ID# 810005 (Precision_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
180
Attack
300
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Piercer.

For each 2 Refine Levels:
Increases damage of Spiral Shooting by 7%.

For each 3 Refine Levels:
Increases damage of Hammer of God by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Spiral Shooting +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",7*(.@r/2); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

RAG203 [0]   [Two Handed]   Item ID# 13195 (RAG203)
R.A.G.203
Type
Weapon
Class
Rifle
Buy
1800000z
Sell
900000z
Weight
130
Attack
260
Required Lvl
140
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Rebellion
Description
Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.
HIT +10, CRIT +15%.
Add a low chance of auto casting Level 1 Decrease Agility when attacking.
Item Script
{ bonus bCritical,15; bonus bHit,10; bonus4 bAutoSpell,"AL_DECAGI",1,30,1; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

RAG203 [1]   [Two Handed]   Item ID# 13190 (RAG203_)
R.A.G.203
Type
Weapon
Class
Rifle
Buy
1800000z
Sell
900000z
Weight
130
Attack
260
Required Lvl
140
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.
HIT +10, Critical +15%.
Add a low chance of auto casting Level 1 Decrease Agility when attacking.
Item Script
{ bonus bCritical,15; bonus bHit,10; bonus4 bAutoSpell,"AL_DECAGI",1,30,1; },{},{}
Dropped By No Result

Scrap Piercer [2]   [Two Handed]   Item ID# 810006 (Fourth_Rifle)
Scrap Rifle
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
160
Attack
280
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Spiral Shooting by 6%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{}
Dropped By No Result

Screaming Rifle [2]   [Two Handed]   Item ID# 810026 (Screaming_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
220
Attack
265
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle that is said to make you hear screams from the accumulated resentment.

ATK +5%, CON +2
Increases damage of Hasty Fire in the Hole by 5%.

Refine Level +5:
Increases damage of Hasty Fire in the Hole by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Hasty Fire in the Hole by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Hasty Fire in the Hole by additional 5%.
Increases damage of Grenades Dropping by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"NW_GRENADES_DROPPING",15; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Soldier Rifle [0]   [Two Handed]   Item ID# 13171 (BF_Rifle1)
Valorous Rifle
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0
Attack
50
Required Lvl
80
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A Rifle made for short and medium ranged battles against Demi-Humans, that enables a reduction to the targeting delay; as it is designed to limit the trembling of the shooter's hands.

DEX +2, HIT +10, CRIT +10.
Increases physical attack against DemiHuman monsters by 75%.
Ignores physical defense of DemiHuman monsters by 20%.
Reduce variable cast time of Tracking by 25%.

Indestructible in battle.
Item Script
expand to view script
{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bVariableCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

TE Woe Rifle [0]   [Two Handed]   Item ID# 13184 (TE_Woe_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0
Attack
80
Required Lvl
40
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
Rental Item

*Effects in WoE TE area
Increases physical damage against Players by 40%.
Random chance to inflict Silence status when dealing physical damage.
Item Script
{ bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bAddEff,Eff_Silence,1000; },{},{}
Dropped By No Result

Trial Rebel's Rifle [1]   [Two Handed]   Item ID# 28215 (Probation_Rifle)
Probation Rifle
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A special rifle modified for novice rebel.
When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile.

HIT +10, Critical +20.
Increases damage of Hammer of God by 20%.

For each 10 Base Level, increases ATK by 6 (Upto BaseLv 160).

Refine Level +7:
Every learned level of Tracking increases ranged physical attack by 1%.

When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots):
ASPD +2, MaxHP, MaxSP +10%.
Every 10 base point of AGI: ASPD +2%. (Upto 100 AGI)
Every 10 base point of DEX: HIT +3. (Upto 100 DEX)
Every 10 base point of LUK: Critical +3. (Upto 100 LUK)
Every 10 base point of VIT:
Reduces damage taken from Neutral elemental attacks by 3%. (Upto 100 VIT)
Item Script
{ bonus bHit,10; bonus bCritical,20; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_TRACKING"); } },{},{}
Dropped By No Result

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