Renewal
.:Renewal Item Database:.
 

Weapon - Two-handed Axe
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Tomahawk [0]   [Two Handed]   Item ID# 1368 (Tomahawk)
Type Weapon Class Two-handed Axe Buy 20z Sell 10z Weight 250
Attack 165Required Lvl 44Weapon Lvl 4Slot 0
Property Wind
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description A light axe imbued with the Wind Property which can be hurled at enemies.
Enables use of Throw Tomahawk.
Item Script
{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{}
Dropped By
Whitesmith Harword / Whitesmith Howard
(35%)
Whitesmith Harword / Mastersmith Howard
(35%)

Tomahawk [0]   [Two Handed]   Item ID# 1374 (Tomahawk_C)
Type Weapon Class Two-handed Axe Buy 2z Sell 1z Weight 0
Attack 200Required Lvl NoneWeapon Lvl 4Slot 0
Property WindRefineable No
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description Rental Items
A light axe imbued with the Wind Property which can be hurled at enemies.
Enables use of Throw Tomahawk.
Impossible to refine this item.
Item Script
{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{}
Dropped ByNo Result

Tomahawk [0]   [Two Handed]   Item ID# 1389 (E_Tomahawk_C)
Type Weapon Class Two-handed Axe Buy 2z Sell 1z Weight 0
Attack 200Required Lvl NoneWeapon Lvl 4Slot 0
Refineable No
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description Not Available

[iRO Description]
Not Available
Item Script
{ bonus bAtkEle,Ele_Wind; },{},{}
Dropped ByNo Result

Two Handed Axe of Vicious Mind [1]   [Two Handed]   Item ID# 28107 (Two_Handed_Axe_of_Vicious_Mind)
Two Handed Axe of Evil Spirit
Type Weapon Class Two-handed Axe Buy 20z Sell 10z Weight 250
Attack 250Required Lvl 160Weapon Lvl 4Slot 1
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description Two Handed Axe imbued with evil spirit.
Increase ATK by (Refine Level * Refine Level), up to +15.
Indestructible.
Item Script
{ bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{}
Dropped ByNo Result

Two-Handed Axe [0]   [Two Handed]   Item ID# 1362 (Two_Handed_Axe__)
Type Weapon Class Two-handed Axe Buy 55000z Sell 27500z Weight 250
Attack 185Required Lvl 30Weapon Lvl 3Slot 0
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description A two-handed, double bladed axe.
Item Script
{},{},{}
Dropped ByNo Result

Two-Handed Axe [0]   [Two Handed]   Item ID# 1388 (Two_Handed_Axe_C)
Type Weapon Class Two-handed Axe Buy n/a Sell n/a Weight 0
Attack 220Required Lvl NoneWeapon Lvl 3Slot 0
Refineable No
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description Rental Items
A two-handed, double bladed axe.
Increases damage against small, medium, large size monsters by 40%.

When VIP status is active:
ATK +10
MATK +10
Item Script
{ bonus2 bAddSize,Size_All,40; },{},{}
Dropped ByNo Result

Two-Handed Axe [1]   [Two Handed]   Item ID# 1360 (Two_Handed_Axe)
Type Weapon Class Two-handed Axe Buy 55000z Sell 27500z Weight 250
Attack 185Required Lvl 30Weapon Lvl 3Slot 1
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description A two-handed, double bladed axe.
Item Script
{},{},{}
Dropped ByNo Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Two-Handed Axe [2]   [Two Handed]   Item ID# 1361 (Two_Handed_Axe_)
Type Weapon Class Two-handed Axe Buy 55000z Sell 27500z Weight 250
Attack 185Required Lvl 30Weapon Lvl 3Slot 2
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description A two-handed, double bladed axe.
Item Script
{},{},{}
Dropped By
Blacksmith Harword / Blacksmith Howard
(1%)
Swift Minorous
(0.02%)
Nightmare Minorous / Minorous (Nightmare)
(0.02%)
Furious Minorous
(0.02%)
Elusive Minorous
(0.02%)
Minorous
(0.02%)
Obtainable FromOld Blue Box, Old Violet Box

Unity Two-Handed Axe [1]   [Two Handed]   Item ID# 28110 (Unity_Two-Handed_Axe)
Two-Handed Axe of Solidarity
Type Weapon Class Two-handed Axe Buy 20z Sell 10z Weight 100
Attack 190Required Lvl NoneWeapon Lvl 3Slot 1
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description A certified kingdom equipment for adventurer.
Increase ATK by (Refine*Refine*1.25)
Item Script
{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{}
Dropped ByNo Result

Upg Two Handed Axe [1]   [Two Handed]   Item ID# 1394 (Upg_Two_Handed_Axe)
Upgrade Two-Handed Axe
Type Weapon Class Two-handed Axe Buy 20z Sell 10z Weight 200
Attack 110Required Lvl NoneWeapon Lvl 3Slot 1
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description Two-Handed Axe that is coated by Oridecon and Gold with perfect level.
ATK increases by 14 for every Refine.
Level 70 or Higher : ATK+10 for Every 10 Base Level.
Indestructible
Item Script
{ bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
Dropped ByNo Result

Valorous Insane Battle Axe [0]   [Two Handed]   Item ID# 1379 (BF_Two_Handed_Axe1)
Valorous Battle Axe
Type Weapon Class Two-handed Axe Buy 20z Sell 10z Weight 0
Attack 200Required Lvl 80Weapon Lvl 3Slot 0
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description A terrifying two-handed axe that is said to stimulate the nerves in order to kill Demi-Humans, once it's in the wearer's hands.
STR + 3
Increases physical damage on Demi-Human monsters by 55%.
Ignores physical defense of Demi-Human monsters by 20%.
Indestructible.
Item Script
{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
Dropped ByNo Result
Obtainable FromBattleground

Vellum Buster [0]   [Two Handed]   Item ID# 1395 (Velum_Buster)
Bellum Buster
Type Weapon Class Two-handed Axe Buy 20z Sell 10z Weight 250
Attack 50Required Lvl 95Weapon Lvl 4Slot 0
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description *Stats during WoE & PVP
Reduces the target's SP by 10% on successful hit. (Skill attacks are not affected by this.)
Item Script
{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player,10000,10; },{},{}
Dropped ByNo Result