Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Ferocious Coelacanth / Violent Coelacanth   (COELACANTH_H_A)   Mob-ID#2190
Elements
HP 5200000
Level 155
Race Fish
Property
Water 2
Size Large
Hit(100%) 667
Flee(95%) 671 Base Exp 1500000
Walk Speed Fast Job Exp 1650000
Atk Delay 0.86s Player Lvl:
Attack 4815-7015
Magic Atk 4265-7565 Base Exp / HP 0.288:1
Def 280 Job Exp / HP 0.317:1
Magic Def 280 Delay After Hit Short
Atk Range 1 cells Str 260 Int 260
Spell Range 10 cells Agi 260 Dex 260
Sight Range 12 cells Vit 260 Luk 260
2@pump(1)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Agility UP [Lv 5]
Break armor [Lv 10]
Critical Wounds [Lv 4]
Guided Attack [Lv 5]
Power Up [Lv 5]
Random Attack [Lv 8]
Water Attribute Attack [Lv 10]
Wide Bleeding [Lv 3]
Wide Freeze [Lv 5]
Slaves
When:
- Slave amount <= 3 (100% chance)

Furious Anolian   (C4_ANOLIAN)   Mob-ID#2899
Elements
HP 77735
Level 109
Race Fish
Property
Water 2
Size Medium
Hit(100%) 399
Flee(95%) 365 Base Exp 9435
Walk Speed Average Job Exp 27015
Atk Delay 0.5s Player Lvl:
Attack 863-1175
Magic Atk 252-318 Base Exp / HP 0.121:1
Def 61 Job Exp / HP 0.348:1
Magic Def 11 Delay After Hit Long
Atk Range 1 cells Str 130 Int 66
Spell Range 10 cells Agi 81 Dex 70
Sight Range 12 cells Vit 55 Luk 48
gl_sew04
- Glast Heim Culvert F4
 + 2x / 5 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 3]

Furious Lamp Rey   (C4_SEDORA)   Mob-ID#2669
Elements
HP 110250
Level 110
Race Fish
Property
Water 2
Size Medium
Hit(100%) 479
Flee(95%) 417 Base Exp 9540
Walk Speed Fast Job Exp 27330
Atk Delay 0.79s Player Lvl:
Attack 962-1326
Magic Atk 527-795 Base Exp / HP 0.087:1
Def 92 Job Exp / HP 0.248:1
Magic Def 55 Delay After Hit Short
Atk Range 1 cells Str 126 Int 107
Spell Range 10 cells Agi 153 Dex 109
Sight Range 12 cells Vit 61 Luk 84
iz_dun05
- Undersea Tunnel F6
 + 2x / 5 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 1]
Splash attack [Lv 1]
Water Attribute Attack [Lv 3]

Furious Penomena   (C4_PENOMENA)   Mob-ID#2717
Elements
HP 22945
Level 85
Race Fish
Property
Poison 1
Size Medium
Hit(100%) 336
Flee(95%) 365 Base Exp 5090
Walk Speed Very Slow Job Exp 14295
Atk Delay 0.5s Player Lvl:
Attack 621-853
Magic Atk 148-174 Base Exp / HP 0.222:1
Def 85 Job Exp / HP 0.623:1
Magic Def 32 Delay After Hit Average
Atk Range 7 cells Str 76 Int 35
Spell Range 10 cells Agi 49 Dex 107
Sight Range 12 cells Vit 35 Luk 10
alde_dun03
- Clock Tower B3
 + 2x / 5 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
150%
Fire
150%
Wind
150%
Poison
0%
Holy
75%
Shadow
75%
Ghost
75%
Undead
75%
Drops
Monster Skills
Multi-stage Attack [Lv 1]
Poison Attribute Attack [Lv 1]
Sucking Blood [Lv 1]

Furious Roda Frog   (C4_RODA_FROG)   Mob-ID#2679
Elements
HP 800
Level 13
Race Fish
Property
Water 1
Size Medium
Hit(100%) 221
Flee(95%) 200 Base Exp 810
Walk Speed Slow Job Exp 1500
Atk Delay 0.82s Player Lvl:
Attack 42-52
Magic Atk 16-20 Base Exp / HP 1.013:1
Def 12 Job Exp / HP 1.875:1
Magic Def 5 Delay After Hit Very Short
Atk Range 1 cells Str 12 Int 1
Spell Range 10 cells Agi 7 Dex 14
Sight Range 12 cells Vit 4 Luk 9
gef_fild01
- Geffen Field
 + 2x / 5 min
Mode
    Neutral
    100%
    Water
    25%
    Earth
    100%
    Fire
    90%
    Wind
    150%
    Poison
    150%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Water Attribute Attack [Lv 2]

    Giant Octopus   (MD_GIANT_OCTOPUS)   Mob-ID#2194
    Elements
    HP 500000
    Level 95
    Race Fish
    Property
    Water 2
    Size Large
    Hit(100%) 395
    Flee(95%) 393 Base Exp 20000
    Walk Speed Slow Job Exp 10000
    Atk Delay 1.58s Player Lvl:
    Attack 1760-2520
    Magic Atk 995-1715 Base Exp / HP 0.04:1
    Def 154 Job Exp / HP 0.02:1
    Magic Def 21 Delay After Hit Short
    Atk Range 1 cells Str 145 Int 60
    Spell Range 10 cells Agi 91 Dex 113
    Sight Range 12 cells Vit 138 Luk 45
    1@cash(1)
    - Octopus Cave
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to instant death & Coma
    • Immune to knockback
    • Detector
    • Immune to Status Change
    Neutral
    100%
    Water
    0%
    Earth
    100%
    Fire
    80%
    Wind
    175%
    Poison
    150%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Earthquake [Lv 5]
    Hell's Judgement [Lv 2]
    Pulse Strike [Lv 5]
    Water Attribute Attack [Lv 5]
    Wide Bleeding [Lv 1]
    Wide Curse [Lv 1]
    Wide Freeze [Lv 1]
    Wide Silence [Lv 1]
    Wide Sleep [Lv 1]
    Wide Soul Drain [Lv 1]
    Wide Stun [Lv 1]

    Giant Octopus   (E_GIANT_OCTOPUS)   Mob-ID#2219
    Elements
    HP 20
    Level 10
    Race Fish
    Property
    Water 2
    Size Large
    Hit(100%) 231
    Flee(95%) 313 Base Exp 0
    Walk Speed Slow Job Exp 0
    Atk Delay 1.63s
    Attack 21-27
    Magic Atk 65-71 Base Exp / HP 0:1
    Def 160 Job Exp / HP 0:1
    Magic Def 0 Delay After Hit Average
    Atk Range 2 cells Str 1 Int 50
    Spell Range 10 cells Agi 1 Dex 100
    Sight Range 12 cells Vit 1 Luk 100
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Looter
    • Takes 1 damage (phyiscal)
    • Takes 1 damage (magic)
    • Takes 1 damage (ranged)
    • Takes 1 damage (other)
    Neutral
    100%
    Water
    0%
    Earth
    100%
    Fire
    80%
    Wind
    175%
    Poison
    150%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops

    Grotesque Coelacanth / Weird Coelacanth   (COELACANTH_N_M)   Mob-ID#2188
    Elements
    HP 2200000
    Level 100
    Race Fish
    Property
    Water 2
    Size Large
    Hit(100%) 492
    Flee(95%) 483 Base Exp 500000
    Walk Speed Fast Job Exp 550000
    Atk Delay 0.86s Player Lvl:
    Attack 1772-2528
    Magic Atk 1583-2717 Base Exp / HP 0.227:1
    Def 280 Job Exp / HP 0.25:1
    Magic Def 280 Delay After Hit Short
    Atk Range 1 cells Str 160 Int 160
    Spell Range 10 cells Agi 160 Dex 160
    Sight Range 12 cells Vit 160 Luk 160
    1@pump(1)
    - Drain 1
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    Neutral
    100%
    Water
    0%
    Earth
    100%
    Fire
    80%
    Wind
    175%
    Poison
    150%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Agility UP [Lv 10]
    Break armor [Lv 10]
    Critical Wounds [Lv 3]
    Guided Attack [Lv 5]
    Water Attribute Attack [Lv 5]
    Wide Bleeding [Lv 3]
    Slaves
    When:
    - Slave amount <= 3 (100% chance)

    Iara   (IARA)   Mob-ID#2069
    Elements
    HP 5890
    Level 79
    Race Fish
    Property
    Water 3
    Size Medium
    Hit(100%) 297
    Flee(95%) 338 Base Exp 854
    Walk Speed Slow Job Exp 794
    Atk Delay 0.67s Player Lvl:
    Attack 298-374
    Magic Atk 208-268 Base Exp / HP 0.145:1
    Def 0 Job Exp / HP 0.135:1
    Magic Def 76 Delay After Hit Very Short
    Atk Range 1 cells Str 69 Int 60
    Spell Range 10 cells Agi 14 Dex 83
    Sight Range 12 cells Vit 41 Luk 20
    bra_dun01
    - Brasilis Dungeon F1, Beyond the Waterfall
     + 30x / 5 sec
    bra_dun02
    - Brasilis Dungeon F2, Beyond the Waterfall
     + 110x / 5 sec
    Mode
    • Cast Sensor (Idle)
    Neutral
    100%
    Water
    0%
    Earth
    100%
    Fire
    70%
    Wind
    200%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Stop [Lv 1]
    Water Attribute Attack [Lv 3]

    Infinite Toad   (MIN_TOAD)   Mob-ID#3421
    Elements
    HP 900000
    Level 105
    Race Fish
    Property
    Water 1
    Size Medium
    Hit(100%) 325
    Flee(95%) 300 Base Exp 12000
    Walk Speed Slow Job Exp 15000
    Atk Delay 1.24s Player Lvl:
    Attack 1337-1937
    Magic Atk 128-140 Base Exp / HP 0.013:1
    Def 24 Job Exp / HP 0.017:1
    Magic Def 6 Delay After Hit Short
    Atk Range 1 cells Str 32 Int 10
    Spell Range 10 cells Agi 19 Dex 24
    Sight Range 12 cells Vit 27 Luk 5
    1@infi(1)
    - Infinite Space
    Mode
    • Assist
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Detector
    Neutral
    100%
    Water
    25%
    Earth
    100%
    Fire
    90%
    Wind
    150%
    Poison
    150%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Water Attribute Attack [Lv 3]
    Slaves
    When:
    - On Spawn (100% chance)
    - Slave amount <= 3 (100% chance)

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