.:ClassicRO:.
9x/9x/9x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
99%
Availability
100%
Community Rating:
Friendliness
94%
Eventfulness
71%
Game Master Rating:
Friendliness
100%
Availability
96%
Helpfulness
100%
Game-Play Rating:
Economy
80%
Guild Play
76%
Class Balance
97%
Average Rating:
91 / 100
Based on 7 player reviews:
Population Median Reference:
111
Donation Level:
Unavailable
14%
Balanced
86%
Customization Level:
Unavailable
14%
Occasional
86%
Scythelike | Played for 2 months | 2014-06-14 |
I'm playing the server since release, and it's doing really good.
The only customes we have, don't have any stasts, every 2 weeks
we have a spotlight area where the exp + spawnrate is increased.
Average Population is about 90-110, and only 10 of them are shops.
Warper is available for Dungeon Lvl 1, Healer has a Cooldown,
you have to do Job Change Quests.
Everything on this Server feels very Classis like 2004, everyone who loved
RO in that year will love this Server too.
Server
Stability: 9
Availability: 10
Stability: 9
Availability: 10
Community
Friendliness: 10
Eventfulness: 7
Friendliness: 10
Eventfulness: 7
Game Masters
Friendliness: 10
Availability: 9
Helpfulness: 10
Friendliness: 10
Availability: 9
Helpfulness: 10
Game-play
Economy: 7
Guild Competition: 5
Class Balance: 10
Economy: 7
Guild Competition: 5
Class Balance: 10
-Mew- | Played for 1 month | 2014-06-06 |
Started playing here about a month ago read about it on 4chan and since we're constantly getting new Tree of Savior news I got an urge to play Ragnarok. The old ragnark without all the sh*tty Trans classes and 3rd jobs and renewals. Where Old Payon is alive and well and where geffen is filled with cute little Spores not hungry Hunter Flies. So far it's a charm. The economy is a bit wonky because not a lot of players. But the rates are decent and you can get a good start in a a week or so.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 7
Eventfulness: 4
Friendliness: 7
Eventfulness: 4
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 5
Guild Competition: 6
Class Balance: 10
Economy: 5
Guild Competition: 6
Class Balance: 10
PaintTheStars | Played for less than 1 month | 2014-05-30 |
Been a while that a decent 2nd Job Server was announced. Theres fairly 100 people playing and just about 10 venders. One of the best parts is that the serverowner promises to use the donation money (a few costume headgears) only for advertising expenses. Its quite fun to see how unused classes like knight raise from the dead again and how you actually feel lost when it comes back to the old ro. its truly fun and it makes you feel you would the discover the whole game again. worth a try (:
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 5
Friendliness: 10
Eventfulness: 5
Game Masters
Friendliness: 10
Availability: 8
Helpfulness: 10
Friendliness: 10
Availability: 8
Helpfulness: 10
Game-play
Economy: 9
Guild Competition: 8
Class Balance: 10
Economy: 9
Guild Competition: 8
Class Balance: 10
Whoody | Played for 2 months | 2014-05-21 |
Fun server, interesting additions to keep the experience fresh and challenging. GM staff has been very on top of actions taken against bots and griefplay, and the supply boxes on MVPs keep them constantly farmed.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 9
Eventfulness: 7
Friendliness: 9
Eventfulness: 7
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 9
Guild Competition: 9
Class Balance: 9
Economy: 9
Guild Competition: 9
Class Balance: 9
powerstarprince | Played for less than 1 month | 2014-05-18 |
Great Server... In one line I would call it a Classic Ragnarok Online Game. Episode 8.2 is the most balanced aspect for the game and everything built inside the server looks good and stable for the future. There is a decent population already, more are welcome to join. Hopefully it will grow further once War of Emperium begins and so far it's really fun to hang out here.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 10
Friendliness: 10
Eventfulness: 10
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 9
Guild Competition: 9
Class Balance: 9
Economy: 9
Guild Competition: 9
Class Balance: 9
exhaustive | Played for less than 1 month | 2014-05-12 |
Stable Pre-Trans server with a lot of interesting features. Quests headgears galore, cosmetic & therefore balanced donations. Bi-weekly "Spotlights" which encourage partying in certain areas (currently Comodo & Niflheim) with item turn-ins for moderate amounts of EXP as well as a headgear box. Active & helpful administration team. Downtime only for maintenances. 3+ WoE guilds are preparing, times discussion on-going. Join in on the fun!
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 9
Friendliness: 10
Eventfulness: 9
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 7
Guild Competition: 8
Class Balance: 10
Economy: 7
Guild Competition: 8
Class Balance: 10
Kronan | Played for less than 1 month | 2014-05-11 |
Played here since the beginning of may. Looking forward to woe. Classes are balanced since there are no "1-hit skills" from trans classes. Even some strong skills like bowling bash are nerfed, read more about it on the forum. Currently people are farming and gearing up so there is not much pvp activity going on yet. MvP respawn time is fixed 1-2 hours to prevent camping. GMs are almost daily sitting in payon to help out if you have problem. Donation reward: Costumes, no pay to win. C ya online!
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 8
Friendliness: 10
Eventfulness: 8
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 10
Guild Competition: 8
Class Balance: 10
Economy: 10
Guild Competition: 8
Class Balance: 10