Renewal
.:Member Reviews:.
  omnirusted
Played for 3 months 2017-12-18
I made a review back in 2015, and it's even worse now. God items and customs are 100% required for anything on this server. The GM team has "balanced" all content around having customs or god items. If you don't have them, you're treated like crap by the player base or just ignored. PVP/WoE content is ignored or unbalanced by 'customs'. BG is completely disabled. No one uses the "vanilla" content that does exist. 9/10ths of the '1400 pop' is auto-vendors. Tried to re-invent the wheel, and failed
Rating: 44
Comment #1
Server
Stability: 10
Availability: 9
Community
Friendliness: 6
Eventfulness: 7
Game Masters
Friendliness: 4
Availability: 1
Helpfulness: 1
Game-play
Economy: 4
Guild Competition: 1
Class Balance: 1
Owner's reply to this review:
2017-12-18
Thank you for your review and for continuing to play TalonRO! The requirement of SQIs aren't necessary for gameplay, as many parties, guilds, and players possess a wide range of great items which have a variety of uses to serve numerous builds. Our PvP work is something that we're excited to continue in development with the community, and many players make use of vanilla modes! Your figures on population count however are quite incorrect, with the vast majority are individual players. Thank you!

  omnirusted
Played for 2 months 2018-01-19
Been on this server since day 1. It was really fun and active at first, but VERY generic. Constant event exploitation, no GM activity what so ever, a pay-to-win economy, and an INCREDIBLY toxic community with no moderation really ruined it. I have friends who spent a lot of money here so keep waiting for it to get better, but it's pretty obvious it's not going anywhere. BG was supposed to fix it, instead made it worse. WoE will only be worse when implemented. Needs active English speaking GMs.
Rating: 44
Comment #2
Server
Stability: 10
Availability: 10
Community
Friendliness: 2
Eventfulness: 1
Game Masters
Friendliness: 7
Availability: 1
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 5
Class Balance: 6

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