.:Renewal Item Database:.
Weapon - Dagger
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 10 Weapon Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Novice Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Supernovice Crusader Sage Rogue Alchemist Bard / Dancer Taekwon Star Gladiator Soul Linker Ninja Kagerou / Oboro |
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Description | A dagger for beginners made by the Paradise Group. MATK +100 Base Level at least 20: ATK +15, MATK +15. Base Level at least 30: ATK +20, MATK +20. Base Level at least 45: ATK +25, MATK +25. |
Item Script | { bonus bMatk,100; if (BaseLevel>=20) { bonus bBaseAtk,15; bonus bMatk,15; if (BaseLevel>=30) { bonus bBaseAtk,20; bonus bMatk,20; if (BaseLevel>=45) { bonus bBaseAtk,25; bonus bMatk,25; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Rogue |
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Description | A dagger made by the Paradise Group. ASPD +10% (Decreases after attack delay by 10%). Base Level at least 60: Increases damage of Backstab by 20%. Base Level at least 75: Increases damage of Raid by 20%. Base Level at least 90: Increases damage of Raid by additional 15%. |
Item Script | { bonus bAspdRate,10; if (BaseLevel>=60) bonus2 bSkillAtk,"RG_BACKSTAP",20; if (BaseLevel>=75) bonus2 bSkillAtk,"RG_RAID",10; if (BaseLevel>=90) bonus2 bSkillAtk,"RG_RAID",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Shadow Chaser |
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Description | A high-quality dagger made by the Paradise Group. MATK +180 ATK +3% MATK +3% For each Level of Plagiarism: Decreases after skill cast delay by 1%. Base Level at least 105: Increases damage of Fatal Menace by 25%. Base Level at least 110: Increases Damage against enemies of every size by 15%. Increases melee physical damage by 15%. Base Level at least 115: Increases damage of Fatal Menace by additional 15%. Increases magical damage with Neutral and Fire element by 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("RG_PLAGIARISM"); bonus bMatk,180; bonus bMatkRate,3; bonus bDelayrate,-1*.@a; bonus bAtkRate,3; if (.@l>=105) { bonus2 bSkillAtk,"SC_FATALMENACE",25; bonus bAspd,1; if (.@l>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_ALL,15; bonus2 bMagicAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SC_FATALMENACE",15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Soul Linker |
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Description | A dagger made by the Paradise Group. Critical +15 Base Level at least 60: Critical +30 Base Level at least 75: Increases critical damage by 5%. Base Level at least 90: Increases critical damage by additional 10%. |
Item Script | { bonus bCritical,15; if (BaseLevel>=60) bonus bCritical,30; if (BaseLevel>=75) bonus bCriticalRate,5; if (BaseLevel>=90) bonus bCriticalRate,10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Supernovice |
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Description | A high-quality dagger made by the Paradise Group. ATK +5% For each Level of Sword Mastery: Increases melee physical damage by 1%. Base Level at least 105: ASPD +10% (Decreases after attack delay by 10%). Increases damage of Raid and Backstab by 25%. Base Level at least 110: Increases melee physical damage by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Raid and Backstab by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("SM_SWORD"); bonus bShortAtkRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAspdRate,10; bonus2 bSkillAtk,"RG_RAID",25; bonus2 bSkillAtk,"RG_BACKSTAP",25; if (.@l>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"RG_RAID",15; bonus2 bSkillAtk,"RG_BACKSTAP",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120 Attack
210 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Novice Supernovice |
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Description | A knife said to have been used by brave heroes in the past. It is said that it can only be used by those who have received the angel's blessing. An ancient power has been imbued and it has begun to show its original ability. It seems to resonate with the Great Hero's Boots. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases damage of Back Stab by 25%. Refine Level +7: Increases physical damage against enemies of every element by 15%. Enables the use of Level 10 Fatal Menace. Refine Level +9: ASPD +10% (Decreases after attack delay by 10%). Increases damage of Fatal Menace by 10%. Refine Level +11: Decreases after skill cast delay by 5%. Increases melee physical damage by 15%. When equipped with Great Hero's Boots: STR +10 Increases melee physical damage by 7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"RG_BACKSTAP",25*(.@r/3); if (.@r>=7) { skill "SC_FATALMENACE",10; bonus2 bAddEle,Ele_All,15; if (.@r>=9) { bonus bAspdRate,10; bonus2 bSkillAtk,"SC_FATALMENACE",10; if (.@r>=11) { bonus bShortAtkRate,15; bonus bDelayrate,-5; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120 Attack
205 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shadow Chaser |
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Description | Swords of old travelers who specialize in stabbing rather than cutting. The experience and knowledge of old travelers began to show their natural abilities. It resonates with Great Hero's Boots. For each 2 refine levels: ATK +10. For each 3 refine levels: ASPD +2% (After attack delay -2%). Refine Level +7: Increases damage of Fatal Menace by 25%. Refine Level +9: Decreases SP Consumption of Fatal Menace by 15%. Decreases after skill cast delay of all skills by 7%. Refine Level +11: Increases melee physical damage by 10%. Decreases after skill cast delay of all skills by additional 7%. When equipped with Great Hero's Boots: STR +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7) { bonus2 bSkillAtk,"SC_FATALMENACE",25; } if (.@r>=9) { bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15; bonus bDelayrate,-7; } if (.@r>=11) { bonus bShortAtkRate,10; bonus bDelayrate,-7; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
120 Attack
190 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
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Description | One of the ninja swords used by ninjas who were good at sword art in the past. Seeing it with a sharpened blade, it began to show its natural strength. It must be equipped with the other ninja sword, Surudoi Kaze, in order to demonstrate its true ability, and it seems to resonate with the Great Hero's Boots. When equipped with Surudoi Kaze: For each 3 refine levels: ATK +15. For each 5 refine levels: ATK +3%. If total refine level of entire set at least +14: Increases damage of Cross Slash by 30%. Decreases Cross Slash skill cooldown by 2 seconds. If total refine level of entire set at least +16: Enables the use of Distorted Cresent, skill Level based on learned Level of Shadow Trampling. Enables the use of Shadow Trampling, skill Level based on learned Level of Distorted Cresent. If total refine level of entire set at least +18: Increases physical damage against all property enemies by 15%. If total refine level of entire set at least +20: Increases damage of Cross Slash by 25%. When equipped with Surudoi Kaze and Great Hero's Boots: DEX +10, ATK +7%. |
Item Script | { /*Is combo set with 28763 Surudoi Kaze*/ },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
80 Attack
150 / MATK 195 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shadow Chaser |
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Description | A dagger once used by ancient wizard. Seeing the state of magic, he began to demonstrate his natural ability. It resonates with Great Hero's Boots. MATK +195. For each 2 refine levels: MATK +15. For each 3 refine levels: ASPD +2% (After attack delay -2%). Refine Level +7: Random chance to autocast Level 7 Meteor Storm when dealing physical damage. Refine Level +9: Increases all elemental magical damage by 15%. Refine Level +11: Random chance to autocast Level 4 Psychic Wave when dealing physical damage. When equipped with Great Hero's Boots: INT +10, MATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,.@r/2*15; bonus bAspdRate,(.@r/3*2); if (.@r>=7) { bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT,1; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=11) { bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",4,100,BF_SHORT,1; } },{},{} |
Dropped By | No Result |
Platinum Dagger [1] [One Hand] Item ID# 28780 (Platinum_Dagger_J) | |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60 Attack
120 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Shadow Chaser |
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Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"RG_RAID",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
150 Attack
150 / MATK 170 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | Knife made of platinum. MATK +170, MATK +5%. Every refine level, MATK +4. Refine Level +9: Increases Fire, Water, Wind and Earth elemental magics damage by 15%. Refine Level +11: When dealing physical attack, chance to gain MATK +100 and magical damage against all size monsters +30% for 10 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bMatkRate,5; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Earth,15; } if (.@r>=11) autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates and Specialeffect */ },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
90 Attack
190 Required Lvl 230 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Abyss Chaser |
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Description | A dagger containing the pain of bereavement. ATK +10% Increases damage of Deft Stab by 10%. For each 2 Refine Levels: Increases damage of Fatal Menace by 3%. Refine Level +7: ASPD +10% (Decreases after attack delay by 10%). Refine Level +9: Increases damage of Fatal Menace by additional 30%. Refine Level +11: Decreases after skill cast delay by 12%. [Bonus by Grade] [Grade D]: Damage of Deft Stab +5%. [Grade C]: Damage of Deft Stab +8%, P.ATK +1. [Grade B]: Damage of Deft Stab +12%, POW +1. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"ABC_DEFT_STAB",10; bonus2 bSkillAtk,"SC_FATALMENACE",3*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) { bonus bDelayrate,-12; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"ABC_DEFT_STAB",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"ABC_DEFT_STAB",8; if (.@g >= ENCHANTGRADE_B) { bonus bPow,1; bonus2 bSkillAtk,"ABC_DEFT_STAB",12; } } } },{},{} |
Dropped By | No Result |