Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Food Storage   (OBJ_A)   Mob-ID#1909
Elements
HP 250
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 111
Flee(95%) 166 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 1-2 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%

Forest Guardian (Re-Stats)   (GUARDIAN_FOREST)   Mob-ID#2032
Elements
HP 99999
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 170
Flee(95%) 225 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.87s
Attack 3000-3000 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 100
Spell Range 10 cells Agi 100 Dex 100
Sight Range 12 cells Vit 100 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%

Frus   (G_FRUS)   Mob-ID#1762
Elements
HP 53422
Level 69
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 158
Flee(95%) 220 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.58s
Attack 1110-1780 Base Exp / HP 0:1
Def 20 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 69 Dex 76
Sight Range 12 cells Vit 60 Luk 52
odin_tem02
- Odin Temple F2
 + 3x / 30~45 sec
odin_tem03
- Odin Temple F3
 + 5x / 30~45 sec
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 5]
Shadow Attribute Attack [Lv 5]
Undead Attribute Change [Lv 2]

Frus   (FRUS)   Mob-ID#1753
Elements
HP 83422
Level 69
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 158
Flee(95%) 220 Base Exp 20620
Walk Speed Fast Job Exp 10
Atk Delay 0.58s
Attack 1110-1780 Base Exp / HP 0.247:1
Def 20 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 2 cells Str 1 Int 50
Spell Range 10 cells Agi 69 Dex 76
Sight Range 12 cells Vit 60 Luk 52
odin_tem01(5)
- Odin Temple F1
odin_tem02(30)
- Odin Temple F2
odin_tem03(4)
- Odin Temple F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%
Drops
Monster Skills
Poison Attack [Lv 5]
Shadow Attribute Attack [Lv 5]
Undead Attribute Change [Lv 2]
Slaves
When:
- Slave amount <= 0 (1% chance)

Fur Seal / Seal   (FUR_SEAL)   Mob-ID#1317
Elements
HP 9114
Level 63
Race Brute
Property
Water 1
Size Medium
Hit(100%) 111
Flee(95%) 207 Base Exp 3765
Walk Speed Slow Job Exp 1824
Atk Delay 1.61s
Attack 845-1203 Base Exp / HP 0.413:1
Def 25 Job Exp / HP 0.2:1
Magic Def 33 Delay After Hit Average
Atk Range 1 cells Str 5 Int 15
Spell Range 10 cells Agi 28 Dex 69
Sight Range 12 cells Vit 22 Luk 84
cmd_fild02(18)
- Kokomo beach
 + 2x / 3 min
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Multi-stage Attack [Lv 1]
Water Attribute Attack [Lv 5]

Fur Seal / Seal   (G_FUR_SEAL)   Mob-ID#1533
Elements
HP 9114
Level 63
Race Brute
Property
Water 1
Size Medium
Hit(100%) 111
Flee(95%) 207 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.61s
Attack 845-1203 Base Exp / HP 0:1
Def 25 Job Exp / HP 0:1
Magic Def 33 Delay After Hit Average
Atk Range 1 cells Str 5 Int 15
Spell Range 10 cells Agi 28 Dex 69
Sight Range 12 cells Vit 22 Luk 84
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Galapago (Re-Stats)   (M_GALAPAGO)   Mob-ID#2326
Elements
HP 7513
Level 45
Race Brute
Property
Earth 1
Size Small
Hit(100%) 93
Flee(95%) 150 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.43s
Attack 760-915 Base Exp / HP 0:1
Def 70 Job Exp / HP 0:1
Magic Def 40 Delay After Hit Long
Atk Range 1 cells Str 30 Int 18
Spell Range 10 cells Agi 28 Dex 30
Sight Range 12 cells Vit 29 Luk 16
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Gangster   (A_MOBSTER)   Mob-ID#1592
Elements
HP 8000
Level 40
Race Demi-Human
Property
Neutral 1
Size Medium
Hit(100%) 110
Flee(95%) 188 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.1s
Attack 300-355 Base Exp / HP 0:1
Def 20 Job Exp / HP 0:1
Magic Def 27 Delay After Hit Average
Atk Range 1 cells Str 1 Int 45
Spell Range 10 cells Agi 50 Dex 73
Sight Range 12 cells Vit 45 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Assist
  • Change Target (Attack)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
25%
Undead
100%
Drops

Gemini-S58   (GEMINI)   Mob-ID#1681
Elements
HP 57870
Level 72
Race Formless
Property
Water 1
Size Medium
Hit(100%) 167
Flee(95%) 252 Base Exp 22024
Walk Speed Slow Job Exp 9442
Atk Delay 1.87s
Attack 2150-3030 Base Exp / HP 0.381:1
Def 60 Job Exp / HP 0.163:1
Magic Def 45 Delay After Hit Long
Atk Range 3 cells Str 88 Int 77
Spell Range 10 cells Agi 75 Dex 105
Sight Range 12 cells Vit 70 Luk 55
lhz_dun01
- Bio Laboratory F1
 + 1x / 120~210 min
lhz_dun02
- Bio Laboratory F2
 + 10x / 90~93 min
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Multi-stage Attack [Lv 1]
Piercing Attack [Lv 10]

Gertie (Re-Stats)   (GERTIE)   Mob-ID#2225
Elements
HP 266926
Level 141
Race Demon
Property
Poison 4
Size Medium
Hit(100%) 248
Flee(95%) 343 Base Exp 24267
Walk Speed Average Job Exp 20233
Atk Delay 0.38s
Attack 3684-5157 Base Exp / HP 0.091:1
Def 108 Job Exp / HP 0.076:1
Magic Def 10 Delay After Hit Very Short
Atk Range 1 cells Str 145 Int 67
Spell Range 10 cells Agi 87 Dex 127
Sight Range 12 cells Vit 59 Luk 76
lhz_dun04
- Bio Laboratory F4
 + 57x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
0%
Holy
125%
Shadow
-25%
Ghost
25%
Undead
-25%
Drops
Monster Skills

« First < 1314151617181920212223 > Last »
back to top