Renewal
.:Monster Database:.
Monsters Listed from A-Z
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Kavac / Kavach Icarus   (G_KAVAC)   Mob-ID#1662
Elements
HP 7899
Level 60
Race Demi-Human
Property
Wind 2
Size Medium
Hit(100%) 180
Flee(95%) 253 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.01s
Attack 584-804 Base Exp / HP 0:1
Def 12 Job Exp / HP 0:1
Magic Def 5 Delay After Hit Very Short
Atk Range 9 cells Str 48 Int 20
Spell Range 10 cells Agi 100 Dex 118
Sight Range 12 cells Vit 10 Luk 40
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
175%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Piercing Attack [Lv 5]
Wind Attribute Attack [Lv 3]

Khalitzburg   (KHALITZBURG)   Mob-ID#1132
Elements
HP 19276
Level 63
Race Undead
Property
Undead 1
Size Large
Hit(100%) 148
Flee(95%) 211 Base Exp 4378
Walk Speed Very Slow Job Exp 2750
Atk Delay 1s
Attack 875-1025 Base Exp / HP 0.227:1
Def 45 Job Exp / HP 0.143:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 58 Int 5
Spell Range 10 cells Agi 65 Dex 73
Sight Range 12 cells Vit 48 Luk 40
1@cata(23)
- Catacombs
2@cata(9)
- Sealed Shrine
4@tower(10)
- The Endless Tower
6@tower(40)
- The Endless Tower
gl_cas02
- Glast Heim 2F
 + 6x / 6~9 min
gl_knt01(10)
- Inside Glast Heim Chivalry F1
gl_knt02(30)
- Inside Glast Heim Chivalry F2
 + 10x / 30~45 min
pvp_n_8-5
- PvP : Room Copass
 + 1x / 6~9 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
-25%
Holy
150%
Shadow
-25%
Ghost
100%
Undead
0%
Drops
Monster Skills
Splash attack [Lv 1]
Stun Attack [Lv 3]

Khalitzburg   (G_KHALITZBURG)   Mob-ID#1438
Elements
HP 19276
Level 63
Race Undead
Property
Undead 1
Size Large
Hit(100%) 148
Flee(95%) 211 Base Exp 0
Walk Speed Very Slow Job Exp 0
Atk Delay 1s
Attack 875-1025 Base Exp / HP 0:1
Def 45 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 58 Int 5
Spell Range 10 cells Agi 65 Dex 73
Sight Range 12 cells Vit 48 Luk 40
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
-25%
Holy
150%
Shadow
-25%
Ghost
100%
Undead
0%
Monster Skills
Splash attack [Lv 1]
Stun Attack [Lv 3]

Khalitzburg (Re-Stats)   (MG_KHALITZBURG)   Mob-ID#2471
Elements
HP 109860
Level 118
Race Undead
Property
Undead 1
Size Large
Hit(100%) 186
Flee(95%) 282 Base Exp 2862
Walk Speed Very Slow Job Exp 2147
Atk Delay 1s
Attack 737-833 Base Exp / HP 0.026:1
Def 125 Job Exp / HP 0.02:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 121 Int 31
Spell Range 10 cells Agi 48 Dex 89
Sight Range 12 cells Vit 40 Luk 32
1@gl_k(12)
- Old Glast Heim Chivalry 2F
2@gl_k(24)
- Old Glast Heim Chivalry 1F
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
-25%
Holy
150%
Shadow
-25%
Ghost
100%
Undead
0%

Kiel / Kiehl   (KIEL)   Mob-ID#1733
Elements
HP 523000
Level 90
Race Formless
Property
Shadow 2
Size Medium
Hit(100%) 222
Flee(95%) 321 Base Exp 36500
Walk Speed Fast Job Exp 23405
Atk Delay 1.15s
Attack 1682-3311 Base Exp / HP 0.07:1
Def 28 Job Exp / HP 0.045:1
Magic Def 32 Delay After Hit Short
Atk Range 3 cells Str 100 Int 89
Spell Range 10 cells Agi 112 Dex 156
Sight Range 12 cells Vit 76 Luk 102
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Monster Skills

Kiel D-01   (KIEL_)   Mob-ID#1734
Elements
HP 1523000
Level 90
Race Formless
Property
Shadow 2
Size Medium
Hit(100%) 240
Flee(95%) 364 Base Exp 2356200
Walk Speed Very Fast Job Exp 512602
Atk Delay 1.15s MVP Exp 1178100
Attack 3280-6560 Base Exp / HP 1.547:1
Def 28 Job Exp / HP 0.337:1
Magic Def 32 Delay After Hit Short
Atk Range 3 cells Str 100 Int 160
Spell Range 10 cells Agi 130 Dex 199
Sight Range 12 cells Vit 30 Luk 180
kh_dun02
- Robot Factory Level 2
 + 1x / 120~180 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 0 (100% chance)

Killer Mantis   (KILLER_MANTIS)   Mob-ID#1294
Elements
HP 13183
Level 56
Race Insect
Property
Earth 1
Size Medium
Hit(100%) 102
Flee(95%) 206 Base Exp 6509
Walk Speed Average Job Exp 2366
Atk Delay 1.53s
Attack 764-927 Base Exp / HP 0.494:1
Def 35 Job Exp / HP 0.179:1
Magic Def 20 Delay After Hit Short
Atk Range 1 cells Str 5 Int 5
Spell Range 10 cells Agi 26 Dex 75
Sight Range 12 cells Vit 24 Luk 40
3@tower(2)
- The Endless Tower
gld2_ald
- Hall of the Abyss : Tear of Hero
 + 60x / 5 sec
gld_dun02
- Luina Guild Dungeon
 + 5x / 2~3 min
gld_dun02_2
- Luina Guild Dungeon F2
 + 30x / 5 sec
prt_maze03(1)
- Labyrinth Forest F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
50%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Earth Attribute Attack [Lv 3]
Multi-stage Attack [Lv 1]
Slaves
When:
- Slave amount <= 0 (100% chance)

King Kray / King Dramoh (Re-Stats)   (KING_DRAMOH)   Mob-ID#2198
Elements
HP 28800
Level 117
Race Fish
Property
Water 2
Size Large
Hit(100%) 181
Flee(95%) 322 Base Exp 3350
Walk Speed Fast Job Exp 1300
Atk Delay 0.72s
Attack 1320-1650 Base Exp / HP 0.116:1
Def 480 Job Exp / HP 0.045:1
Magic Def 22 Delay After Hit Long
Atk Range 1 cells Str 119 Int 89
Spell Range 10 cells Agi 44 Dex 130
Sight Range 12 cells Vit 150 Luk 44
iz_dun05
- Undersea Tunnel F6
 + 25x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Defender [Lv 1]
Stop [Lv 1]
Stun Attack [Lv 4]

Knight Guardian   (KNIGHT_GUARDIAN)   Mob-ID#1286
Elements
HP 30214
Level 86
Race Demi-Human
Property
Neutral 4
Size Large
Hit(100%) 146
Flee(95%) 286 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.2s
Attack 1280-1560 Base Exp / HP 0:1
Def 55 Job Exp / HP 0:1
Magic Def 30 Delay After Hit Short
Atk Range 2 cells Str 110 Int 65
Spell Range 14 cells Agi 40 Dex 125
Sight Range 16 cells Vit 140 Luk 65
aldeg_cas01(3)
- Neuschwanstein
aldeg_cas02(3)
- Hohenschwangau
aldeg_cas03(2)
- Nuenberg
aldeg_cas04(2)
- Wuerzburg
aldeg_cas05(4)
- Rothenburg
gefg_cas01(3)
- Repherion
gefg_cas02(3)
- Eeyolbriggar
gefg_cas03(3)
- Yesnelph
gefg_cas04(3)
- Bergel
gefg_cas05(3)
- Mersetzdeitz
payg_cas02(1)
- Scarlet Palace
payg_cas03(1)
- Holy Shadow
payg_cas04(1)
- Sacred Altar
payg_cas05(1)
- Bamboo Grove Hill
prtg_cas01(3)
- Kriemhild
prtg_cas02(3)
- Swanhild
prtg_cas03(3)
- Fadhgridh
prtg_cas04(3)
- Skoegul
prtg_cas05(3)
- Gondul
Mode
  • Aggressive
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%

Knight of Abyss / Abysmal Knight   (KNIGHT_OF_ABYSS)   Mob-ID#1219
Elements
HP 36140
Level 79
Race Demi-Human
Property
Shadow 4
Size Large
Hit(100%) 167
Flee(95%) 289 Base Exp 8469
Walk Speed Slow Job Exp 6268
Atk Delay 1.5s
Attack 1600-2150 Base Exp / HP 0.234:1
Def 55 Job Exp / HP 0.173:1
Magic Def 50 Delay After Hit Long
Atk Range 1 cells Str 66 Int 25
Spell Range 10 cells Agi 68 Dex 135
Sight Range 12 cells Vit 64 Luk 50
4@tower(55)
- The Endless Tower
gefenia01(10)
- Geffenia
gefenia02(10)
- Geffenia
gefenia03(10)
- Geffenia
gefenia04(10)
- Geffenia
glast_01
- Glast Heim
 + 2x / 10~15 min
gl_cas02
- Glast Heim 2F
 + 7x / 30~45 min
gl_knt01(10)
- Inside Glast Heim Chivalry F1
gl_knt02(5)
- Inside Glast Heim Chivalry F2
 + 1x / 60~90 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Drops
Monster Skills
Break armor [Lv 10]
Shadow Attribute Attack [Lv 5]
Slaves
When:
- Slave amount <= 0 (100% chance)

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