Renewal
.:Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Safeguard Chief   (I_HIGH_ORC)   Mob-ID#1981
Elements
HP 111111
Level 88
Race Demi-Human
Property
Fire 2
Size Large
Hit(100%) 154
Flee(95%) 245 Base Exp 3618
Walk Speed Fast Job Exp 1639
Atk Delay 1.5s
Attack 428-533 Base Exp / HP 0.033:1
Def 15 Job Exp / HP 0.015:1
Magic Def 5 Delay After Hit Long
Atk Range 1 cells Str 55 Int 35
Spell Range 10 cells Agi 46 Dex 82
Sight Range 12 cells Vit 55 Luk 40
2@orcs(2)
- Subterranean Orc Cave F2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
175%
Earth
25%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Monster Skills
Pulse Strike [Lv 2]
Shadow Attribute Attack [Lv 3]

Salamander   (SALAMANDER)   Mob-ID#1831
Elements
HP 97934
Level 91
Race Formless
Property
Fire 3
Size Large
Hit(100%) 166
Flee(95%) 346 Base Exp 72000
Walk Speed Fast Job Exp 55000
Atk Delay 0.38s
Attack 7590-10860 Base Exp / HP 0.735:1
Def 65 Job Exp / HP 0.562:1
Magic Def 50 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 45
Spell Range 10 cells Agi 55 Dex 180
Sight Range 12 cells Vit 44 Luk 25
4@tower(15)
- The Endless Tower
thor_v01
- Thors Volcano Dungeon F1
 + 5x / 60 min
thor_v02
- Thors Volcano Dungeon F2
 + 1x / 300 min
thor_v03(60)
- Thors Volcano Dungeon F3
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Bleeding [Lv 3]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Wide Bleeding [Lv 2]

Salamander   (G_SALAMANDER)   Mob-ID#1834
Elements
HP 97934
Level 91
Race Formless
Property
Fire 3
Size Large
Hit(100%) 166
Flee(95%) 346 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.38s
Attack 9590-12860 Base Exp / HP 0:1
Def 65 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 45
Spell Range 10 cells Agi 55 Dex 180
Sight Range 12 cells Vit 44 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Monster Skills
Bleeding [Lv 3]
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Wide Bleeding [Lv 2]

Sasquatch   (EVENT_SASQUATCH)   Mob-ID#1827
Elements
HP 3163
Level 30
Race Brute
Property
Neutral 3
Size Large
Hit(100%) 75
Flee(95%) 139 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.26s
Attack 250-280 Base Exp / HP 0:1
Def 5 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Very Short
Atk Range 1 cells Str 75 Int 10
Spell Range 10 cells Agi 25 Dex 34
Sight Range 12 cells Vit 60 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Sasquatch   (SASQUATCH)   Mob-ID#1243
Elements
HP 3163
Level 30
Race Brute
Property
Neutral 3
Size Large
Hit(100%) 75
Flee(95%) 139 Base Exp 529
Walk Speed Slow Job Exp 319
Atk Delay 1.26s
Attack 250-280 Base Exp / HP 0.167:1
Def 5 Job Exp / HP 0.101:1
Magic Def 0 Delay After Hit Very Short
Atk Range 1 cells Str 75 Int 10
Spell Range 10 cells Agi 25 Dex 34
Sight Range 12 cells Vit 60 Luk 20
2@tower(5)
- The Endless Tower
prt_maze02
- Labyrinth Forest F2
 + 1x / 15~16 min
xmas_fild01(20)
- Lutie Field
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops
Monster Skills

Sasquatch   (G_SASQUATCH)   Mob-ID#1442
Elements
HP 3163
Level 30
Race Brute
Property
Neutral 3
Size Large
Hit(100%) 75
Flee(95%) 139 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.26s
Attack 250-280 Base Exp / HP 0:1
Def 5 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Very Short
Atk Range 1 cells Str 75 Int 10
Spell Range 10 cells Agi 25 Dex 34
Sight Range 12 cells Vit 60 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills

Satan Morroc   (MOROCC)   Mob-ID#1916
Elements
HP 8388607
Level 99
Race Demon
Property
Shadow 4
Size Large
Hit(100%) 279
Flee(95%) 354 Base Exp 6700000
Walk Speed Very Fast Job Exp 4500000
Atk Delay 0.54s
Attack 32000-32001 Base Exp / HP 0.799:1
Def 29 Job Exp / HP 0.536:1
Magic Def 65 Delay After Hit Short
Atk Range 2 cells Str 140 Int 250
Spell Range 10 cells Agi 160 Dex 180
Sight Range 12 cells Vit 30 Luk 50
moc_fild21(1)
- Morocc Field (Dimensional Gorge)
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
25%
Fire
25%
Wind
25%
Poison
-25%
Holy
200%
Shadow
-100%
Ghost
0%
Undead
0%
Monster Skills
Break shield [Lv 10]
Dragon Fear [Lv 10]
Earthquake [Lv 10]
Evil Land [Lv 10]
Hell Dignity [Lv 1]
Hell Power [Lv 1]
Hell's Judgement [Lv 5]
Pulse Strike [Lv 5]
Vampire Gift [Lv 9]
Wide Petrify [Lv 5]
Wide Sleep [Lv 5]
Wide Soul Drain [Lv 10]
Wide Stun [Lv 5]
Slaves

Savage   (M_SAVAGE)   Mob-ID#1221
Elements
HP 2092
Level 26
Race Brute
Property
Earth 2
Size Large
Hit(100%) 72
Flee(95%) 138 Base Exp 357
Walk Speed Fast Job Exp 226
Atk Delay 1.96s
Attack 146-177 Base Exp / HP 0.171:1
Def 10 Job Exp / HP 0.108:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 26 Dex 37
Sight Range 12 cells Vit 54 Luk 10
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
50%
Fire
175%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops

Savage   (SAVAGE)   Mob-ID#1166
Elements
HP 2092
Level 26
Race Brute
Property
Earth 2
Size Large
Hit(100%) 72
Flee(95%) 138 Base Exp 521
Walk Speed Fast Job Exp 248
Atk Delay 1.96s
Attack 120-150 Base Exp / HP 0.249:1
Def 10 Job Exp / HP 0.119:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 26 Dex 37
Sight Range 12 cells Vit 54 Luk 15
bra_fild01
- Brasilis Field
 + 20x / 5 sec
cmd_fild01(30)
- Papuchicha Forest
gef_fild03(40)
- Geffen Field
prt_fild10(70)
- Prontera Field
prt_maze01
- Labyrinth Forest F1
 + 8x / 2~3 min
ve_fild02(60)
- Veins Field
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
50%
Fire
175%
Wind
25%
Poison
125%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Earth Attribute Attack [Lv 3]

Snake Lord's Minion   (G_ISIS_)   Mob-ID#1844
Elements
HP 25
Level 47
Race Demon
Property
Shadow 1
Size Large
Hit(100%) 132
Flee(95%) 188 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.38s
Attack 423-507 Base Exp / HP 0.04:1
Def 100 Job Exp / HP 0.04:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 38 Int 50
Spell Range 10 cells Agi 65 Dex 66
Sight Range 12 cells Vit 43 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
125%
Shadow
0%
Ghost
75%
Undead
0%
Drops

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