Renewal
.:Renewal Combo Item Database:.
 


{ bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player,200;
bonus ...

{ bonus
bHealPower,2*getequiprefinerycnt(E
QI_HEAD_TOP); }

{ bonus bMaxHPrate,1; bonus
bMaxSPrate,1; }


{ bonus bInt,8; bonus
bMaxSPrate,5;}

{ bonus bInt,8; bonus
bBaseAtk,20;}

{ bonus bInt,8; bonus bFlee,15;}

{ bonus bInt,8; bonus bHit,10;}

{ bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus
bMatkRate,7; }

{ bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus
bMatkRate,7; }

{ bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus
bMatkRate,7; }

{ bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus
bMatkRate,7; }

{ bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus
bMatkRate,7; }

{ bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus
bMatkRate,7; }

{ bonus2 bAddRace,RC_All,1; bonus
bMaxHPrate,1; if (getequiprefinery ...

{ bonus2 bAddClass,Class_All,5;
bonus bAspdRate,10; bonus
bCritAtkRate,10; }

{ autobonus "{ bonus bAtk,100;
}",30,6000,BF_WEAPON,"{
active_transf ...

{ bonus bInt,3; bonus2
bSkillAtk,"WZ_HEAVENDRIVE",10;
bonus2
bSkillAtk,"MG_THUNDERSTORM",10;
if(BaseJob==Job_Sage) { bonus
bMagicDamageReturn,20; bonus2
bAddMonsterDropIt ...

{ bonus bDex,2; bonus bDef,2; }

{ autobonus "{ bonus bFlee2,10;
}",70,5000,BF_SHORT; }

{ bonus bInt,5; bonus bMdef,11;
bonus bMaxSPrate,20; bonus
bNoCastCancel; bonus
bVariableCastrate,25; }

{ .@r =
getequiprefinerycnt(EQI_ARMOR);
bonus2 bIgnoreDefRaceRate,RC ...

{ .@r =
getequiprefinerycnt(EQI_ARMOR);
bonus bDefEle,Ele_Ghost; bon ...

{ bonus bStr,2; bonus bLuk,9;
bonus bCritical,13; bonus
bBaseAtk,18; bonus bFlee2,13; }

{ bonus2
bAddMonsterDropItem,12192,20; }

{ bonus2
bAddMonsterDropItem,12192,400; }

{ bonus bStr,4; bonus
bMaxHPrate,7; bonus bMaxSPrate,7;
bonus2
bSkillAtk,"MC_MAMMONITE",20; bonus
bSPDrainValue,1;
if(BaseJob==Job_Alchemist) {
bonus3 bAutoSpell,"BS_ADRE ...

{ bonus bPerfectHitAddRate,20; }

{ autobonus "{ bonus2
bAddEff,Eff_Stun,5000;
}",2,5000,BF_SHORT; }



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