.:Renewal Combo Item Database:. | ||
{ bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus ... { bonus
bHealPower,2*getequiprefinerycnt(E QI_HEAD_TOP); } { bonus bMaxHPrate,1; bonus
bMaxSPrate,1; } { bonus bDef,100; }
{ bonus bInt,8; bonus
bMaxSPrate,5;} { bonus bInt,8; bonus
bBaseAtk,20;} { bonus bInt,8; bonus bFlee,15;}
{ bonus bInt,8; bonus bHit,10;}
{ bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus bMatkRate,7; } { bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus bMatkRate,7; } { bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus bMatkRate,7; } { bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus bMatkRate,7; } { bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus bMatkRate,7; } { bonus bHPrecovRate,15; bonus
bSPrecovRate,15; bonus bMatkRate,7; } { bonus2 bAddRace,RC_All,1; bonus
bMaxHPrate,1; if (getequiprefinery ... { bonus2 bAddClass,Class_All,5;
bonus bAspdRate,10; bonus bCritAtkRate,10; } { autobonus "{ bonus bAtk,100;
}",30,6000,BF_WEAPON,"{ active_transf ... { bonus bInt,3; bonus2
bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropIt ... { bonus bDex,2; bonus bDef,2; }
{ autobonus "{ bonus bFlee2,10;
}",70,5000,BF_SHORT; } { bonus bInt,5; bonus bMdef,11;
bonus bMaxSPrate,20; bonus bNoCastCancel; bonus bVariableCastrate,25; } { .@r =
getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC ... { .@r =
getequiprefinerycnt(EQI_ARMOR); bonus bDefEle,Ele_Ghost; bon ... { bonus bStr,2; bonus bLuk,9;
bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; } { bonus2
bAddMonsterDropItem,12192,20; } { bonus2
bAddMonsterDropItem,12192,400; } { bonus bStr,4; bonus
bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus bSPDrainValue,1; if(BaseJob==Job_Alchemist) { bonus3 bAutoSpell,"BS_ADRE ... { bonus bPerfectHitAddRate,20; }
{ autobonus "{ bonus2
bAddEff,Eff_Stun,5000; }",2,5000,BF_SHORT; } { bonus bAllStats,1; }
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