Renewal
.:Renewal Item Database:.
 

Show iRO Description?
Current Item Drop Rate is set to 1x Hide items that are not dropped by monster?
Illusion Gate Keeper DD [2]   [Two Handed]   Item ID# 28244 (Illusion_Gate_Keeper_DD)
Type Weapon Class Shotgun Buy n/a Sell n/a Weight 130
Attack 240Required Lvl 120Weapon Lvl 4Slot 2Range 9
Applicable Jobs
Rebellion
Description Not Available

[iRO Description]
Not Available

More Information on Combo:
Combo Script
{ [email protected] = getequiprefinerycnt(EQI_HAND_R); [email protected] = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddClass,Class_All,10; if ([email protected] >= 7 && [email protected] >= 7) { bonus bAspd,2; } if (([email protected] + [email protected]) >= 18) { bonus bLongAtkRate,10; if (([email protected] + [email protected]) >= 22) { bonus2 bSkillAtk,"GS_SPREADATTACK",30; } } }
Item Script
{ [email protected] = getrefine(); bonus bDex,1; bonus bSplashRange,1; [email protected] = 5*([email protected]/2); if ([email protected] >= 7) { bonus bAspdRate,15; if ([email protected] >= 9) { [email protected] += 5; if ([email protected] >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,[email protected]; },{},{}
Dropped ByNo Result

Illusion Hot-blooded Headband [1]   [Upper Head]   Item ID# 19344 (Illusion_Hot_blooded_Headband)
Type Armor Class Upper Headgear Buy n/a Sell n/a Weight 10
Defense 3Required Lvl 120Slot 1
Applicable Jobs
Every Job except Novice
Description Not Available

[iRO Description]
Not Available

More Information on Combo:
Combo Script
{ [email protected] = getequiprefinerycnt(EQI_HAND_R); [email protected] = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddClass,Class_All,10; if ([email protected] >= 7 && [email protected] >= 7) { bonus bAspd,2; } if (([email protected] + [email protected]) >= 18) { bonus bLongAtkRate,10; if (([email protected] + [email protected]) >= 22) { bonus2 bSkillAtk,"GS_SPREADATTACK",30; } } }
Item Script
{ [email protected] = getrefine(); bonus bStr,2; bonus bBaseAtk,(10*([email protected]/2)); if ([email protected] >= 7) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Neutral,10; if ([email protected] >= 9) { bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Large,15; } } },{},{}
Dropped ByNo Result