.:Renewal Item Database:.
Armor - All Headgears
Sunglasses Baseball Hat [1] [Upper Head] Item ID# 18663 (Sunglasses_Bball_Hat) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20 Defense
2 Required Lvl 20 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | The hat is made with sunglasses, it will bring a cool look upon wear it. INT + 3. |
Item Script | { bonus bInt,3; },{},{} |
Dropped By | No Result |
Super Lucky Clover [0] [Lower Head] Item ID# 18751 (Extreme_Luck_Clover) Lucky Clover | |
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A legendary clover that will bring luck to its wearer. Perfect Dodge +2 |
Item Script | { bonus bFlee2,2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
8500z
Sell
4250z
Weight
40 Defense
8 Required Lvl 40 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A hat that happens to match the Super Novice costume ... absolutely perfectly! All Stats + 1 |
Item Script | { bonus bAllStats,1; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Obtainable From | Old Blue Box |
Type
Armor
Class
Upper Headgear
Buy
8500z
Sell
4250z
Weight
40 Defense
8 Required Lvl 40 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A hat that happens to match the Super Novice costume ... absolutely perfectly! All Stats + 1 |
Item Script | { bonus bAllStats,1; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10 Defense
1 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A mask with a surprised expression on it. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box, Wrapped Mask |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An improvised version of the headdress used by practitioners. INT +3 MATK +50 Base Level at least 180: MATK +50 Base Level at least 210: P.ATK +2 S.MATK +2 For each 2 Refine Levels: MATK +10 Refine Level +7: Decreases variable cast time by 10%. Refine Level +9: Increases magical damage with every element by 15%. Refine Level +10: MATK +5% Refine Level +11: Increases magical damage against monsters of Boss class by 20%. When equipped with Survivor Orb-LT: Protects from skill cast interruption. Increases magical damage against enemies of every element by 10%. Refine Level of Survival Circlet-LT is +11 or higher: Decreases after skill cast delay by 12%. [Bonus by Grade] [Grade D]: Refine Level +11: After skill cast delay of all skills -5%. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,50; bonus bInt,3; if (BaseLevel>=180) { bonus bMatk,50; } if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=10) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } if (.@g >= ENCHANTGRADE_D) { bonus bDelayrate,-5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } bonus bMatk,10*(.@r/2); },{},{} |
Dropped By | No Result |
Survive Circlet [1] [Upper Head] Item ID# 19020 (Survive_Circlet) Survivor's Circlet | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A headgear worn by practitioner. INT +3, MATK +4%. Base Level is below 100: For each 2 refine levels: INT +1. Base Level at least 100: For each refine level: INT +1. When equipped with Staff of Survival[1]: For each refine level of Staff of Survival[1]: MATK +10 When Staff of Survival[1] Refined to +9: Random chance to Decreases variable cast time of all skills by 50% for 5 seconds when dealing magical attack. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bInt,(3 + (BaseLevel > 99 ? .@r : .@r/2)); bonus bMatkRate,4; },{},{} |
Dropped By | No Result |
Survive Orb [0] [Lower Head] Item ID# 19139 (SurviveOrb) Survivor's Orb | |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30 Required Lvl 50 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Orbs that automatically assists its master in battle. ATK +2%, MATK +2%. Reduces variable cast time by 3%. Enables use of Level 1 Hiding. When combined with Staff of Survival[1]: Every refine levels of Staff of Survival[1]: MATK +10. When Staff of Survival[1] refined to +10: If Base Level is below 100: Reduces variable cast time by 3%. Increases Earth Strain and Chain Lightning damage by 15%. Increases Heaven's Drive and Jupitel Thunder damage by 70%. If Base Level at least 100: Reduces variable cast time by 9%. Increases Earth Strain and Chain Lightning damage by 45%. Increases Heaven's Drive and Jupitel Thunder damage by 210%. When combined with Circlet of Survival: VIT +4 Reduces damage taken from Demihuman monsters by 4%. Reduces variable cast time by 6%. Increases Wind and Earth elemental magic damage by 20%. When Circlet of Survival refined to +7: VIT +4 Reduces damage taken from Demihuman monsters by 4%. Reduces variable cast time by 6%. When Circlet of Survival refined to +9: VIT +4 Reduces damage taken from Demihuman monsters by 4%. Reduces variable cast time by 6%. When combined with Manteau of Survival: Reduces damage taken from Demihuman monsters by 1%. Reduces fixed cast time by 50%. When Manteau of Survival refined to +5: Reduces damage taken from Demihuman monsters by 2%. When Manteau of Survival refined to +7: Reduces damage taken from Demihuman monsters by 2%. When combined with Manteau of Survival and Staff of Survival[1]: MATK +1% When Staff of Survival[1] refined to +5: MATK +2% When Staff of Survival[1] refined to +7: MATK +2% |
Item Script | { skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30 Defense
2 Required Lvl 150 Armor Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | An improved version of the freestanding orb that automatically assists the owner. Decreases variable cast time by 3%. Increases magical damage with every element by 7%. |
Item Script | { bonus2 bMagicAtkEle,Ele_All,7; bonus bVariableCastrate,-3; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Headdress used by monks. The power to draw the wearer's magic is said to be hidden. INT +3. For each 2 refine levels: MATK +10. Base Level at least 130: Matk + 50 Refine Level +10: Matk + 5% When equippedd with Survivor's Orb: Reduces aftercast delay as percent equal to refine rate of Survivor's Circlet. When equipped with Survivor's Rod: For each refine level of Survivor's Rod: Matk + 10. When equipped with Survivor's Manteau: For each 2 refine level of Survivor's Manteau: Reduces variable cast time by 5%. |
Item Script | { .@r = getrefine(); bonus bInt,3; bonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0); if (.@r >= 10) { bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30 Defense
2 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Orbs that automatically assists its owner. MDEF +2. Reduces variable cast time of all skills by 2%. |
Item Script | { bonus bMdef,2; bonus bVariableCastrate,-2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A delicious candy which is good for the children. ATK +5, MATK +5, ASPD + 1. Increases experience gained from monsters by 10%. Heal amount increased by 5%. Reduces SP consumption by 5%. |
Item Script | { bonus bUnbreakableHelm; },{},{} |
Dropped By | No Result |