Renewal
.:Renewal Item Database:.
Armor - All Headgears

Rental Sigrun's Wing [0]   [Middle Head]   Item ID# 19052 (Sigrun's_Wing_C)
Sigrun's Wings
Type
Armor
Class
Middle Headgear
Buy
10z
Sell
5z
Weight
0
Defense
2
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Cannot be traded
Rental item
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.

If worn by a Swordman, Merchant, Thief or Taekwon Classes, increase ASPD +1.

If worn by a Mage, Acolyte, Ninja or Soul Linker Classes, increase MATK +5 and heal skill effectiveness by 2%.

If worn by Archer or Gunslinger Classes, increase long range physical attack by 2%.

If worn by Novice Class, MaxHP +120, MaxSP +60.
Item Script
expand to view script
{ if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{}
Dropped By No Result

Republic Hat [1]   [Upper Head]   Item ID# 19115 (Republic_Hat)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
3
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat that giving the feeling of being in republic of Schwartzvald.
Increases long range physical attacks by 6%.
Refine level +7: Increases long range physical attacks by 2%.
Refine level +10: Increases long range physical attacks by 4%.
Item Script
{ .@r = getrefine(); .@val = 6; if (.@r >= 7) { .@val += 2; } if (.@r >= 9) { .@val += 4; } bonus bLongAtkRate,.@val; },{},{}
Dropped By No Result

Resting Swan [1]   [Upper Head]   Item ID# 5758 (Dying_Swan)
Dying Swan
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A beautiful head ornament of a ballerina.
INT + 1, LUK + 1, MDEF + 5.
Increases long range physical attack by 5%.
Swing Dance and Symphony of Lovers skill SP cost reduces by 10.
Item Script
{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus2 bSkillUseSP,"WA_SWING_DANCE",10; bonus2 bSkillUseSP,"WA_SYMPHONY_OF_LOVER",10; },{},{}
Dropped By No Result

Rhino Model Hat [1]   [Upper Head]   Item ID# 18932 (Rhino_Model_Hat)
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
30
Defense
10
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat shaped like the equine mammal that is naturally armed with thick skin and strong, intimidating horns.
VIT 2.
Has a chance to autocast Level 5 Lord of Vermilion when receiving physical attacks.
Additional VIT +1 per refine level at +11 and above.
Item Script
{ .@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",5,5; },{},{}
Dropped By No Result

Ribbon [0]   [Upper Head]   Item ID# 2208 (Ribbon)
Type
Armor
Class
Upper Headgear
Buy
800z
Sell
400z
Weight
10
Defense
1
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A hairpin made from indigo blue satin that wards off harmful magic.
MDEF + 3
Item Script
{ bonus bMdef,3; },{},{}
Dropped By No Result
Buyable AtClick here for vender information
Obtainable FromOld Blue Box, Old Violet Box

Ribbon [1]   [Upper Head]   Item ID# 2209 (Ribbon_)
Type
Armor
Class
Upper Headgear
Buy
800z
Sell
400z
Weight
10
Defense
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hairpin made from indigo blue satin that wards off harmful magic.
MDEF + 3
Item Script
{ bonus bMdef,3; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box
Required ForRed Ribbon

Ribbon Chef Hat [0]   [Upper Head]   Item ID# 18631 (Ribbon_Chef_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
5
Required Lvl
70
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Sensual Chef hat made in cute concept art. Goes well with casual outfit.

DEX +3, LUK +1.

When refined to +7 or higher, has a chance to drop various (Outdoor, Home, Professional, Royal, Fantastic) Cooking Kit when killing monsters.
Item Script
{ bonus bDex,3; bonus bLuk,1; if (getrefine() > 6) { bonus2 bAddMonsterDropItem,12125,500; bonus2 bAddMonsterDropItem,12126,500; bonus2 bAddMonsterDropItem,12127,400; bonus2 bAddMonsterDropItem,12128,300; bonus2 bAddMonsterDropItem,12129,200; } },{},{}
Dropped By No Result

Ribbon Magic Hat [1]   [Upper Head]   Item ID# 18641 (Ribbon_Magic_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
Casual magician's hat with a cute ribbon.
INT +3, MATK +5%, SP +50.
Item Script
{ bonus bMaxSP,50; bonus bMatkRate,5; },{},{}
Dropped By No Result

Ribbon Of Life [0]   [Middle Head]   Item ID# 5793 (Ribbon_Of_Life)
Life Ribbon
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
0
Defense
2
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Rental item
Yellow, green matching cute ribbon item.

INT +1, MDEF +2.

When VIP status active:
All Stats +1, INT +2.
Increases restoration gained from Healing skills by another 2%.
Item Script
{ bonus bInt,1; bonus bMdef,2; },{},{}
Dropped By No Result

Rice Ball Hat [1]   [Upper Head]   Item ID# 5575 (Onigiri_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
6
Required Lvl
30
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A hat made modeled on rice ball. It will give souvenir to you for the picnic.
Item Script
{},{},{}
Dropped By No Result

Rideword Hat [1]   [Upper Head]   Item ID# 5208 (Rideword_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
3
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A hat designed to mimic the look of a terrible magic book which attacks people.

When dealing physical melee attack, there is a 5% chance to recover 8% of your damage as HP and 1% chance to recover 4% of your damage as SP.
If refined to +9 or higher, the HP and SP recover effect is doubled to 16% and 8% respectively.

Drains 10 HP every 5 seconds while equipped.
Item Script
{ bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000; },{},{}
Dropped By No Result

Riot Chip [1]   [Upper Head]   Item ID# 5965 (Riot_Chip_J)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A high performance IC chip. Has ability to activate special effects.

Reduces fixed cast time of all skills by 50%.
For each refine level, MATK +1%.

When equipped with Broken Chip(Green):
Decreases after skill delay of all skills by 15%.

When equipped with EarthBroken Chip(Red):
Decreases variable cast time of all skills by 20%.

When enchanted with Fire Property Reactor:
Increases physical damage against Fire elemental monsters by 10%.
When enchanted with Water Property Reactor:
Increases physical damage against Water elemental monsters by 10%.
When enchanted with Earth Property Reactor:
Increases physical damage against Earth elemental monsters by 10%.
When enchanted with Wind Property Reactor:
Increases physical damage against Wind elemental monsters by 10%.

When enchanted with Fire Resistance Reactor:
Decreases damage taken from Fire elemental attacks by 25%.
When enchanted with Water Resistance Reactor:
Decreases damage taken fromWater elemental attacks by 25%.
When enchanted with Earth Resistance Reactor:
Decreases damage taken fromEarth elemental attacks by 25%.
When enchanted with Wind Resistance Reactor:
Decreases damage taken fromWind elemental attacks by 25%.

When enchanted with Recovery Reactor 101: Every 5 seconds, restore 1500 HP.
When enchanted with Recovery Reactor 102: Every 5 seconds, restore 25 SP.
When enchanted with Recovery Reactor 201: Increases HP Recovery Rate by 350%.
When enchanted with Recovery Reactor 202: Increases SP Recovery Rate by 50%.

When enchanted with Supportive Reactor STR: ATK +3%.
When enchanted with Supportive Reactor INT: MATK +3%.
When enchanted with Supportive Reactor DEF: DEF +500.
When enchanted with Supportive Reactor Perfect: Perfect Dodge +2.
When enchanted with Supportive Reactor Attack: ATK +15.
When enchanted with Supportive Reactor Magic: MATK +15.
When enchanted with Supportive Reactor MaxHP: MaxHP +7500.
When enchanted with Supportive Reactor MaxSP: MaxSP +150.
When enchanted with Supportive Reactor ASPD: ASPD +1.
When enchanted with Supportive Reactor Frozen: MaxHP +1000.

When enchanted with A-Tolerance:
For each refine level:
Decreases damage taken from DemiHuman and Formless monsters by 1%.

When enchanted with A-Hit: Every 3 refine levels, HIT +5.
When enchanted with A-Flee: Every 3 refine levels, FLEE +5.
When enchanted with A-Mdef: MDEF +20.

When enchanted with either S-Atk, S-Matk, S-Avoid, S-MaxHP, S-Quick or S-Cri:
For each 2 refine levels, decreases after attack delay by 1% (ASPD +1%).

When enchanted with either Z-Knockback, Z-Immortal, Z-Killgain, Z-Reincarnation, Z-NoDispell, Z-Clairvoyance or Z-CastFixed:
For each 2 refine levels, MaxHP +1%.

When equipped with Accelerator Chip:
ATK +10%, MATK +10%.
Decreases after attack delay by 10% (ASPD +10%).
Ignores physical and magical defense of all monsters by 30%.
Item Script
{ bonus bFixedCastrate,-50; .@r = getrefine(); bonus2 bAddClass,Class_All,.@r; bonus2 bMagicAddClass,Class_All,.@r; },{},{}
Dropped By No Result

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