.:Renewal Item Database:.
Armor - Garment
Type
Armor
Class
Garment
Buy
300000z
Sell
150000z
Weight
20 Defense
30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A bag made based on Amistr Homunculus. All Stats +1. Enables use of Level 1 Hiding. Every 2 refine level, Exp gained +1%, Drop rate +1%. Refine Level +9: Restore SP by 3 when killing enemy with physical and magical attacks. Refine Level +12: Skill casting cannot be interrupted (Except during WoE). |
Item Script |
expand to view script{ bonus bAllStats,1; .@r = getrefine(); skill "TF_HIDING",1; bonus2 bExpAddRace,RC_All,.@r/2; bonus2 bDropAddRace,RC_All,.@r/2; if (.@r>8) { bonus bSPGainValue,3; bonus bLongSPGainValue,3; bonus bMagicSPGainValue,3; } if (.@r>11) { bonus bNoCastCancel; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
25 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Hood for top adventurers on a new adventure. HIT +10 Indestructible in battle |
Item Script | { bonus bHit,10; },{},{} |
Dropped By | No Result |
Holy Cape [1] [Garment] Item ID# 2583 (Holy_Cape) | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
10 Defense
5 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A cape made from the remain of saint's shrud. Able to protect wearer from darkness. MDEF +5 Reduce damage from Demon and Undead monsters by 5%. |
Item Script | { bonus bDex,-5; bonus bMdef,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
1000z
Sell
500z
Weight
20 Defense
4 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A simple, soft garment that covers the head and neck. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Armor
Class
Garment
Buy
1000z
Sell
500z
Weight
20 Defense
4 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A simple, soft garment that covers the head and neck. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
60 Defense
18 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A fancy cape said to have once been worn by marquises long ago. AGI +2 Every 2 refine levels, AGI +1 (Up to refine level +10). When equipped by Rogue classes: When equipped with Illusion Moonlight Sword: MATK +80. If refine level of Illusion Cape of Ancient Lord and Illusion Moonlight Sword at least +7: MATK +80. If total refine level of entire set at least +18: MATK +40. If total refine level of entire set at least +22: Fire elemental magic damage +15%. More Information on Combo: |
Item Script | { .@val = min(getrefine(),10)/2; bonus bAgi,(2+.@val); },{},{} |
Dropped By | No Result |
Illusion Engine wing A-type [1] [Garment] Item ID# 20933 (Illusion_Engine_A) Illusion Engine Wing Type A | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
90 Defense
50 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat engine A type created with Illusion's technology. It is said to be able to add abilities by attaching various modules. MaxHP +1000. For each 2 refine levels: MaxHP +100. Refine Level +7: ASPD +5% (Decreases after attack delay by 5%). When equipped with Illusion Leg Type A: Increases critical damage by 10%. When equipped with Illusion Leg Type B: Decreases variable cast time by 10%. Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
Illusion Engine wing B-type [1] [Garment] Item ID# 20934 (Illusion_Engine_B) Illusion Engine Wing Type B | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
90 Defense
50 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat engine B type created with Illusion's technology. It is said to be able to add abilities by attaching various modules. MaxHP +1000. For each 2 refine levels: MaxHP +100. Refine Level +7: Decreases variable cast time of all skills by 5%. When equipped with Illusion Leg Type A: Increases long ranged physical damage by 5%. When equipped with Illusion Leg Type B: Increases all elemental magic damage by 10%. Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
50 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat engine A type created with Illusion's technology. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MaxHP +1000 For each 2 Refine Levels: MaxHP +100 Refine Level +7: ASPD +5% (Decreases after attack delay by 5%). When equipped with Illusion Leg Type A (Bound): Increases critical damage by 10%. When equipped with Illusion Leg Type B (Bound): Decreases variable cast time by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,1000+100*(.@r/2); if (.@r>=7) { bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
50 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat engine B type created with Illusion's technology. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MaxHP +1000 For each 2 Refine Levels: MaxHP +100 Refine Level +7: Decreases variable cast time by 5%. When equipped with Illusion Leg Type A (Bound): Increases ranged physical damage by 5%. When equipped with Illusion Leg Type B (Bound): Increases magical damage with every element by 10%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,1000+100*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-5; } },{},{} |
Dropped By | No Result |
Illusion Goibne Spaulders [1] [Garment] Item ID# 20923 (Goibne_Shoulder_IL) Illusion Goibne's Spaulders | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100 Defense
47 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | The first armor made by Goibne. He loved the shoulder straps very much. VIT +1, MDEF +2. Refine Level +7: Increases physical damage against Water, Wind, Earth and Fire elemental monsters by 5%. Refine Level +9: Increases physical damage against Water, Wind, Earth and Fire elemental monsters by additional 5%. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,2; bonus bVit,1; if (.@r >= 7) { .@val = 5; if (.@r >= 9) { .@val += 10; } } if (.@val) { bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
60 Defense
8 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | One of three keys to unlocking Morpheus power, this shawl is said to contain ancient spells. MaxSP +10%, MDEF +5. Refine Level +7: Decreases variable cast time by 10%. Refine Level +9: Decreases variable cast time by additional 10%. More Information on Combo: |
Item Script | { bonus bMaxSPrate,10; bonus bMdef,5; .@r = getrefine(); if (.@r >= 7) { .@bonus = -10; if (.@r >= 9) { .@bonus -= 10; } bonus bVariableCastrate,.@bonus; } },{},{} |
Dropped By | No Result |