Renewal
.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Snowier   (G_SNOWIER)   Mob-ID#2594
Elements
HP 13934
Level 103
Race Formless
Property
Water 2
Size Large
Hit(100%) 375
Flee(95%) 374 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.02s
Attack 804-1110
Magic Atk 205-255 Base Exp / HP 0:1
Def 121 Job Exp / HP 0:1
Magic Def 47 Delay After Hit Short
Atk Range 2 cells Str 91 Int 45
Spell Range 10 cells Agi 61 Dex 83
Sight Range 12 cells Vit 67 Luk 55
1@def01(24)
- Wave Mode Dungeon - Forest
Mode
  • Looter
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Soccer Ball   (SOCCER_BALL)   Mob-ID#1792
Elements
HP 10
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 172 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 128 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Socks Stealing Raccoon   (XMAS_SMOKEY_SOCK)   Mob-ID#2379
Elements
HP 10
Level 10
Race Brute
Property
Earth 1
Size Small
Hit(100%) 231
Flee(95%) 313 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.58s
Attack 67-95
Magic Atk 22-30 Base Exp / HP 0:1
Def 1 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 1 Dex 100
Sight Range 12 cells Vit 16 Luk 100
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Detector
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Sohee   (SOHEE)   Mob-ID#1170
Elements
HP 2875
Level 64
Race Demon
Property
Water 1
Size Medium
Hit(100%) 293
Flee(95%) 283 Base Exp 600
Walk Speed Slow Job Exp 544
Atk Delay 2.11s Player Lvl:
Attack 266-338
Magic Atk 105-123 Base Exp / HP 0.209:1
Def 61 Job Exp / HP 0.189:1
Magic Def 21 Delay After Hit Average
Atk Range 1 cells Str 61 Int 20
Spell Range 10 cells Agi 24 Dex 41
Sight Range 12 cells Vit 29 Luk 25
pay_dun03
- Payon Cave F4
 + 70x / 5 sec
Mode
  • Cast Sensor (Idle)
  • Detector
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stop [Lv 1]
Suicide [Lv 1]
Water Attribute Attack [Lv 3]

Soheon / Samurai Soheon   (G_SOHEON)   Mob-ID#2279
Elements
HP 502015
Level 137
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 601
Flee(95%) 587 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.01s
Attack 1527-2165
Magic Atk 988-1610 Base Exp / HP 0:1
Def 210 Job Exp / HP 0:1
Magic Def 178 Delay After Hit Short
Atk Range 2 cells Str 118 Int 126
Spell Range 10 cells Agi 244 Dex 246
Sight Range 12 cells Vit 98 Luk 102
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
70%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Critical Wounds [Lv 1]
Invisible [Lv 1]
Stop [Lv 1]

Soheon / Samurai Soheon   (SOHEON)   Mob-ID#2254
Elements
HP 502015
Level 137
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 601
Flee(95%) 587 Base Exp 15715
Walk Speed Very Fast Job Exp 13794
Atk Delay 1.01s Player Lvl:
Attack 1527-2165
Magic Atk 988-1610 Base Exp / HP 0.031:1
Def 210 Job Exp / HP 0.027:1
Magic Def 178 Delay After Hit Short
Atk Range 2 cells Str 118 Int 126
Spell Range 10 cells Agi 244 Dex 246
Sight Range 12 cells Vit 98 Luk 102
gld2_pay
- Hall of the Abyss : Wind of beginning
 + 1x / 30~40 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
70%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Critical Wounds [Lv 1]
Invisible [Lv 1]
Stop [Lv 1]

Soil   (SOIL)   Mob-ID#2372
Elements
HP 15
Level 1
Race Plant
Property
Earth 1
Size Small
Hit(100%) 202
Flee(95%) 172 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 2-4
Magic Atk 2-4 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range 7 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Solace   (T_SOLACE)   Mob-ID#2930
Elements
HP 24729
Level 123
Race Angel
Property
Holy 3
Size Medium
Hit(100%) 402
Flee(95%) 442 Base Exp 1221
Walk Speed Average Job Exp 1204
Atk Delay 0.58s Player Lvl:
Attack 1216-1710
Magic Atk 280-380 Base Exp / HP 0.049:1
Def 96 Job Exp / HP 0.049:1
Magic Def 96 Delay After Hit Short
Atk Range 2 cells Str 106 Int 42
Spell Range 10 cells Agi 65 Dex 125
Sight Range 12 cells Vit 61 Luk 72
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%
Drops

Soldier Guardian   (SOLDIER_GUARDIAN)   Mob-ID#1287
Elements
HP 15670
Level 56
Race Demi-Human
Property
Neutral 1
Size Large
Hit(100%) 320
Flee(95%) 343 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.29s Player Lvl:
Attack 839-1189
Magic Atk 215-313 Base Exp / HP 0:1
Def 56 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 85 Int 45
Spell Range 10 cells Agi 56 Dex 103
Sight Range 12 cells Vit 100 Luk 43
aldeg_cas01(1)
- Neuschwanstein
aldeg_cas02(2)
- Hohenschwangau
aldeg_cas03(3)
- Nuenberg
aldeg_cas04(3)
- Wuerzburg
aldeg_cas05(2)
- Rothenburg
gefg_cas01(3)
- Repherion
gefg_cas02(3)
- Eeyolbriggar
gefg_cas03(3)
- Yesnelph
gefg_cas04(3)
- Bergel
gefg_cas05(3)
- Mersetzdeitz
prtg_cas01(3)
- Kriemhild
prtg_cas02(2)
- Swanhild
prtg_cas03(2)
- Fadhgridh
prtg_cas04(3)
- Skoegul
prtg_cas05(3)
- Gondul
Mode
  • Aggressive
  • Change Target (Chase)
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills
Stun Attack [Lv 5]

Soldier Skeleton   (SOLDIER_SKELETON)   Mob-ID#1028
Elements
HP 804
Level 34
Race Undead
Property
Undead 1
Size Medium
Hit(100%) 244
Flee(95%) 234 Base Exp 284
Walk Speed Slow Job Exp 198
Atk Delay 2.28s Player Lvl:
Attack 115-149
Magic Atk 48-58 Base Exp / HP 0.353:1
Def 53 Job Exp / HP 0.246:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 14 Int 5
Spell Range 10 cells Agi 10 Dex 29
Sight Range 12 cells Vit 32 Luk 3
1@tower(5)
- The Endless Tower
moc_pryd02
- Inside Pyramid F2
 + 31x / 5 sec
pay_dun01
- Payon Cave F2
 + 53x / 5 sec
pay_dun02
- Payon Cave F3
 + 45x / 5 sec
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
125%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
100%
Undead
0%
Drops
Monster Skills
Multi-stage Attack [Lv 1]
Undead Element Attack [Lv 1]

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