.:haRO:.
150x/150x/2000x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
92%
Availability
95%
Community Rating:
Friendliness
94%
Eventfulness
93%
Game Master Rating:
Friendliness
95%
Availability
92%
Helpfulness
94%
Game-Play Rating:
Economy
87%
Guild Play
88%
Class Balance
92%
Average Rating:
92 / 100
Population Median Reference:
80
Donation Level:
Unavailable
2%
Balanced
92%
Imbalance
6%
Customization Level:
Unavailable
11%
Occasional
72%
Extensive
16%
concernedplayer11 | Played for 3 months | 2011-03-31 |
The server is available ye but the game masters seem to be missing? No events kcufed up donation mvp cards who the hell put MVP cards in donation as midrate thats just lame. If you don't have real money dont even play this server imagine plaiying against people with mvp cards coz they got it from donations thats just lame. 200 players but with dual clienting and vendors oop did I just said that? seriously faking everyone who visit their ugly website.
Server
Stability: 9
Availability: 10
Stability: 9
Availability: 10
Community
Friendliness: 5
Eventfulness: 1
Friendliness: 5
Eventfulness: 1
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 5
Economy: 1
Guild Competition: 1
Class Balance: 5
grimjaw01 | Played for 5 months | 2010-11-01 |
i like this server because there are so many event,friendly player and friendly gm..but there is one thing i dont like in this server...BOTTERS...they allow botters in this server and they use it for population...and bot make the gameplay too IMBA..wew...botter play have more advantages than non-botters because they earn more zenny easier...maybe if they didn't allow maybe now there are so many players...thats all folks...
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 5
Friendliness: 5
Availability: 5
Helpfulness: 5
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 1
Economy: 1
Guild Competition: 1
Class Balance: 1