.:RoForever:.
1x/1x/1x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
94%
Availability
95%
Community Rating:
Friendliness
89%
Eventfulness
76%
Game Master Rating:
Friendliness
87%
Availability
78%
Helpfulness
87%
Game-Play Rating:
Economy
78%
Guild Play
71%
Class Balance
88%
Average Rating:
84 / 100
Population Median Reference:
7
Donation Level:
Unavailable
67%
Balanced
33%
Customization Level:
Occasional
100%
Gengera | Played for 6 months | 2009-10-08 |
I've played on RoForever and have enjoyed my time there. The rates are decent, and its fun to play. GMs aren't always available, and that can be a pain at times, but you can usually find a player who can help in a pinch. The economy is slightly off, but not terribly. Events are few and far between, and usually only for those who have played awhile, nothing for those who dont have high level characters yet. All in all it's a decent server.
Server
Stability: 10
Availability: 9
Stability: 10
Availability: 9
Community
Friendliness: 7
Eventfulness: 3
Friendliness: 7
Eventfulness: 3
Game Masters
Friendliness: 7
Availability: 4
Helpfulness: 9
Friendliness: 7
Availability: 4
Helpfulness: 9
Game-play
Economy: 6
Guild Competition: 5
Class Balance: 8
Economy: 6
Guild Competition: 5
Class Balance: 8
diskowithpie | Played for more than 1 year | 2009-04-07 |
Roforever is a great server to play for a long term. There is a fine line between weak/strong people though. In order to be strong you have to donate tons of money for donation gear or borrow donation gear from other people. The GMS are barely on and ever hold events. The people who play are some what friendly. WOE is not big.
Server
Stability: 9
Availability: 10
Stability: 9
Availability: 10
Community
Friendliness: 9
Eventfulness: 9
Friendliness: 9
Eventfulness: 9
Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 5
Friendliness: 5
Availability: 5
Helpfulness: 5
Game-play
Economy: 5
Guild Competition: 1
Class Balance: 8
Economy: 5
Guild Competition: 1
Class Balance: 8
hey | Played for 4 months | 2009-01-21 |
the community is nice, and friendly but if u don't donate you can't realy do much on the server for almost everyone has mvps, yes they do have a non-donate woe but most of the people that play it have donates just want the non-donate castles for tresures. so if ur willing to donate for gear join roforever!
Server
Stability: 8
Availability: 8
Stability: 8
Availability: 8
Community
Friendliness: 7
Eventfulness: 7
Friendliness: 7
Eventfulness: 7
Game Masters
Friendliness: 4
Availability: 5
Helpfulness: 9
Friendliness: 4
Availability: 5
Helpfulness: 9
Game-play
Economy: 3
Guild Competition: 4
Class Balance: 8
Economy: 3
Guild Competition: 4
Class Balance: 8
H2SO3 | Played for more than 1 year | 2008-10-13 |
I've been with Ro Forever about 2 and a half years, just a bit less than the life of the server. It has stayed relatively small but the players and GMs that are consistently around are dedicated to the life, well being and uniqueness of the server. As a result we have developed a very personal Community that welcomes new players
Server
Stability: 7
Availability: 9
Stability: 7
Availability: 9
Community
Friendliness: 9
Eventfulness: 6
Friendliness: 9
Eventfulness: 6
Game Masters
Friendliness: 8
Availability: 6
Helpfulness: 8
Friendliness: 8
Availability: 6
Helpfulness: 8
Game-play
Economy: 9
Guild Competition: 5
Class Balance: 7
Economy: 9
Guild Competition: 5
Class Balance: 7
Sakaretsu | Played for more than 1 year | 2008-10-13 |
Its a fun server in General, But unless you spend alot of money for Donation gear, You won't be PvP or WoEing with the "big guys" nor leveling as quickly. Luckily, There's WoE for non-donors only. The server needs more players and GMs, There are scarcely any events, the GMs get stressed from constantly working. Friendly server.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 9
Eventfulness: 3
Friendliness: 9
Eventfulness: 3
Game Masters
Friendliness: 6
Availability: 7
Helpfulness: 5
Friendliness: 6
Availability: 7
Helpfulness: 5
Game-play
Economy: 6
Guild Competition: 3
Class Balance: 8
Economy: 6
Guild Competition: 3
Class Balance: 8