.:Assassin Cross Skills:.





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Assassin Cross

Guillotine Cross



Shadow Chaser

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Advanced Katar Research (Skill ID# 376, iRO Name: Advanced Katar Mastery)
Type Passive Max Lv 5
RequirementsDouble Attack Lv 5, Katar Mastery Lv 7
EffectIncreases damage done with a Katar by 10%+2*LV%.

Enchant Deadly Poison (Skill ID# 378)
Type Active Max Lv 5Attack Type Poison Property, Weapon
SP Cost50 + 10*SkillLV TargetSelf
RequirementsCreate Deadly Poison Lv 1
Stay DurationMin-Max Lv: 40 / 45 / 50 / 55 / 60 sec
Effect DurationMin-Max Lv: 20 / 30 / 40 / 50 / 60 sec
Cast Delay2 sec
Item Required1 Poison Bottle
EffectUses up a Poison Bottle to enchant your weapon. Increases ATK by (150+50*SkillLV)%.
Enemies that get hit by the enchanted weapon will randomly receive poison status ailment, and HP will be drained percentage wise very quickly.
The chance of poisoning is equal to Assassin's Enchant Poison poison chance. Works against Boss monsters.
Note that the element of the attack DOES NOT change to poison, so poison reducing effects (e.g. Armor slotted with Argiope Card) do not reduce the initial strike damage.

Soul Breaker (Skill ID# 379, iRO Name: Soul Destroyer)
Type Offensive Max Lv 10Attack Type Use Weapon Property, Misc
SP CostLV 1-5 20SPTargetEnemyRange9 cells
RequirementsDouble Attack Lv 5, Cloaking Lv 3, Enchant Poison Lv 6, Envenom Lv 5
Required ForMeteor Assault (Lv 1)
Cast Time[Pre-Renewal: 0.7 sec]
[Renewal: 0.25 sec]
Fixed Cast Time0.25 sec (Renewal only)
Cast DelayMin-Max Lv: 1 / 1.2 / 1.4 / 1.6 / 1.8 / 2 / 2.2 / 2.4 / 2.6 / 2.8 sec
Effect LV 6-10 30SP
Effect: Attack that causes severe damage, because the target is required to have high DEF to be able to withstand this. Damage calculation is a little complicated:
1) Soul Breaker Base Damage = Physical Total Damage + {(SkillLV * Player's INT) * 5} + Random Damage (500 ~ 1000)
2) Final Damage = Soul Breaker Base Damage / Enemy DEF + Soul Breaker Base Damage
This formula may not be totally accurate.
The Element of the attack corresponds to your normal attack element.
Other Notes
  • Skill ignores caster's % damage cards
  • Skill ignores target's defense
  • Skill ignores target's flee

Meteor Assault [Skill can hit trap-type skill] (Skill ID# 406)
Type Offensive Max Lv 10Attack Type Use Weapon Property, Weapon
SP Cost8 + 2*SkillLV TargetSelf
Area5x5 cells
RequirementsRight-Hand Mastery Lv 3, Katar Mastery Lv 5, Sonic Blow Lv 5, Soul Breaker Lv 1
Effect Duration[Pre-Renewal: Min-Max Lv: 30 / 5 / 120 sec]
[Renewal: Min-Max Lv: 20 / 5 / 120 sec]
Cast Time[Pre-Renewal: 0.5 sec]
[Renewal: 0.25 sec]
Fixed Cast Time0.25 sec (Renewal only)
Cast Delay0.5 sec
EffectAn attack that causes mass damage to all enemies within a 5x5 cells area around the caster.
Any enemies hit by this skill will receive Stun, Blind or Bleeding status ailment randomly with a (5+5*SkillLV)% chance. Attack Power is 40%+40*LV%.
Other Notes
  • Skill ignores caster's % damage cards
180% ATK, 10% Chance
2120% ATK, 15% Chance
3160% ATK, 20% Chance
4200% ATK, 25% Chance
5240% ATK, 30% Chance
6280% ATK, 35% Chance
7320% ATK, 40% Chance
8360% ATK, 45% Chance
9400% ATK, 50% Chance
10440% ATK, 55% Chance

Create Deadly Poison (Skill ID# 407)
Type Active Max Lv 1
SP Cost50 TargetSelf
RequirementsEnvenom Lv 10, Detoxify Lv 1, Enchant Poison Lv 5
Required ForEnchant Deadly Poison (Lv 1)
Cast Delay[Pre-Renewal: 0.5 sec]
[Renewal: 5 sec]
EffectCreates a deadly potion that can be drunk by the assassin or used for the Enchant Deadly Poison skill.
DEX and LUK will help you successfully create this item (with DEX having twice as much effect compared to LUK), and upon failure, it reduces your HP by 25% of your Maximum HP (yes, you can die from this).
If an Assassin Cross drinks this item, he will be poisoned, but his ASPD will increase. If any other character drinks this item, he/she will die on the spot.

Deadly Poison Creation Guide: Click Here

Deadly Poison Creation Calculator: Click Here

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