.:Skill Search:.
Tiger Cannon [Skill can hit trap-type skill] (Skill ID# 2330)
| |||||||||||||||||||||||||||
Type | Active / Damage | Max Lv | 10 | Attack Type | Use Weapon Property, Weapon | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SP Cost | Unknown | Target | Enemy | Range | 1 cells | ||||||||||||||||||||||
Requirements |
(May vary for different classes, view skill by classes is recommended) Fallen Empire Lv 3 | ||||||||||||||||||||||||||
Required For | Gate of Hell (Rakshasa Phoenix Destruction Fist) (Lv 5, Shura), Flash Combo (Lv 1, Shura) | ||||||||||||||||||||||||||
Cast Time | Min-Max Lv: 1.1 / 1.2 / 1.3 / 1.4 / 1.5 / 1.6 / 1.7 / 1.8 / 1.9 / 2 sec | ||||||||||||||||||||||||||
Cool Down | 5 sec | ||||||||||||||||||||||||||
Cast Delay | 1 sec | ||||||||||||||||||||||||||
Required Status | Critical Explosion / Fury | ||||||||||||||||||||||||||
Sphere / Coin Cost | 2 Sphere(s) / Coin(s) | ||||||||||||||||||||||||||
Effect | Consumes your own HP and SP to deal damage ot the target's HP and SP. The more HP and SP used, the more damage it does. Consumes 2 spirit spheres. Can only be used in Fury state. When used after Fallen Empire, it does additional damage. | ||||||||||||||||||||||||||
Other Notes |
|
Tiger Knuckle Fist (Skill ID# 371, iRO Name: Glacier Fist)
| |||||||||||||||||
Type | Offensive | Max Lv | 5 | Attack Type | Use Weapon Property, Weapon | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SP Cost | 2 + 2*SkillLV | Target | Self | Range | 2 cells | ||||||||||||
Requirements |
(May vary for different classes, view skill by classes is recommended) Iron Hand Lv 5, Triple Attack Lv 5, Combo Finish Lv 3 | ||||||||||||||||
Required For | Chain Crush Combo (Lv 2, Champion) | ||||||||||||||||
Stay Duration | Min-Max Lv: 4 / 8 / 12 / 16 / 24 sec | ||||||||||||||||
Sphere / Coin Cost | 1 Sphere(s) / Coin(s) | ||||||||||||||||
Effect | This skill can be used as a part of the combination skill of Triple Attack, Chain Combo and Combo Finish. When you use this skill, you'll run up to the enemy and hit him. The target will be unable to move for a brief amount of time. Requires 1 Spirit Sphere. | ||||||||||||||||
Other Notes |
|