Renewal
.:Renewal Item Database:.
Weapon - Mace

Poenitentia Pendulus [2]   [One Hand]   Item ID# 590017 (Poenitentia_Pendulus)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
165
Attack
195
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Biolo
Description
A mace containing the pain of bereavement.

ATK +10%

Increases damage of Acidified Zone (Fire/Water/Wind/Ground) by 10%.

For each 2 Refine Levels:
Increases damage of Cart Tornado by 3%.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Cart Tornado by additional 25%.

Refine Level +11:
Increases melee physical damage by 10%.

[Bonus by Grade]
[Grade D]: Damage of Acidified Zone (Fire/Wind) +5%.
[Grade C]: Damage of Acidified Zone (Water/Ground) +8%, P.ATK +1.
[Grade B]: Damage of Acidified Zone (Fire/Water/Wind/Ground) +10%, POW +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10; bonus2 bSkillAtk,"GN_CART_TORNADO",3*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"GN_CART_TORNADO",25; if (.@r>=11) { bonus bShortAtkRate,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",5; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",8; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",8; if (.@g >= ENCHANTGRADE_B) { bonus bPow,2; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10; } } } },{},{}
Dropped By No Result

Punish Scepter [2]   [One Hand]   Item ID# 590045 (Punish_Hall)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Inquisitor
Description
A scepter said to be used to slay demons with evil energy.

Indestructible in battle

ATK +5%, POW +2
Increases damage of Third Punish by 5%.

Refine Level +5:
Increases damage of Third Punish by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Third Punish by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Third Punish by additional 5%.
Increases damage of First Brand by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"IQ_THIRD_PUNISH",5; if (.@r>=5) { bonus2 bSkillAtk,"IQ_THIRD_PUNISH",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"IQ_THIRD_PUNISH",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"IQ_FIRST_BRAND",15; bonus2 bSkillAtk,"IQ_THIRD_PUNISH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

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