Renewal
.:Renewal Item Database:.
 

Weapon - Mace
a b c d e f g h i j k l m n o p q r s t u v w x y z
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Sword Mace [1]   [One Hand]   Item ID# 1518 (Sword_Mace__)
Type Weapon Class Mace Buy 50000z Sell 25000z Weight 120
Attack 130Required Lvl 27Weapon Lvl 3Slot 1
Applicable Jobs
Swordman Acolyte Merchant Knight Priest Blacksmith
Crusader Monk Alchemist
Description A deadly mace topped with 3 extremely sharp blades on its end.
Item Script
{},{},{}
Dropped ByNo Result

TE Woe Mace [0]   [One Hand]   Item ID# 16025 (TE_Woe_Mace)
Type Weapon Class Mace Buy n/a Sell n/a Weight 0
Attack 120Required Lvl 40Weapon Lvl 3Slot 0
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description Rental Item
Indestructible

** Extra option available in WoE TE area
Physical Attack Power +40% against other players.
Physical attacks has a high chance of Freezing the target.
When casting recovery skills, heal effectiveness increases by +5%.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{}
Dropped ByNo Result

Thanos Hammer [1]   [One Hand]   Item ID# 16028 (Thanos_Hammer)
Thanatos Hammer
Type Weapon Class Mace Buy 10z Sell 5z Weight 300
Attack 180 / MATK 120Required Lvl 120Weapon Lvl 4Slot 1
Applicable Jobs
Swordman
(3rd Job)
Acolyte
(3rd Job)
Merchant
(3rd Job)
Rune Knight Arch Bishop Mechanic
Royal Guard Shura Genetic
Description This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Drains 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +120.
Item Script
{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; }
Dropped ByNo Result
Obtainable FromGhost Palace

Thorn Staff of Darkness [1]   [One Hand]   Item ID# 1664 (Thorn_Staff_)
Thorny Staff of Darkness
Type Weapon Class Mace Buy 10z Sell 5z Weight 70
Attack 60 / MATK 160Required Lvl 75Weapon Lvl 4Slot 1
Property Darkness / Shadow
Applicable Jobs
High Mage High Acolyte
Description Thorn Surrounded by Strong Magical Sticks.
MATK +160, INT +3, DEX +3
Pierces magical defense of taget based on refine level.
Reduces after cast delay based on refine level.
Item Script
{ bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Dark; },{},{}
Dropped ByNo Result

Tourist Mace [0]   [One Hand]   Item ID# 16006 (Tourist_Mace)
Traveler's Mace
Type Weapon Class Mace Buy n/a Sell n/a Weight 50
Attack 45Required Lvl NoneWeapon Lvl 1Slot 0
Refineable No
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description ...
INT + 1, AGI + 1.
Item Script
{ bonus bInt,1; bonus bAgi,1; },{},{}
Dropped ByNo Result

Tuna [0]   [One Hand]   Item ID# 16016 (Tuna)
Type Weapon Class Mace Buy n/a Sell n/a Weight 0
Attack 180Required Lvl 50Weapon Lvl 1Slot 0
Refineable No
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description Rental Item
A high quality fish that is being used as a club since it is frozen solid.
When dealing physical attack, has a chance to Stun the enemy and autocast Bash Level 5 (if a higher level of this skill is learnt, it will case the learnt level).
Has a low chance to Freeze its wearer.
If Base Level is at least 100: ATK +20.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20; bonus2 bAddEff2,Eff_Freeze,100; if(BaseLevel>99) bonus bBaseAtk,20; },{},{}
Dropped ByNo Result

Ultio-OS [2]   [One Hand]   Item ID# 16089 (Ultio-OS)
Type Weapon Class Mace Buy 20z Sell 10z Weight 120
Attack 150 / MATK 170Required Lvl 130Weapon Lvl 4Slot 2
Applicable Jobs
Arch Bishop
Description Not Available

[iRO Description]
Not Available
Item Script
{ [email protected] = getrefine(); bonus bMatkRate,3; if ([email protected] >= 7) { bonus bAspdRate,7; if ([email protected] >= 9) { bonus2 bSkillAtk,"AB_ADORAMUS",20; if ([email protected] >= 11) { bonus2 bMagicAtkEle,Ele_Holy,15; } } } },{},{}
Dropped ByNo Result

Unity Mace [1]   [One Hand]   Item ID# 16048 (Unity_Mace)
Mace of Solidarity
Type Weapon Class Mace Buy 20z Sell 10z Weight 40
Attack 76Required Lvl NoneWeapon Lvl 3Slot 1
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description A certified kingdom equipment for adventurer.
Increase ATK by (Refine*Refine*1.25).
Item Script
{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{}
Dropped ByNo Result

Upg Mace [1]   [One Hand]   Item ID# 16019 (Upg_Mace)
Upgrade Mace
Type Weapon Class Mace Buy 20z Sell 10z Weight 80
Attack 80Required Lvl NoneWeapon Lvl 3Slot 1
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description Mace that is coated by Oridecon and Gold with perfect level.
Every refine level adds ATK +10 and increases healing effectiveness by +1%.
If Base Level is higher than 70: Every 10 level after 70 adds ATK +5.
Item Script
{ [email protected] = getrefine(); bonus bBaseAtk,([email protected]*10); bonus bHealPower,[email protected]; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
Dropped ByNo Result

Valkyrie Hammer [4]   [One Hand]   Item ID# 16051 (Valkyrie_Hammer)
Type Weapon Class Mace Buy n/a Sell n/a Weight 10
Attack 50Required Lvl 70Weapon Lvl 1Slot 4
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Wizard Crusader Monk Alchemist
Description A hammer of noble valkyrie.
MATK +50

When equipped by Novice:
ATK +150, MATK +200, Hit +10, MaxHP +500, MaxSP +400, SP cost -5%, ASPD +1%.
Every refine levels, VIT +1 , MaxHP +200, Perfect dodge +1.
Every 2 refine levels, variable cast time -1%.

When equipped by Swordman:
MaxHP +500 , MaxSP +100.
Every refine levels, VIT +1.

When equipped by Priest:
ATK +50 , MATK +100.
Every refine levels, ASPD +1.

When equipped by Monk:
MaxSP +200, SP cost -5%.
Every refine levels, Perfect dodge +1.

When equipped by Merchant:
ATK +100 , Hit +10.
Every 2 refine levels, variable cast time -1%.
Item Script
{ if ((eaclass()&EAJ_BASEMASK) == EAJ_NOVICE) { bonus bUseSPrate,-5; [email protected] = getrefine(); bonus bVit,[email protected]; bonus bMaxHP,200; bonus bFlee2,1; bonus bAspdRate,1; bonus bVariableCast,[email protected]/2; } else if ((eaclass()&EAJ_BASEMASK) == EAJ_SWORDMAN) { bonus bVit,getrefine(); bonus bMaxHP,500; bonus bMaxSP,100; } else if ((eaclass()&EAJL_2) == EAJ_PRIEST) { bonus bBaseAtk,50; bonus bMatk,100; bonus bAspdRate,getrefine(); } else if ((eaclass()&EAJL_2) == EAJ_MONK) { bonus bMaxSP,200; bonus bUseSPrate,-5; bonus bFlee2,getrefine(); } else if ((eaclass()&EAJ_BASEMASK) == EAJ_MERCHANT) { bonus bBaseAtk,100; bonus bHit,10; bonus bVariableCast,getrefine()/2; } },{},{}
Dropped ByNo Result

Valorous Battlefield Morning Star [0]   [One Hand]   Item ID# 1542 (BF_Morning_Star1)
Valorous Morning Star
Type Weapon Class Mace Buy 20z Sell 10z Weight 0
Attack 105Required Lvl 80Weapon Lvl 3Slot 0
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihuman.
STR +1, DEX +1
Increases physical damage inflicted onDemihuman monsters by 75%.
Pierces physical defense of Demihuman monsters by 20%.
Indestructible
Item Script
{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
Dropped ByNo Result
Obtainable FromBattleground

Vellum Flail [0]   [One Hand]   Item ID# 16021 (Velum_Flail)
Bellum Flail
Type Weapon Class Mace Buy 20z Sell 10z Weight 150
Attack 170Required Lvl 95Weapon Lvl 4Slot 0
Applicable Jobs
Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest
Blacksmith Crusader Monk Alchemist
Description Effect applies only in WoE & PVP.
Chance of removing all healing effects of target when dealing physical damage. Does not affect skills.
Increase HIT and Critical depending on refine rate.
Indestructible (except in upgrade attempts).
Item Script
{ bonus bUnbreakableWeapon; bonus3 bStateNoRecoverRace,RC_DemiHuman,10000,10000; [email protected] = getrefine(); bonus bHit,[email protected]; bonus bCritical,[email protected]; },{},{}
Dropped ByNo Result