Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Shooting Target   (J_REB_SHECIL1)   Mob-ID#3169
Elements
HP 1
Level 1
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 202
Flee(95%) 172 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 15 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    70%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%

    Smelly Ghoul   (GHOUL_H)   Mob-ID#3255
    Elements
    HP 178652
    Level 155
    Race Plant
    Property
    Wind 1
    Size Small
    Hit(100%) 410
    Flee(95%) 458 Base Exp 10233
    Walk Speed Slow Job Exp 10598
    Atk Delay 2.05s Player Lvl:
    Attack 2041-2935
    Magic Atk 328-458 Base Exp / HP 0.057:1
    Def 99 Job Exp / HP 0.059:1
    Magic Def 55 Delay After Hit Average
    Atk Range 1 cells Str 98 Int 22
    Spell Range 10 cells Agi 55 Dex 133
    Sight Range 12 cells Vit 61 Luk 2
    un_bunker(68)
    - Underground Bunker
    Mode
    • Aggressive
    Neutral
    100%
    Water
    90%
    Earth
    150%
    Fire
    100%
    Wind
    25%
    Poison
    150%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%

    Sniper Shecil / Cecil   (B_SHECIL_)   Mob-ID#1803
    Elements
    HP 1349000
    Level 99
    Race Demi-Human
    Property
    Wind 4
    Size Medium
    Hit(100%) 505
    Flee(95%) 544 Base Exp 2210220
    Walk Speed Very Fast Job Exp 686700
    Atk Delay 0.38s Player Lvl:
    Attack 5188-7732
    Magic Atk 3120-5654 Base Exp / HP 1.638:1
    Def 22 Job Exp / HP 0.509:1
    Magic Def 35 Delay After Hit Very Short
    Atk Range 14 cells Str 1 Int 67
    Spell Range 10 cells Agi 180 Dex 232
    Sight Range 12 cells Vit 39 Luk 130
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    Neutral
    100%
    Water
    60%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops

    Sniper Shecil / Cecil   (G_SHECIL_)   Mob-ID#1809
    Elements
    HP 10
    Level 10
    Race Demi-Human
    Property
    Wind 4
    Size Medium
    Hit(100%) 211
    Flee(95%) 181 Base Exp 1
    Walk Speed Very Fast Job Exp 1
    Atk Delay 0.38s Player Lvl:
    Attack 11-13
    Magic Atk 11-13 Base Exp / HP 0.1:1
    Def 1 Job Exp / HP 0.1:1
    Magic Def 1 Delay After Hit Very Short
    Atk Range 14 cells Str 1 Int 1
    Spell Range 10 cells Agi 1 Dex 1
    Sight Range 12 cells Vit 1 Luk 1
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Target (Attack)
    • Change Target (Chase)
    • Takes 1 damage (phyiscal)
    • Takes 1 damage (magic)
    • Takes 1 damage (ranged)
    • Takes 1 damage (other)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    Neutral
    100%
    Water
    60%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops

    Sniper Shecil / Cecil   (G_SHECIL)   Mob-ID#1644
    Elements
    HP 4140000
    Level 160
    Race Demi-Human
    Property
    Wind 4
    Size Medium
    Hit(100%) 637
    Flee(95%) 825 Base Exp 0
    Walk Speed Very Fast Job Exp 0
    Atk Delay 0.38s
    Attack 3660-5322
    Magic Atk 1377-2307 Base Exp / HP 0:1
    Def 178 Job Exp / HP 0:1
    Magic Def 135 Delay After Hit Very Short
    Atk Range 14 cells Str 176 Int 132
    Spell Range 10 cells Agi 258 Dex 464
    Sight Range 12 cells Vit 155 Luk 95
    lhz_dun03
    - Bio Laboratory F3
     + 1x / 45~87 min
     + 1x / 100~130 min
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    Neutral
    100%
    Water
    60%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Agility UP [Lv 5]
    Defense disregard attack [Lv 1]
    Power Up [Lv 5]
    Stun Attack [Lv 5]
    Suicide bombing [Lv 1]
    Wind Attribute Attack [Lv 10]

    Sniper Shecil / Sniper Cecil   (B_SHECIL)   Mob-ID#1650
    Elements
    HP 4140000
    Level 160
    Race Demi-Human
    Property
    Wind 4
    Size Medium
    Hit(100%) 637
    Flee(95%) 825 Base Exp 2669472
    Walk Speed Very Fast Job Exp 1694088
    Atk Delay 0.38s MVP Exp 1334736
    Attack 3660-5322
    Magic Atk 1377-2307 Base Exp / HP 0.645:1
    Def 178 Job Exp / HP 0.409:1
    Magic Def 135 Delay After Hit Very Short
    Atk Range 14 cells Str 176 Int 132
    Spell Range 10 cells Agi 258 Dex 464
    Sight Range 12 cells Vit 155 Luk 95
    1@lhz(1)
    - Wolfchev's Lab
    lhz_dun03
    - Bio Laboratory F3
     + 1x / 100~130 min
    Mode
    • MVP Boss
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to instant death & Coma
    • Immune to knockback
    • Detector
    • Immune to Status Change
    Neutral
    100%
    Water
    60%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Agility UP [Lv 5]
    Defense disregard attack [Lv 1]
    Ghost Attribute Change [Lv 1]
    Holy Attribute Change [Lv 1]
    Power Up [Lv 5]
    Stun Attack [Lv 5]
    Water Attribute Change [Lv 1]
    Wind Attribute Attack [Lv 10]
    Slaves

    Soheon / Samurai Soheon   (SOHEON)   Mob-ID#2254
    Elements
    HP 502015
    Level 137
    Race Demi-Human
    Property
    Wind 3
    Size Medium
    Hit(100%) 601
    Flee(95%) 587 Base Exp 15715
    Walk Speed Very Fast Job Exp 13794
    Atk Delay 1.01s Player Lvl:
    Attack 1527-2165
    Magic Atk 988-1610 Base Exp / HP 0.031:1
    Def 210 Job Exp / HP 0.027:1
    Magic Def 178 Delay After Hit Short
    Atk Range 2 cells Str 118 Int 126
    Spell Range 10 cells Agi 244 Dex 246
    Sight Range 12 cells Vit 98 Luk 102
    gld2_pay
    - Hall of the Abyss : Wind of beginning
     + 1x / 30~40 min
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    Neutral
    100%
    Water
    70%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Critical Wounds [Lv 1]
    Invisible [Lv 1]
    Stop [Lv 1]

    Soheon / Samurai Soheon   (G_SOHEON)   Mob-ID#2279
    Elements
    HP 502015
    Level 137
    Race Demi-Human
    Property
    Wind 3
    Size Medium
    Hit(100%) 601
    Flee(95%) 587 Base Exp 0
    Walk Speed Very Fast Job Exp 0
    Atk Delay 1.01s
    Attack 1527-2165
    Magic Atk 988-1610 Base Exp / HP 0:1
    Def 210 Job Exp / HP 0:1
    Magic Def 178 Delay After Hit Short
    Atk Range 2 cells Str 118 Int 126
    Spell Range 10 cells Agi 244 Dex 246
    Sight Range 12 cells Vit 98 Luk 102
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Cast Sensor (Chase)
    • Change Chase
    • Change Target (Attack)
    • Change Target (Chase)
    • Immune to knockback
    • Detector
    • Immune to Status Change
    Neutral
    100%
    Water
    70%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Monster Skills
    Critical Wounds [Lv 1]
    Invisible [Lv 1]
    Stop [Lv 1]

    Solid Acidus   (C2_ACIDUS_)   Mob-ID#2912
    Elements
    HP 407180
    Level 130
    Race Dragon
    Property
    Wind 2
    Size Large
    Hit(100%) 450
    Flee(95%) 450 Base Exp 18695
    Walk Speed Slow Job Exp 53970
    Atk Delay 0.77s Player Lvl:
    Attack 1660-2372
    Magic Atk 293-389 Base Exp / HP 0.046:1
    Def 98 Job Exp / HP 0.133:1
    Magic Def 47 Delay After Hit Short
    Atk Range 2 cells Str 106 Int 53
    Spell Range 10 cells Agi 110 Dex 133
    Sight Range 12 cells Vit 61 Luk 53
    abyss_03
    - Abyss Lakes Underground Cave F3
     + 2x / 5 min
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    80%
    Earth
    175%
    Fire
    100%
    Wind
    0%
    Poison
    150%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Stop [Lv 1]
    Wind Attribute Attack [Lv 6]

    Solid Cecil Damon   (C2_SHECIL)   Mob-ID#2667
    Elements
    HP 2002550
    Level 141
    Race Demi-Human
    Property
    Wind 3
    Size Medium
    Hit(100%) 475
    Flee(95%) 633 Base Exp 82835
    Walk Speed Slow Job Exp 272992
    Atk Delay 0.38s Player Lvl:
    Attack 3849-5643
    Magic Atk 1094-1844 Base Exp / HP 0.041:1
    Def 76 Job Exp / HP 0.136:1
    Magic Def 15 Delay After Hit Very Short
    Atk Range 14 cells Str 121 Int 80
    Spell Range 10 cells Agi 126 Dex 308
    Sight Range 12 cells Vit 67 Luk 42
    lhz_dun03
    - Bio Laboratory F3
     + 3x / 5 min
    Mode
    • Aggressive
    • Cast Sensor (Idle)
    • Change Target (Attack)
    • Change Target (Chase)
    Neutral
    100%
    Water
    70%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Agility UP [Lv 1]
    Defense disregard attack [Lv 1]
    Power Up [Lv 1]
    Stun Attack [Lv 5]
    Wind Attribute Attack [Lv 5]

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