Renewal
.:Genetic Skills:.
 


Novice


Merchant



OR



Blacksmith









Whitesmith









Mechanic

Alchemist

Creator
Genetic Genetic
Genetic

Jump to a Skill:




Sword Training (Skill ID# 2474)
Type Passive Max Lv 5
SP CostUnknown
EffectThrough training, you achieve higher attack power, accuracy, and speed when using one-hand sword or dagger.
Other Notes
LevelDescription
1ATK +10, HIT +3
2ATK +20, HIT +6
3ATK +30, HIT +9
4ATK +40, HIT +12
5ATK +50, HIT +15

Cart Remodeling (Skill ID# 2475)
Type Passive Max Lv 5
SP CostUnknown
Required ForCart Tornado (Lv 1), Cart Cannon (Lv 2), Cart Boost (Lv 3)
EffectImproves your cart, increasing accuracy with Cart Revolution, Cart Tornado, and Cart Cannon. Increases max weight limit of your cart as well.
Other Notes
LevelDescription
1Weight +500, Cart Skill HIT +4
2Weight +1000, Cart Skill HIT +8
3Weight +1500, Cart Skill HIT +12
4Weight +2000, Cart Skill HIT +16
5Weight +2500, Cart Skill HIT +20

Cart Tornado (Skill ID# 2476)
Type Active / Damage Max Lv 5Attack Type Use Weapon Property [Splash Damage, 2 cells]
SP CostUnknownTargetSelf
Knockback2 cell(s)
RequirementsCart Remodeling Lv 1
Stay Duration5 sec
Cool DownMin-Max Lv: 0 / 0.5 / 1 / 1.5 / 2 sec
Required StateRequires a Pushcart
EffectSwings your cart around you and striking all targets within 2 cells around you. Targets that are hit will be stunned and pushed back 2 cells.
Increases damage based on Cart Remodeling level and cart weight. Requires a cart to be used.
Other Notes
LevelDescription
150% ATK + Cart Remodeling Level
2100% ATK + Cart Remodeling Level
3150% ATK + Cart Remodeling Level
4200% ATK + Cart Remodeling Level
5250% ATK + Cart Remodeling Level

Cart Cannon (Skill ID# 2477)
Type Active / Damage Max Lv 5Attack Type Use Weapon Property [Splash Damage]
SP CostUnknownTargetEnemyRange7 / 8 / 9 / 10 / 11 cells
RequirementsCart Remodeling Lv 2
Cast TimeMin-Max Lv: 1 / 1.5 / 2 / 2.5 / 3 sec + 20% of original cast time as fixed cast time (Renewal only)
Ammunition Required1 Cannon Ball
Required StateRequires a Pushcart
EffectFires a cannon from the cart to deal great damage to a single target and enemies around the target. Increases damage based on Cart Remodeling level and the caster's INT. Requires a cart to be used and consumes 1 Cannon Ball.
Other Notes
LevelDescription
160% ATK + Cart Remodeling Level
2120% ATK + Cart Remodeling Level
3180% ATK + Cart Remodeling Level
4240% ATK + Cart Remodeling Level
5300% ATK + Cart Remodeling Level

Cart Boost (Skill ID# 2478)
Type Self Buff Max Lv 5
SP CostUnknownTargetSelf
RequirementsCart Remodeling Lv 3
Stay Duration90 sec
Cast Time1.5 sec + 20% of original cast time as fixed cast time (Renewal only)
Required StateRequires a Pushcart
EffectIncreases the users movement speed and attack power for 90 seconds. Requires a cart to be used.
Other Notes
  • Cannot be used in Aldebaran Turbo Track
LevelDescription
1Movement Speed +50%, ATK +10
2Movement Speed +50%, ATK +20
3Movement Speed +75%, ATK +30
4Movement Speed +75%, ATK +40
5Movement Speed +100%, ATK +50

Thorn Trap (Skill ID# 2479, iRO Name: Thorns Trap)
Type Special / Damage Max Lv 5
SP CostUnknownTargetGroundRange9 cells
RequirementsSpecial Pharmacy Lv 2
Required ForWall Of Thorns (Lv 3)
Stay DurationMin-Max Lv: 10 / 12 / 14 / 16 / 18 sec
Effect Duration20 sec
Cast Time1.5 sec + 20% of original cast time as fixed cast time (Renewal only)
Item Required1 Seed Of Thorny Plant
EffectThrows a thorn trap onto a cell which binds the enemy's feet. While the target is trapped, they receive damage over time. If the target is hit by a Fire attribute attack, the thorn trap is destroyed. Consumes 1 Thorny Seed.
Other Notes
  • You cannot cast more than 3 instances of this skill before the first one expires.
  • Spell cannot be stacked
  • Spell cannot be cast near/on targets
LevelDescription
1Duration 10 sec
2Duration 12 sec
3Duration 14 sec
4Duration 16 sec
5Duration 18 sec

Blood Sucker (Skill ID# 2480)
Type Special / Damage Max Lv 5
SP CostUnknownTargetEnemyRange11 cells
RequirementsSpecial Pharmacy Lv 3
Required ForHell's Plant (Lv 3)
Stay DurationMin-Max Lv: 20 / 22 / 24 / 26 / 28 sec
Cast Time1.5 sec + 20% of original cast time as fixed cast time (Renewal only)
Item Required1 Bloodsuck Plant Seed
EffectAttach a blood sucking plant that can absorb life energy to a target, which as the target takes damage the caster recovers some HP. Up to 3 blood suckers can be active at once. If the user and target are over 12 cells apart, the blood sucker will fall off. Consumes 1 Blood Sucker Seed.
Other Notes
  • You cannot cast more than 3 instances of this skill before the first one expires.
LevelDescription
1Duration 20 sec
2Duration 22 sec
3Duration 24 sec
4Duration 26 sec
5Duration 28 sec

Spore Explosion (Skill ID# 2481)
Type Special / Damage Max Lv 5Attack Type Use Weapon Property [Splash Damage]
SP CostUnknownTargetEnemyRange11 cells
RequirementsSpecial Pharmacy Lv 4
Required ForDemonic Fire (Lv 3)
Stay DurationMin-Max Lv: 2 / 2 / 3 / 3 / 4 sec
Cast Time1.5 sec + 20% of original cast time as fixed cast time (Renewal only)
Cool Down5 sec
Item Required1 Bomb Mushroom Spore
EffectAttach an explosive mushroom spore to a target. After a short period of time, the mushroom spores will explode dealing damage to the attached target and all surrounding enemies. Skill level increases the range of the explosion. Consumes 1 Bomb Mushroom Spore.
Other Notes
LevelDescription
1Area of Effect: 3x3 cells, Explodes in 2 sec
2Area of Effect: 5x5 cells, Explodes in 2 sec
3Area of Effect: 7x7 cells, Explodes in 3 sec
4Area of Effect: 9x9 cells, Explodes in 3 sec
5Area of Effect: 11x11 cells, Explodes in 4 sec

Wall Of Thorns (Skill ID# 2482, iRO Name: Thorn Wall)
Type Special / Damage Max Lv 5
SP CostUnknownTargetPlayerRange11 cells
Knockback2 cell(s)
RequirementsThorn Trap Lv 3
Required ForCrazy Weed (Lv 3)
Stay DurationMin-Max Lv: 10 / 11 / 12 / 13 / 14 sec
Cast Time1.5 sec + 20% of original cast time as fixed cast time (Renewal only)
Cool Down5 sec
Item Required1 Seed Of Thorny Plant
EffectCreates a wall of thorns around a target. If the target touches the wall, it will be pushed back and deal damage. The wall can be attacked, and if it takes enough damage, it automatically cancels. If the wall is struck with a Fire property attack, it becomes a Fire Wall. Only one Wall Of Thorns can be active at once. Consumes 1 Seed Of Thorny Plant (Thorn Plant Seed).
Other Notes
  • You cannot cast more than 1 instances of this skill before the first one expires.
  • Cannot be used in Towns
LevelDescription
1Duration 10 sec
2Duration 11 sec
3Duration 12 sec
4Duration 13 sec
5Duration 14 sec

Crazy Weed (Skill ID# 2483, iRO Name: Crazy Vines)
Type Active / Damage Max Lv 10
SP CostUnknownTargetGroundRange11 cells
RequirementsWall Of Thorns Lv 3
Cast TimeMin-Max Lv: 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 / 6.5 / 7 / 7.5 sec + 20% of original cast time as fixed cast time (Renewal only)
Cool Down5 sec
Item Required1 Seed Of Thorny Plant
EffectSummons a huge plant mass that deals Earth element damage to all nearby targets and destroys any ground target ability in the area. Skill level increases the damage and the number of plant masses you can summon.
Other Notes
  • Skill ignores Land Protector
LevelDescription
1600% ATK, Up to 3
2700% ATK, Up to 4
3800% ATK, Up to 4
4900% ATK, Up to 5
51000% ATK, Up to 5
61100% ATK, Up to 6
71200% ATK, Up to 6
81300% ATK, Up to 7
91400% ATK, Up to 7
101500% ATK, Up to 8

Demonic Fire (Skill ID# 2485)
Type Active / Damage Max Lv 5Attack Type Fire Property
TargetGroundRange9 cells
RequirementsSpore Explosion Lv 3
Required ForFire Expansion (Lv 3)
Stay DurationMin-Max Lv: 10 / 12 / 14 / 16 / 18 sec
Effect DurationMin-Max Lv: 8 / 16 / 24 / 32 / 40 sec
Cast TimeMin-Max Lv: 3 / 3.5 / 4 / 4.5 / 5 sec + 20% of original cast time as fixed cast time (Renewal only)
Cool Down5 sec
Item Required1 Bottle Grenade
EffectThrows a bottle grenade to create a sea of fire in an area. Any target inside the area of effect will receive continuous damage and may cause [Ignition] status effect. Consumes 1 Bottle Grenade.
Other Notes
  • Spell effects do not overlap
  • Only cells with a shootable path will be placed
LevelDescription
1Fire Matk 130 % / Duration 10 sec. / Ignition Chance 8%
2Fire Matk 150 % / Duration 12 sec. / Ignition Chance 12%
3Fire Matk 170 % / Duration 14 sec. / Ignition Chance 16%
4Fire Matk 190 % / Duration 16 sec. / Ignition Chance 20%
5Fire Matk 210 % / Duration 18 sec. / Ignition Chance 24%

Fire Expansion (Skill ID# 2486)
Type Active / Special / Damage Max Lv 5
TargetGroundRange9 cells
RequirementsDemonic Fire Lv 3
Cast Time2 sec + 20% of original cast time as fixed cast time (Renewal only)
Item Required1 Oil Bottle, 1 Explosive Powder, 1 Smoke Powder, 1 Tear Gas, 1 Acid Bottle
EffectIf used on an area that is affected by Demonic Fire, the skill causes various effects depending on what you throw.
Other Notes
LevelDescription
130 SP / 1 Oil Bottle / Increase Demonic Fire Damage by 50% / Add 10 sec. Duration
235 SP / 1 Explosive Powder/ Increase Demonic Fire Damage depending on caster's INT / Cancel Demonic Fire
340 SP / 1 Smoke Powder / Demonic Fire turns into Smoke bullet / Decrease long distance and melee damage / Add Flee Rate
445 SP / 1 Tear Gas / Demonic Fire turns into Tear Gas / Decrease HP, Accuracy rate, Flee Rate
550 SP / 1 Acid Bottle / Demonic Fire turns into Acid Bomb / Activated in highest level among acquired skill

Hell's Plant (Skill ID# 2490, iRO Name: Hell Plant)
Type Active / Special / Damage Max Lv 5
TargetGroundRange9 cells
RequirementsBlood Sucker Lv 3
Required ForHowling of Mandragora (Lv 3)
Stay DurationMin-Max Lv: 14 / 21 / 28 / 35 / 42 sec
Cast TimeMin-Max Lv: 3 / 3.5 / 4 / 4.5 / 5 sec + 20% of original cast time as fixed cast time (Renewal only)
Item Required1 Plant Bottle
EffectBury cannibal plants in the ground and make them attack enemies as they approaching. Deals damage and may cause [Stun] or [Bleeding] status.
Other Notes
  • You cannot cast more than 2 instances of this skill before the first one expires.
  • Spell cannot be stacked
LevelDescription
1Max Summons 2, Bleeding chance 10%, Stun chance 30%
2Max Summons 3, Bleeding chance 15%, Stun chance 40%
3Max Summons 4, Bleeding chance 20%, Stun chance 50%
4Max Summons 5, Bleeding chance 25%, Stun chance 60%
5Max Summons 6, Bleeding chance 30%, Stun chance 70%

Howling of Mandragora (Skill ID# 2492, iRO Name: Mandragora Howling)
Type Active / Special / Damage Max Lv 5
SP Cost35 + 5 * SkillLvTargetSelf
RequirementsHell's Plant Lv 3
Stay DurationMin-Max Lv: 10 / 15 / 20 / 25 / 30 sec
Cast Time1 sec + 20% of original cast time as fixed cast time (Renewal only)
Cool Down15 sec
Item Required1 Mandragora Flowerpot
EffectPulls a live Mandragora from the ground which releases a wild scream that lowers the INT of nearby targets and drains their SP. Increases the fixed casting time of all skills. The chance of success is reduced by the VIT and LUK of the target.
Other Notes
LevelDescription
1Range 11 x 11 / INT -4 / SP -30%
2Range 13 x 13 / INT -8 / SP -35%
3Range 13 x 13 / INT -12 / SP -40%
4Range 15 x 15 / INT -16 / SP -45%
5Range 15 x 15 / INT -20 / SP -50%

Sling Item (Skill ID# 2493, iRO Name: Item Sling)
Type Active Max Lv 1
TargetPlayerRange11 cells
RequirementsChange Material Lv 1
Cool Down1 sec
Ammunition Required1 Throw Weapon
EffectThrows a fruit bomb or other items classified as Throwing type items. Max range is 11 cells.

Change Material (Skill ID# 2494)
Type Active Max Lv 1
TargetSelf
Required ForSling Item (Lv 1)
EffectCombines various items to make new items. However, you can't assume how to make something. If you don't know the item name and use the exact ingredients, the skill will fail. It's said that formulas for synthesized items are available somewhere in the world.

Genetic Item Creation Guide: Click Here

Mix Cooking (Skill ID# 2495, iRO Name: Mixed Cooking)
Type Active Max Lv 2
SP Cost5 (SkillLv 1), 40 (SkillLv 2)TargetSelf
RequirementsSpecial Pharmacy Lv 1
Required ForCreate Bomb (Lv 1)
EffectMix various ingredients to create incredibly delicious food. At level 2 of Mixed Cooking, you can create 10 food at a time. You'll need to have a recipe book and ingredients in order to use the skill.

Genetic Item Creation Guide: Click Here

Create Bomb (Skill ID# 2496, iRO Name: Bomb Creation)
Type Active Max Lv 2
SP Cost5 (SkillLv 1), 40 (SkillLv 2)TargetSelf
RequirementsMix Cooking Lv 1
EffectCreates explosives out of various kinds of fruit. At level 2 Create Bomb, you can create 10 bomb at a time. Requires a bomb creation manual.

Genetic Item Creation Guide: Click Here

Special Pharmacy (Skill ID# 2497)
Type Active Max Lv 10
SP Cost12TargetSelf
Required ForThorn Trap (Lv 2), Blood Sucker (Lv 3), Spore Explosion (Lv 4), Mix Cooking (Lv 1), Illusion Doping (Hallucination Doping) (Lv 1)
EffectAllows the Genetic to create a diverse number of potions and drinks. Skill level increases the number of items that can be made at one time. In order to create potions, you'll need to have the correct manual.

Genetic Item Creation Guide: Click Here

Illusion Doping (Hallucination Doping) (Skill ID# 5003)
Type Offensive / Debuff Max Lv 5Attack Type Use Weapon Property [Splash Damage]
TargetEnemyRange7 cells
RequirementsSpecial Pharmacy Lv 1
Stay Duration10 sec
Cool Down10 sec
Item Required1 Alcohol
EffectThrow a concentrated alcohol to a target, has a high chance to decrease the affected targets accuracy. Consumes 1 alcohol.
Other Notes
LevelDescription
1100% damage / 9x9 cells around the target
2100% damage / 11x11 cells around the target
3100% damage / 13x13 cells around the target
4100% damage / 15x15 cells around the target
5100% damage / Full screen around the target

Full Throttle (Skill ID# 5014)
Type Active / Buff Max Lv 5
TargetSelf
Stay DurationMin-Max Lv: 10 / 15 / 20 / 25 / 30 sec
Effect Duration10 sec
Cool DownMin-Max Lv: 20 / 25 / 30 / 35 / 40 sec
EffectExceed the limits of the body by sacrificing your own vitality to strengthen yourself for a short time. You will become horribly exhausted after the skill's duration. All stats +20%. Fully restores HP when cast and increases movement speed for the duration of the skill.

After the skill duration ends, you will be inflicted with 'Rebound' status. During 'rebound status', your movement speed is lowered and your natural HP/SP recovery is disabled.

This skill cannot be removed by dispel or clearance.
Other Notes
LevelDescription
1Duration: 10 seconds / Consumes 6% Max SP per second
2Duration: 15 seconds / Consumes 4% Max SP per second
3Duration: 20 seconds / Consumes 3% Max SP per second
4Duration: 25 seconds / Consumes 2% Max SP per second
5Duration: 30 seconds / Consumes 1% Max SP per second


Back to Top